fix(upscaling): fix mipbias sometimes being wrong#1521
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WalkthroughState::UpdateSharedData parameters annotated with [[maybe_unused]]; upscaling render-size calc no longer depends on a_inWorld/a_prepass and uses ConvertToDynamic(screenSize, true) when temporal is enabled and upscaleMethod != kTAA. MipBias is recalculated from renderSize/screenSize ratio with an explicit else setting MipBias = 0. FSR3 dispatch sharpness set to 0.0f (sharpening intensity disabled). Changes
Sequence Diagram(s)sequenceDiagram
autonumber
participant Caller as Caller
participant State as State::UpdateSharedData
participant Config as Temporal/Scaling Config
participant SD as SharedData
Caller->>State: UpdateSharedData(a_inWorld, a_prepass)
note right of State: params marked [[maybe_unused]]
State->>Config: read temporalEnabled, upscaleMethod
alt temporalEnabled AND upscaleMethod != kTAA
State->>State: renderSize = ConvertToDynamic(screenSize, true)
State->>SD: MipBias = log2(screenSize.x / renderSize.x)
else
State->>SD: MipBias = 0
end
State-->>Caller: return
sequenceDiagram
autonumber
participant Upscaler as FSR3 Dispatcher
participant Params as Dispatch Params
Upscaler->>Params: prepare params (enableSharpening = true)
note right of Params: sharpness explicitly set to 0.0f
Upscaler->>Upscaler: dispatch with sharpness = 0.0
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src/Features/Upscaling/FidelityFX.cpp (1)
304-306: Skip RCAS when sharpness is 0 to avoid a no-op pass
enableSharpeningis true whilesharpnessis 0.0f. If the SDK doesn’t already short-circuit RCAS at zero, this needlessly schedules work. Consider disabling the stage when sharpness is zero.- dispatchParameters.enableSharpening = true; - dispatchParameters.sharpness = 0.0f; + dispatchParameters.enableSharpening = false; // sharpness is 0, skip RCAS + dispatchParameters.sharpness = 0.0f;If you plan to expose sharpness dynamically later, gate it instead:
const float sharpness = 0.0f; // from settings dispatchParameters.enableSharpening = sharpness > 0.0f; dispatchParameters.sharpness = sharpness;Please confirm whether the current FSR3 SDK already bypasses RCAS when sharpness == 0; if it does, keeping
enableSharpening = trueis fine.
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src/Features/Upscaling/FidelityFX.cpp(1 hunks)
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