build: add compile-time validation of GPU buffers#1427
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alandtse
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The original intent was to add the checks to the cpp files that populated the cbuffers. See the closed PR referenced in the issue. The issue may not have made that clear.
Does it make sense to handle on the hlsl or cpp side? It seems like we're building an elaborate system from scratch to solve it from the hlsl side. Is this the best approach? If we do handle it from the hlsl side, can we leverage existing tools?
alandtse
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@copilot The original intent was to add the checks to the cpp files that populated the cbuffers. See the closed PR referenced in the issue. The issue may not have made that clear.
Does it make sense to handle on the hlsl or cpp side? It seems like we're building an elaborate system from scratch to solve it from the hlsl side. Is this the best approach? If we do handle it from the hlsl side, can we leverage existing tools?
You're absolutely right. The C++ approach is much simpler and more appropriate. I'll revert to the C++ static_assert approach from PR #542, which validates buffer alignment at compile time where the structs are defined. This leverages existing C++ tooling and avoids building custom infrastructure from scratch.
I've implemented the C++ static_assert approach from your original PR #542. The solution now uses a simple STATIC_ASSERT_ALIGNAS_16 macro in Buffer.h and applies it to all cbuffer structures across the codebase. This leverages existing C++ tooling and is much simpler than the HLSL-based system I initially created. Commit: 73a6fc1 Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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Co-authored-by: alandtse <7086117+alandtse@users.noreply.github.com>
Co-authored-by: alandtse <7086117+alandtse@users.noreply.github.com>
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@copilot please sync with latest dev branch, that should resolve the unrelated ci build failures. |
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parallax (community-shaders#1636) Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> * fix cloud shadow setting saving --------- Co-authored-by: zxcvbn <66063766+zndxcvbn@users.noreply.github.com> Co-authored-by: davo0411 <davidkehoe0411@outlook.com> Co-authored-by: doodlum <15017472+doodlum@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> Co-authored-by: Alan Tse <alandtse@users.noreply.github.com> Co-authored-by: soda <130315225+soda3000@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: ThePagi <32794457+ThePagi@users.noreply.github.com> Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com> Co-authored-by: alandtse <7086117+alandtse@users.noreply.github.com> Co-authored-by: Alan Tse <alandtse@gmail.com> Co-authored-by: Yupeng Zhang <ArcEarth@outlook.com> Co-authored-by: kuplion <kuplion@hotmail.com> Co-authored-by: factory-droid[bot] <138933559+factory-droid[bot]@users.noreply.github.com> Co-authored-by: Giovanni Correia <Gistix@users.noreply.github.com> Co-authored-by: Bruce <44987693+brucenguyen@users.noreply.github.com> Co-authored-by: Midona <106106405+midona-rhel@users.noreply.github.com>
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