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fix: use proper filename settingsuser.json#1491

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doodlum merged 1 commit into
community-shaders:devfrom
davo0411:usersettings-issue
Sep 18, 2025
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fix: use proper filename settingsuser.json#1491
doodlum merged 1 commit into
community-shaders:devfrom
davo0411:usersettings-issue

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@davo0411
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@davo0411 davo0411 commented Sep 18, 2025

when i made the menu startup window system i got the usersettings.json wrong, it is supposed to be settingsuser.json. this is now rectified.

Summary by CodeRabbit

  • Bug Fixes

    • Standardized the settings file path used by the app to resolve inconsistencies that could prevent user settings from loading in some cases.
  • Documentation

    • Updated in-app and developer-facing references to reflect the corrected settings path for consistency.
  • Chores

    • Aligned internal references to the settings location to ensure uniform behavior across features.

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coderabbitai Bot commented Sep 18, 2025

Walkthrough

Renames references from UserSettings.json to SettingsUser.json. Updates the literal return path in GetUserSettingsPath(), aligns comments and documentation in HomePageRenderer and FileSystem.h. No logic, signatures, control flow, or error handling changed.

Changes

Cohort / File(s) Summary of Changes
Path return update
src/Utils/FileSystem.cpp
Changed GetUserSettingsPath() to return "CommunityShaders/SettingsUser.json" instead of "CommunityShaders/UserSettings.json".
Comments and docs alignment
src/Menu/HomePageRenderer.cpp, src/Utils/FileSystem.h
Updated references and documentation strings to use "SettingsUser.json" for consistency; no code logic modified.

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~10 minutes

Possibly related PRs

Suggested reviewers

  • alandtse

Poem

I twitch my whiskers, hop with glee,
A name made right in directory!
From User to Settings—neat and done,
The paths align, the files are one.
Thump-thump cheers from bunny crew,
Consistent trails to burrow through. 🥕🐇

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✅ Passed checks (2 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title Check ✅ Passed The title is concise and directly describes the primary change—correcting the configuration filename to settingsuser.json—so it accurately reflects the PR objectives and the diffs and is a clear single-line summary for reviewers.
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Using provided base ref: aa301ab
Using base ref: aa301ab
Base commit date: 2025-09-18T06:56:46+01:00 (Thursday, September 18, 2025 06:56 AM)
No actionable suggestions for changed features.

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Actionable comments posted: 0

🧹 Nitpick comments (2)
src/Utils/FileSystem.h (1)

47-51: Docs update looks correct; consider deprecating the duplicate getter to avoid ambiguity.

Both GetUserSettingsPath() and GetSettingsUserPath() now point to SettingsUser.json. To steer call sites toward a single canonical API, mark GetUserSettingsPath() as deprecated (non‑breaking) so we don’t carry two names long‑term.

Apply this minimal annotation:

-        std::filesystem::path GetUserSettingsPath();
+        [[deprecated("Use GetSettingsUserPath()")]]
+        std::filesystem::path GetUserSettingsPath();
src/Menu/HomePageRenderer.cpp (1)

456-466: Comment rename to SettingsUser.json is accurate.

No logic changes; this aligns with the new canonical filename. Once the deprecation above is in place, consider switching calls here to GetSettingsUserPath() to quiet future warnings.

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Reviewing files that changed from the base of the PR and between aa301ab and b20e667.

📒 Files selected for processing (3)
  • src/Menu/HomePageRenderer.cpp (1 hunks)
  • src/Utils/FileSystem.cpp (1 hunks)
  • src/Utils/FileSystem.h (1 hunks)
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  • src/Utils/FileSystem.cpp
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🔇 Additional comments (1)
src/Utils/FileSystem.cpp (1)

41-44: Prevent settings regression: migrate legacy UserSettings.json to SettingsUser.json.

Renaming risks triggering first‑time setup and losing user preferences — migrate legacy UserSettings.json to SettingsUser.json inside GetUserSettingsPath.

File: src/Utils/FileSystem.cpp Lines: 41-44

 std::filesystem::path GetUserSettingsPath()
 {
-    return GetCommunityShaderPath() / "SettingsUser.json";
+    const auto newPath = GetCommunityShaderPath() / "SettingsUser.json";
+    const auto legacyPath = GetCommunityShaderPath() / "UserSettings.json";
+    try {
+        if (!std::filesystem::exists(newPath) && std::filesystem::exists(legacyPath)) {
+            std::filesystem::create_directories(newPath.parent_path());
+            try {
+                std::filesystem::rename(legacyPath, newPath);  // fast, same directory
+            } catch (const std::filesystem::filesystem_error&) {
+                // fallback when rename fails (locked/cross-device)
+                std::filesystem::copy_file(
+                    legacyPath, newPath,
+                    std::filesystem::copy_options::overwrite_existing);
+                std::filesystem::remove(legacyPath);
+            }
+            logger::info("Migrated legacy UserSettings.json to SettingsUser.json");
+        }
+    } catch (const std::exception& e) {
+        logger::warn("Failed to migrate legacy UserSettings.json: {}", e.what());
+    }
+    return newPath;
 }

Run the three verification rg checks from the original comment locally/CI to confirm there are no lingering "UserSettings.json" references.

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✅ A pre-release build is available for this PR:
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@alandtse
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This implies we have hardcoded paths that should just use the helper function so we only have to update one place.

@alandtse alandtse changed the title fix: usersettings -> settingsuser.json semantics fix fix: use proper filename settingsuser.json Sep 18, 2025
@doodlum doodlum merged commit 9e1dc9c into community-shaders:dev Sep 18, 2025
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Pentalimbed pushed a commit to Pentalimbed/skyrim-community-shaders that referenced this pull request Dec 16, 2025
* chore(ui): update discord banner (community-shaders#1493)

* fix: use proper filename settingsuser.json (community-shaders#1491)

* chore(upscaling): increase fsr sharpness

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* feat(llf): remove particle lights (community-shaders#1495)

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* build: fix warnings (community-shaders#1505)

* feat(UI): allow tooltips for disabled elements (community-shaders#1503)

* feat(upscaling): add downscale percentages (community-shaders#1506)

* perf(ssgi): optimize  (community-shaders#1499)

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* fix: adjust IsInterior to consider kNoSky or kFixedDimensions flags (community-shaders#1512)

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* fix: fix minor ui issues (community-shaders#1524)

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* chore: update versions

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* feat: procedural sun

* limb darkening

* another darkening

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* refactor(UI): move light limit visualization into debug (community-shaders#1619)

* refactor(ui): add settings for shader block hotkeys (community-shaders#1624)

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* fix(ui): anchor reset settings button position  (community-shaders#1621)

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* fix(hair): use indirect normal for deferred marschner hair (community-shaders#1626)

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* fix(snow): use world space vectors (community-shaders#1618)

* feat(UI): add gaussian blur shader core files (community-shaders#1595)

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* feat(ui): add test conditions button (community-shaders#1637)

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* fix(upscaling): replace NIS with RCAS for DLSS (community-shaders#1620)

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* refactor: restructure lighting (community-shaders#1633)

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@davo0411 davo0411 deleted the usersettings-issue branch December 31, 2025 04:36
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