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[Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off - #35623

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kubaflo merged 7 commits into
dotnet:inflight/currentfrom
Dhivya-SF4094:fix-30046
May 28, 2026
Merged

[Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off #35623
kubaflo merged 7 commits into
dotnet:inflight/currentfrom
Dhivya-SF4094:fix-30046

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Note

Are you waiting for the changes in this PR to be merged?
It would be very helpful if you could test the resulting artifacts from this PR and let us know in a comment if this change resolves your issue. Thank you!

Issue Details:

When a shadow property is applied to a Switch control, the shadow does not move with the thumb when toggling the switch on or off. The shadow remains in its initial position and does not update to follow the thumb’s movement, causing a visual inconsistency.

Root Cause:

  • In Android hardware-accelerated rendering, each view maintains its own RenderNode, which stores a cached display list of drawing operations. When a view calls invalidate(), Android re-records only that view’s display list, while parent views continue replaying their cached display lists unless they are explicitly invalidated.

  • PlatformWrapperView wraps controls such as Switch and Slider and renders shadows as part of its own display list, separate from the child control. During animations like a Switch toggle, the child control (SwitchCompat) invalidates itself every frame to redraw the moving thumb. Android therefore updates only the child’s display list, while PlatformWrapperViewcontinues replaying its cached display list. As a result, the shadow remains visually stuck at its previous position instead of following the animated thumb.

  • This issue occurred because Android uses different parent invalidation callbacks depending on API level:
    API 26+ → onDescendantInvalidated()
    API 21–25 → invalidateChildInParent()

  • PlatformWrapperView did not override either callback, so it never received descendant invalidation notifications and never refreshed its cached shadow rendering during child animations.

Description of change:

The fix adds overrides for both descendant invalidation paths in PlatformWrapperView:

  • onDescendantInvalidated() for API 26+
  • invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself as well, forcing its display list to be re-recorded so the shadow is redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and checked before triggering wrapper invalidation. This ensures that wrappers used only for clipping or borders do not incur additional redraw overhead. Only wrappers with active shadows participate in the extra invalidation logic.
This fix resolves stale shadow rendering consistently across all supported Android API levels in MAUI.

Validated the behaviour in the following platforms

  • Android
  • Windows
  • iOS
  • Mac

Fixes

Fixes #30046

Screenshots

Before  After
30046_BeforeFix.mov
30046_AfterFix.mov

PureWeen and others added 7 commits May 21, 2026 16:04
<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

## What
Restrict the agentic-labeler to apply **exactly one `area-*` label** per
item, while still allowing multiple `platform/*` labels.

## Why
Backfilling the 26 items affected by the `max:1` bug (fixed in dotnet#35540)
revealed that the labeler occasionally applies multiple `area-*` labels
for ambiguous cases:

- **dotnet#35501** got both `area-layout` and `area-safearea`
- **dotnet#35490** got both `area-navigation` and `area-controls-tabbedpage`

The intended behavior is exactly one best-fit `area-*` per item (a
label-quota distinction not expressible via
`safe-outputs.add-labels.max:` — that field counts total labels, not
labels per prefix). The fix has to live in the agent's instructions.

## Changes

### `.github/skills/agentic-labeler/SKILL.md`
- Scope section: "Exactly one `area-*`" / "One or more `platform/*`".
- Area rules section: renamed heading, changed "pick one or more" →
"apply exactly one".
- New **tie-breaking heuristics** for the area-* selection:
- Specific control beats generic area (`area-controls-tabbedpage` over
`area-navigation`)
  - Sub-area beats parent area (`area-safearea` over `area-layout`)
  - Subject-matter focus beats incidental touch
  - When genuinely tied, prefer the user-visible feature
- Mixed-PR rule clarified: infra-primary PRs get only
`area-infrastructure` (no second product area).

### `.github/workflows/agentic-labeler.md`
- Added explicit reinforcement in the workflow prompt: "Apply exactly
one `area-*` label … and one or more `platform/*` labels".
- Fixed two stale `max: 1` comments left over from dotnet#35540 (the cap is
now `max: 10`).

### `.github/workflows/agentic-labeler.lock.yml`
- Regenerated via `gh aw compile`. Diff is frontmatter-hash + heredoc
rotations only — no semantic change to the compiled config.

## Validation
- Reviewed all 21 existing eval scenarios in `tests/eval.yaml` — none
assert multiple `area-*` labels, so no test updates needed.
- The `max: 10` cap in `safe-outputs` is preserved as a blast-radius
safeguard (one area + several platforms still fit comfortably).

## Follow-ups (not in this PR)
If accuracy of the "one area" rule drops below ~95% in eval runs,
consider adding a deterministic post-step that strips extra `area-*`
labels per a known precedence list (Option B from the design
discussion).

Co-authored-by: bot <bot@test>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Description

Extends the `maui-copilot` DevDiv pipeline (pipeline 27723) with a
3-stage architecture that runs real UI tests on platform-pool agents and
reports results directly in the AI summary PR comment.

### Pipeline Workflow

```
┌─────────────────────────────────────────────────────────┐
│  Stage 1: ReviewPR                                      │
│                                                         │
│  STEP 1: Branch Setup (checkout + cherry-pick PR)       │
│  STEP 2: Detect UI Test Categories                      │
│  STEP 3: Run Detected UI Tests (in-process, fast)       │
│  STEP 4: Regression Cross-Reference                     │
│  STEP 5: Gate — verify tests fail/pass before/after fix │
│  STEP 6: Code Review — deep analysis via Copilot agent  │
│                                                         │
│  Outputs → CopilotLogs artifact + detectedCategories    │
└──────────────────────┬──────────────────────────────────┘
                       │
┌──────────────────────▼──────────────────────────────────┐
│  Stage 2: RunDeepUITests (platform-pool agent)          │
│                                                         │
│  iOS: AcesShared Tahoe + iOS 26.4                       │
│  Android: ubuntu-22.04 + KVM + AVD                      │
│                                                         │
│  Runs BuildAndRunHostApp.ps1 per detected category      │
│  Outputs → drop-deep-uitests artifact (TRX + diffs)     │
└──────────────────────┬──────────────────────────────────┘
                       │
┌──────────────────────▼──────────────────────────────────┐
│  Stage 3: PostResults                                   │
│                                                         │
│  1. Download CopilotLogs (review content files)         │
│  2. Download drop-deep-uitests (TRX results)            │
│  3. Merge deep results into uitests/content.md          │
│  4. Post full AI Summary comment on PR                  │
│  5. Apply labels (s/agent-reviewed, etc.)               │
│                                                         │
│  One comment with everything — no patching needed       │
└─────────────────────────────────────────────────────────┘
```

### What's New

**Deep UI Test Execution (Stage 2)**
- Runs detected UI test categories on proper platform-pool agents (not
in-process on Linux)
- **iOS**: AcesShared Tahoe agents with iOS 26.4 simulator, iPhone 11
Pro (matching `ios-26` baselines from PR dotnet#35061)
- **Android**: ubuntu-22.04 with KVM, AVD boot with `-partition-size
2048`, `ignoreHiddenApiPolicyError` capability
- TRX results + snapshot-diff PNGs published as `drop-deep-uitests`
artifact

**Unified Comment Posting (Stage 3)**
- Comment posting and label application deferred to Stage 3 (after deep
tests complete)
- Single AI summary comment includes ALL results: code review + deep
test results
- Nested collapsible `<details>` for failed tests with full error +
stack trace
- Dynamic section title: `🧪 UI Tests — CollectionView, TabbedPage`
- Artifact download link for snapshot-diff PNGs

**Android Emulator Improvements**
- AVD boot step with proper partition size, ADB key pre-authorization,
boot wait
- `DEVICE_UDID` pass-through prevents double emulator boot
- Disk cleanup on hosted ubuntu agents (frees ~22GB)
- KVM enablement + `appium:ignoreHiddenApiPolicyError` for API 30

**iOS Simulator Improvements**
- Tahoe pool demand ensures macOS 26.x agents
- Explicit iOS 26.4 download via latest Xcode
- Auto-creates iPhone 11 Pro for baseline resolution match

### Validation

Tested across 30+ pipeline iterations on 6 PRs:

| PR | iOS | Android |
|---|---|---|
| 35358 (ViewBaseTests) | **112/112 ALL PASS** ✅ | **118/119 PASS** ✅ |
| 35359 (TabbedPage) | 44/50 (1 real failure) | 74/75 (1 real failure) |
| 35356 (CollectionView) | **415/417 PASS** ✅ | 593/619 (26 real
failures) |

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
…35589)

> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

Backport of dotnet#35460 to `main`.

/cc @PureWeen

Co-authored-by: HarishKumarSF4517 <harish.kumar@syncfusion.com>
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🚀 Dogfood this PR with:

⚠️ WARNING: Do not do this without first carefully reviewing the code of this PR to satisfy yourself it is safe.

curl -fsSL https://raw.githubusercontent.com/dotnet/maui/main/eng/scripts/get-maui-pr.sh | bash -s -- 35623

Or

  • Run remotely in PowerShell:
iex "& { $(irm https://raw.githubusercontent.com/dotnet/maui/main/eng/scripts/get-maui-pr.ps1) } 35623"

@dotnet-policy-service dotnet-policy-service Bot added the partner/syncfusion Issues / PR's with Syncfusion collaboration label May 26, 2026
@Dhivya-SF4094 Dhivya-SF4094 changed the title [WIP] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off [Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off [Android] May 27, 2026
@Dhivya-SF4094 Dhivya-SF4094 changed the title Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off [Android] [Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off May 27, 2026
@kubaflo

kubaflo commented May 27, 2026

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/review -b feature/refactor-copilot-yml

@sheiksyedm
sheiksyedm marked this pull request as ready for review May 27, 2026 14:09

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🤖 Automated review — alternative fix proposed

The expert-reviewer evaluation compared the PR fix against #2 automatically generated candidates and selected try-fix-2 as the strongest fix.

Why: try-fix-2 won because it passed the Android STEP 6a regression run and is the most general passing alternative, keeping hardware acceleration enabled while refreshing the shadow wrapper when the child is dirty. The PR-derived fixes remain production-attractive but are ranked lower because the supplied gate failed.

Please consider applying the candidate diff below (or use it as guidance). Once you push an update, this workflow will re-trigger and re-evaluate.

Candidate diff (`try-fix-2`)
diff --git a/src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java b/src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java
index 17f24676ba..20c5a620b5 100644
--- a/src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java
+++ b/src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java
@@ -17,6 +17,7 @@ import android.graphics.Shader;
 
 
 import android.view.View;
+import android.view.ViewTreeObserver;
 
 import androidx.annotation.NonNull;
 
@@ -48,6 +49,8 @@ public abstract class PlatformWrapperView extends PlatformContentViewGroup {
     private Shader shadowShader;
     private boolean shadowInvalidated = true;
     private boolean hasClip = false;
+    private boolean hasShadow = false;
+    private ViewTreeObserver.OnPreDrawListener shadowPreDrawListener;
 
     private float offsetX = 0;
     private float offsetY = 0;
@@ -97,13 +100,15 @@ public abstract class PlatformWrapperView extends PlatformContentViewGroup {
     }
 
     private void onShadowStyleChanged() {
-        if (this.shadowStyle.getPaintType() == PlatformPaintType.NONE) {
+        this.hasShadow = (this.shadowStyle.getPaintType() != PlatformPaintType.NONE);
+        if (!this.hasShadow) {
             this.shadowPaint = null;
             this.shadowCanvas = null;
             if (this.shadowBitmap != null) {
                 this.bitmapPool.put(this.shadowBitmap);
                 this.shadowBitmap = null;
             }
+            uninstallShadowPreDrawListener();
         } else {
             this.shadowCanvas = new Canvas();
             this.shadowPaint = new Paint();
@@ -115,15 +120,70 @@ public abstract class PlatformWrapperView extends PlatformContentViewGroup {
             if (this.radius > 0) {
                 this.shadowPaint.setMaskFilter(new BlurMaskFilter(this.radius, BlurMaskFilter.Blur.NORMAL));
             }
+            installShadowPreDrawListener();
         }
 
         this.shadowInvalidated = true;
         invalidate();
     }
 
+    // Watches the global draw pipeline. When the child has a pending invalidation
+    // (e.g., SwitchCompat animating its thumb), the wrapper's own RenderNode is NOT
+    // automatically re-recorded — only the child's RenderNode is. This means our cached
+    // shadow bitmap (and the wrapper's display-list shadow draw call) become stale relative
+    // to the child's new content.
+    //
+    // Rather than intercepting descendant invalidation callbacks (which fires for every
+    // child invalidation, shadow or not), we observe the draw pipeline and only invalidate
+    // when (a) shadow is active AND (b) the child is actually dirty. shadowInvalidated is
+    // also marked so drawShadowViaDispatchDraw regenerates the bitmap from the new child
+    // content on the next dispatchDraw pass.
+    private void installShadowPreDrawListener() {
+        if (this.shadowPreDrawListener != null) {
+            return;
+        }
+        this.shadowPreDrawListener = new ViewTreeObserver.OnPreDrawListener() {
+            @Override
+            public boolean onPreDraw() {
+                if (hasShadow && getChildCount() > 0) {
+                    View child = getChildAt(0);
+                    if (child.isDirty()) {
+                        shadowInvalidated = true;
+                        invalidate();
+                    }
+                }
+                return true;
+            }
+        };
+        ViewTreeObserver vto = getViewTreeObserver();
+        if (vto.isAlive()) {
+            vto.addOnPreDrawListener(this.shadowPreDrawListener);
+        }
+    }
+
+    private void uninstallShadowPreDrawListener() {
+        if (this.shadowPreDrawListener == null) {
+            return;
+        }
+        ViewTreeObserver vto = getViewTreeObserver();
+        if (vto.isAlive()) {
+            vto.removeOnPreDrawListener(this.shadowPreDrawListener);
+        }
+        this.shadowPreDrawListener = null;
+    }
+
+    @Override
+    protected void onAttachedToWindow() {
+        super.onAttachedToWindow();
+        if (this.hasShadow) {
+            installShadowPreDrawListener();
+        }
+    }
+
     @Override
     protected void onDetachedFromWindow() {
         super.onDetachedFromWindow();
+        uninstallShadowPreDrawListener();
         this.shadowInvalidated = true;
         if (this.shadowBitmap != null) {
             this.bitmapPool.put(this.shadowBitmap);

@MauiBot MauiBot added s/agent-fix-pr-picked AI could not beat the PR fix - PR is the best among all candidates s/agent-reviewed PR was reviewed by AI agent workflow (full 4-phase review) labels May 27, 2026
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🤖 AI Summary

👋 @Dhivya-SF4094 — new AI review results are available. Please review the latest session below.

📊 Review Sessionb59502c · Updated fix for api25 and below · 2026-05-27 15:15 UTC
🚦 Gate — Test Before & After Fix

Gate Result: ❌ FAILED

Platform: ANDROID · Base: main · Merge base: b0ea772f

🩺 Test does not reproduce the bug — ran the same in both states (PASS without fix, PASS with fix). The repro test is not exercising the issue. Strengthen the test before reviewing the fix.

Test Without Fix (expect FAIL) With Fix (expect PASS)
🖥️ Issue30046 Issue30046 ❌ PASS — 501s ✅ PASS — 490s
🔴 Without fix — 🖥️ Issue30046: PASS ❌ · 501s
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  All projects are up-to-date for restore.
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Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:06:40.03
Broadcasting: Intent { act=android.intent.action.CLOSE_SYSTEM_DIALOGS flg=0x400000 }
Broadcast completed: result=0
  Determining projects to restore...
  All projects are up-to-date for restore.
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Test run for /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.Android.Tests/Debug/net10.0/Controls.TestCases.Android.Tests.dll (.NETCoreApp,Version=v10.0)
VSTest version 18.0.1 (x64)

Starting test execution, please wait...
A total of 1 test files matched the specified pattern.
[xUnit.net 00:00:00.00] xUnit.net VSTest Adapter v2.8.2+699d445a1a (64-bit .NET 10.0.0)
[xUnit.net 00:00:00.18]   Discovering: Controls.TestCases.Android.Tests
[xUnit.net 00:00:00.54]   Discovered:  Controls.TestCases.Android.Tests
NUnit Adapter 4.5.0.0: Test execution started
Running selected tests in /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.Android.Tests/Debug/net10.0/Controls.TestCases.Android.Tests.dll
   NUnit3TestExecutor discovered 1 of 1 NUnit test cases using Current Discovery mode, Non-Explicit run
>>>>> 05/27/2026 12:31:48 FixtureSetup for Issue30046(Android)
>>>>> 05/27/2026 12:31:49 SwitchShadowFollowsThumbOnToggle Start
>>>>> 05/27/2026 12:31:55 SwitchShadowFollowsThumbOnToggle Stop
  Passed SwitchShadowFollowsThumbOnToggle [6 s]
NUnit Adapter 4.5.0.0: Test execution complete
Results File: /home/vsts/work/1/s/CustomAgentLogsTmp/UITests/TestResults/Issue30046.trx

Test Run Successful.
Total tests: 1
     Passed: 1
 Total time: 19.9217 Seconds
>>> TRX_RESULT_FILE: /home/vsts/work/1/s/CustomAgentLogsTmp/UITests/TestResults/Issue30046.trx

🟢 With fix — 🖥️ Issue30046: PASS ✅ · 490s
  Determining projects to restore...
  All projects are up-to-date for restore.
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  Controls.BindingSourceGen -> /home/vsts/work/1/s/artifacts/bin/Controls.BindingSourceGen/Debug/netstandard2.0/Microsoft.Maui.Controls.BindingSourceGen.dll
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
  Graphics -> /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.HostApp/Debug/net10.0-android/Microsoft.Maui.Graphics.dll
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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Build succeeded.
    0 Warning(s)
    0 Error(s)

Time Elapsed 00:06:31.73
Broadcasting: Intent { act=android.intent.action.CLOSE_SYSTEM_DIALOGS flg=0x400000 }
Broadcast completed: result=0
  Determining projects to restore...
  All projects are up-to-date for restore.
  Controls.CustomAttributes -> /home/vsts/work/1/s/artifacts/bin/Controls.CustomAttributes/Debug/net10.0/Controls.CustomAttributes.dll
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
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  Controls.BindingSourceGen -> /home/vsts/work/1/s/artifacts/bin/Controls.BindingSourceGen/Debug/netstandard2.0/Microsoft.Maui.Controls.BindingSourceGen.dll
  ##vso[build.updatebuildnumber]10.0.80-ci+azdo.14206161
  Controls.Core -> /home/vsts/work/1/s/artifacts/bin/Controls.Core/Debug/net10.0/Microsoft.Maui.Controls.dll
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  VisualTestUtils -> /home/vsts/work/1/s/artifacts/bin/VisualTestUtils/Debug/netstandard2.0/VisualTestUtils.dll
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  UITest.Analyzers -> /home/vsts/work/1/s/artifacts/bin/UITest.Analyzers/Debug/netstandard2.0/UITest.Analyzers.dll
  Controls.TestCases.Android.Tests -> /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.Android.Tests/Debug/net10.0/Controls.TestCases.Android.Tests.dll
Test run for /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.Android.Tests/Debug/net10.0/Controls.TestCases.Android.Tests.dll (.NETCoreApp,Version=v10.0)
VSTest version 18.0.1 (x64)

Starting test execution, please wait...
A total of 1 test files matched the specified pattern.
[xUnit.net 00:00:00.00] xUnit.net VSTest Adapter v2.8.2+699d445a1a (64-bit .NET 10.0.0)
[xUnit.net 00:00:00.11]   Discovering: Controls.TestCases.Android.Tests
[xUnit.net 00:00:00.31]   Discovered:  Controls.TestCases.Android.Tests
NUnit Adapter 4.5.0.0: Test execution started
Running selected tests in /home/vsts/work/1/s/artifacts/bin/Controls.TestCases.Android.Tests/Debug/net10.0/Controls.TestCases.Android.Tests.dll
   NUnit3TestExecutor discovered 1 of 1 NUnit test cases using Current Discovery mode, Non-Explicit run
>>>>> 05/27/2026 12:39:59 FixtureSetup for Issue30046(Android)
>>>>> 05/27/2026 12:40:00 SwitchShadowFollowsThumbOnToggle Start
>>>>> 05/27/2026 12:40:06 SwitchShadowFollowsThumbOnToggle Stop
  Passed SwitchShadowFollowsThumbOnToggle [6 s]
NUnit Adapter 4.5.0.0: Test execution complete
Results File: /home/vsts/work/1/s/CustomAgentLogsTmp/UITests/TestResults/Issue30046.trx

Test Run Successful.
Total tests: 1
     Passed: 1
 Total time: 17.9395 Seconds
>>> TRX_RESULT_FILE: /home/vsts/work/1/s/CustomAgentLogsTmp/UITests/TestResults/Issue30046.trx

⚠️ Failure Details

  • Issue30046 PASSED without fix (should fail) — tests don't catch the bug
📁 Fix files reverted (2 files)
  • eng/pipelines/ci-copilot.yml
  • src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java

🧪 UI Tests — Shadow,Switch

Detected UI test categories: Shadow,Switch

Deep UI tests — 41 passed, 1 failed across 2 categories on platform-pool agent (replaces in-process counts above).

🧪 UI Test Execution Results (deep, platform pool)

Category Tests Snapshot diffs
Shadow 17/19 (1 ❌) 1 diff PNG
Switch 24/24 ✓
Shadow — 1 failed test
Shadow_SetEnabledStateToFalse_VerifyScreenshot
VisualTestUtils.VisualTestFailedException : 
Snapshot different than baseline: Shadow_SetEnabledStateToFalse_VerifyScreenshot.png (0.52% difference)
If the correct baseline has changed (this isn't a a bug), then update the baseline image.
See test attachment or download the build artifacts to get the new snapshot file.

More info: https://aka.ms/visual-test-workflow
at Microsoft.Maui.TestCases.Tests.UITest.VerifyScreenshot(String name, Nullable`1 retryDelay, Nullable`1 retryTimeout, Int32 cropLeft, Int32 cropRight, Int32 cropTop, Int32 cropBottom, Double tolerance) in /_/src/Controls/tests/TestCases.Shared.Tests/UITest.cs:line 296
   at Microsoft.Maui.TestCases.Tests.ShadowFeatureTests.Shadow_SetEnabledStateToFalse_VerifyScreenshot() in /_/src/Controls/tests/TestCases.Shared.Tests/Tests/FeatureMatrix/ShadowFeatureTests.cs:line 163
   at System.Reflection.MethodBaseInvoker.InterpretedInvoke_Method(Object obj, IntPtr* args)
   at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Objec
...

📎 Download drop-deep-uitests artifact (TRX + snapshot diffs)


🔍 Regression Cross-Reference

🟢 No implementation files modified — skipping regression cross-reference.


🔍 Pre-Flight — Context & Validation

Issue: #30046 - [Android] Switch Shadow Does Not Follow Thumb when Toggle On or Off
PR: #35623 - [Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or Off
Platforms Affected: Android
Files Changed: 1 implementation, 4 test

Key Findings

Code Review Summary

Verdict: NEEDS_CHANGES
Confidence: high
Errors: 1 | Warnings: 1 | Suggestions: 0

Key code review findings:

  • src/Controls/tests/TestCases.Shared.Tests/Tests/Issues/Issue30046.cs:1 adds an Android-only screenshot test unconditionally in the shared UI test project. The host page is Android-only and only Android baselines were added, so non-Android discovery can fail unless the test is gated with #if ANDROID or cross-platform baselines/support are added.
  • ⚠️ src/Controls/tests/TestCases.Shared.Tests/Tests/Issues/Issue30046.cs:26 and :33 take screenshots immediately after the Toggled label update, which may race the visual thumb/shadow animation. A screenshot retryTimeout would better match existing UI test patterns for animation-sensitive assertions.

Fix Candidates

# Source Approach Test Result Files Changed Notes
PR PR #35623 Override Android descendant invalidation paths in PlatformWrapperView and invalidate the wrapper when hasShadow is true. ❌ FAILED (Gate supplied by caller) src/Core/AndroidNative/maui/src/main/java/com/microsoft/maui/PlatformWrapperView.java, UI test files Original PR

🔬 Code Review — Deep Analysis

Code Review — PR #35623

Independent Assessment

What this changes: Android PlatformWrapperView now tracks whether it has an active shadow and, when shadowed descendants invalidate, forces the wrapper itself to invalidate so its cached shadow drawing is recomputed. The PR also adds an Android issue page plus an Appium screenshot test that toggles a shadowed Switch on and off.
Inferred motivation: The child Switch thumb animates independently of the wrapper shadow; descendant invalidation needs to dirty the wrapper display list so the shadow follows the moving thumb.

Reconciliation with PR Narrative

Author claims: The PR fixes issue #30046 by handling both Android invalidation paths (onDescendantInvalidated on API 26+ and invalidateChildInParent on API 21–25), guarded by a cached hasShadow flag, and validates on Android.
Agreement/disagreement: The code matches the stated root cause and approach. I did not find a concrete problem in the PlatformWrapperView implementation. The added regression test, however, is Android-specific while living in the shared issue test project without platform gating.

Findings

❌ Error — Android-only screenshot test is discovered on non-Android platforms

src/Controls/tests/TestCases.Shared.Tests/Tests/Issues/Issue30046.cs:1 adds the test unconditionally in the shared UI test project, while the host page is marked PlatformAffected.Android and the PR only adds Android screenshot baselines. The issue list does not filter by PlatformAffected; _IssuesUITest searches/navigates by issue text, so this test can be discovered in iOS/Windows/MacCatalyst runs and then fail due missing/nonmatching baselines for SwitchShadowInOnState and SwitchShadowBackInOffState. Please gate the test with #if ANDROID (as other Android-only issue tests do) or add full cross-platform support and baselines.

⚠️ Warning — Screenshot assertions may race the Switch animation

src/Controls/tests/TestCases.Shared.Tests/Tests/Issues/Issue30046.cs:26 and :33 verify screenshots immediately after the status label text changes. That text confirms the Toggled event, not that the thumb/shadow animation has visually settled. The UI test guidance recommends using retryTimeout for animation-sensitive screenshot tests; consider VerifyScreenshotOrSetException(ref exception, "SwitchShadowInOnState", retryTimeout: TimeSpan.FromSeconds(2)) and the same for the off-state screenshot.

Devil's Advocate

The unconditional test might not fail in every CI leg if only Android Switch tests are selected, but the shared test project is intended to be cross-platform unless explicitly gated, and there are no non-Android baselines here. The animation warning is less severe because VerifyScreenshot has a built-in Android delay and one retry, but using retryTimeout is the repository-preferred pattern for visual animation stability.

Verdict: NEEDS_CHANGES

Confidence: high
Summary: The production Android invalidation fix appears sound and scoped, and CI checks currently show no failing GitHub check runs. The PR should still change the new shared UI test before merge so it cannot run on unsupported platforms; adding screenshot retry timeout would also reduce flakiness.


🔧 Fix — Analysis & Comparison

Fix Candidates

# Source Approach Test Result Files Changed Notes
1 try-fix Use LAYER_TYPE_SOFTWARE for shadow-active wrappers to bypass hardware display-list caching. ✅ PASS 1 file Works, but self-review found a major performance tradeoff because all shadowed wrapper subtrees lose hardware acceleration. Not better than PR.
2 try-fix Add a shadow-scoped OnPreDrawListener that invalidates the wrapper when the immediate child is dirty. ✅ PASS 1 file Works, but adds listener lifecycle/per-frame complexity and may miss deeper dynamic descendants. Not better than PR.
3 try-fix Add a Switch-specific timed parent-chain invalidation loop during toggle animation, plus Android-only test gating/retry timeout. ✅ PASS 2 files Works for the test, but expert review found it is a narrower timed polling workaround with broader redraw cost and lifecycle risks. Not better than PR.
4 try-fix Regenerate dispatch-draw shadow cache when the child has transient state. ✅ PASS 1 file Works for the test, but expert review found it depends on parent redraw/transient-state semantics and is less complete than descendant invalidation. Not better than PR.
5 try-fix Hook Switch thumb/track drawable invalidation and invalidate the immediate shadow wrapper. ✅ PASS 3 files Works for the test, but expert review found it is narrower and not demonstrably correct for all Switch/shared-wrapper invalidation paths. Not better than PR.
PR PR #35623 Override Android descendant invalidation paths and invalidate the wrapper when hasShadow is true. ❌ FAILED (Gate supplied by caller) 5 files Original PR; production fix appears sound but test has platform-gating/flakiness concerns.

Cross-Pollination

Model Round New Ideas? Details
claude-opus-4.6 1 No All plausible approaches had been explored; remaining variations were trivial.
claude-opus-4.7 1 No PR uses canonical descendant-invalidation hook; alternatives add polling/listeners, Switch-specific hacks, software-layer cost, or parent redraw assumptions.
gpt-5.3-codex 1 No PR approach is the canonical Android mechanism for parent reaction to subtree visual changes.
gpt-5.5 1 Yes Suggested hooking Switch drawable invalidation at the source; explored as candidate 5.
claude-opus-4.6 2 No Remaining options are trivial variants or equivalent/worse tradeoffs.
claude-opus-4.7 2 No Remaining alternatives are broader redraw costs or narrower Switch hooks.
gpt-5.3-codex 2 No No unexplored general-purpose invalidation propagation path better than the PR callback override.
gpt-5.5 2 No PR already targets the shared invalidation/display-list root cause with the narrowest generic hook.

Exhausted: Yes
Selected Fix: PR's production fix — it is the most robust general fix for the shared Android wrapper invalidation root cause. The PR should still address the pre-flight test concerns: gate the shared UI test to Android and add screenshot retry timeout.


📋 Report — Final Recommendation

Comparative Report — PR #35623

Gate evidence

The supplied gate result for the raw PR fix failed: Issue30046 passed both without and with the PR production fix, so the PR regression test did not prove the bug. Per instruction, candidates with failed regression tests are ranked lower than candidates that passed them.

Candidate ranking

Rank Candidate Regression result Assessment
1 try-fix-2 PASS Best passing alternative. It keeps hardware acceleration enabled and fixes the shared wrapper shadow invalidation problem generically by observing child dirtiness before draw. Reviewer findings are moderate and acceptable compared with the stronger risks in other passing alternatives.
2 try-fix-5 PASS Passing and targeted at Switch drawable invalidation, but narrower than the shared wrapper root cause and not proven for every Switch/shared-wrapper invalidation path.
3 try-fix-4 PASS Passing, but depends on dispatchDraw() already being re-entered and child.hasTransientState() being a complete proxy for visual changes; less complete than invalidation propagation.
4 try-fix-3 PASS Passing, and it includes Android test gating/retry timeout, but the production fix is a Switch-specific timed parent-chain invalidation loop with broader redraw and lifecycle risk.
5 try-fix-1 PASS Passing, but disables hardware acceleration for all shadowed wrapper subtrees and carries a major performance risk.
6 pr-plus-reviewer NOT VERIFIED / inherits failed PR gate Production fix remains the most direct root-cause fix, and the sandbox patch addresses concrete test feedback. However, no passing gate evidence exists and the expert reviewer’s critical finding remains that the test did not prove the bug.
7 pr FAILED Production fix appears sound, but the supplied gate failed and the test has Android gating/flakiness/proof concerns.

Winner

try-fix-2 is the single winning candidate because it passed the STEP 6a Android regression run and is the most general passing alternative. It avoids the major performance cost of try-fix-1, the Switch-specific/polling limitations of try-fix-3 and try-fix-5, and the parent-redraw/transient-state assumption in try-fix-4.

The PR-derived candidates remain attractive from a production-design perspective, but the explicit ranking rule requires failed-gate PR fixes to rank below candidates with passing regression evidence.


@kubaflo
kubaflo changed the base branch from main to inflight/current May 28, 2026 08:51
@kubaflo
kubaflo merged commit 8b61e63 into dotnet:inflight/current May 28, 2026
27 of 36 checks passed
@github-actions github-actions Bot added this to the .NET 10.0 SR8 milestone May 28, 2026
PureWeen pushed a commit that referenced this pull request Jun 2, 2026
…ff (#35623)

<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

### Issue Details:
When a shadow property is applied to a Switch control, the shadow does
not move with the thumb when toggling the switch on or off. The shadow
remains in its initial position and does not update to follow the
thumb’s movement, causing a visual inconsistency.

### Root Cause:
- In Android hardware-accelerated rendering, each view maintains its own
RenderNode, which stores a cached display list of drawing operations.
When a view calls invalidate(), Android re-records only that view’s
display list, while parent views continue replaying their cached display
lists unless they are explicitly invalidated.

- PlatformWrapperView wraps controls such as Switch and Slider and
renders shadows as part of its own display list, separate from the child
control. During animations like a Switch toggle, the child control
(SwitchCompat) invalidates itself every frame to redraw the moving
thumb. Android therefore updates only the child’s display list, while
PlatformWrapperViewcontinues replaying its cached display list. As a
result, the shadow remains visually stuck at its previous position
instead of following the animated thumb.

- This issue occurred because Android uses different parent invalidation
callbacks depending on API level:
        API 26+ → onDescendantInvalidated()
        API 21–25 → invalidateChildInParent()

- PlatformWrapperView did not override either callback, so it never
received descendant invalidation notifications and never refreshed its
cached shadow rendering during child animations.

### Description of change:
The fix adds overrides for both descendant invalidation paths in
PlatformWrapperView:

- onDescendantInvalidated() for API 26+
- invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself
as well, forcing its display list to be re-recorded so the shadow is
redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and
checked before triggering wrapper invalidation. This ensures that
wrappers used only for clipping or borders do not incur additional
redraw overhead. Only wrappers with active shadows participate in the
extra invalidation logic.
This fix resolves stale shadow rendering consistently across all
supported Android API levels in MAUI.

### Validated the behaviour in the following platforms
- [x] Android
- [ ] Windows
- [ ] iOS
- [ ] Mac

### Fixes
Fixes #30046 

### Screenshots
| Before  | After |
|---------|--------|
| <video
src="https://github.com/user-attachments/assets/a8c03cf8-c278-47b8-b769-ff96bcbcabac">
| <video
src="https://github.com/user-attachments/assets/ea1ca87a-c14e-45e4-abaa-a9d54e331da2">
|

---------
PureWeen pushed a commit that referenced this pull request Jun 11, 2026
…ff (#35623)

<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

### Issue Details:
When a shadow property is applied to a Switch control, the shadow does
not move with the thumb when toggling the switch on or off. The shadow
remains in its initial position and does not update to follow the
thumb’s movement, causing a visual inconsistency.

### Root Cause:
- In Android hardware-accelerated rendering, each view maintains its own
RenderNode, which stores a cached display list of drawing operations.
When a view calls invalidate(), Android re-records only that view’s
display list, while parent views continue replaying their cached display
lists unless they are explicitly invalidated.

- PlatformWrapperView wraps controls such as Switch and Slider and
renders shadows as part of its own display list, separate from the child
control. During animations like a Switch toggle, the child control
(SwitchCompat) invalidates itself every frame to redraw the moving
thumb. Android therefore updates only the child’s display list, while
PlatformWrapperViewcontinues replaying its cached display list. As a
result, the shadow remains visually stuck at its previous position
instead of following the animated thumb.

- This issue occurred because Android uses different parent invalidation
callbacks depending on API level:
        API 26+ → onDescendantInvalidated()
        API 21–25 → invalidateChildInParent()

- PlatformWrapperView did not override either callback, so it never
received descendant invalidation notifications and never refreshed its
cached shadow rendering during child animations.

### Description of change:
The fix adds overrides for both descendant invalidation paths in
PlatformWrapperView:

- onDescendantInvalidated() for API 26+
- invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself
as well, forcing its display list to be re-recorded so the shadow is
redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and
checked before triggering wrapper invalidation. This ensures that
wrappers used only for clipping or borders do not incur additional
redraw overhead. Only wrappers with active shadows participate in the
extra invalidation logic.
This fix resolves stale shadow rendering consistently across all
supported Android API levels in MAUI.

### Validated the behaviour in the following platforms
- [x] Android
- [ ] Windows
- [ ] iOS
- [ ] Mac

### Fixes
Fixes #30046 

### Screenshots
| Before  | After |
|---------|--------|
| <video
src="https://github.com/user-attachments/assets/a8c03cf8-c278-47b8-b769-ff96bcbcabac">
| <video
src="https://github.com/user-attachments/assets/ea1ca87a-c14e-45e4-abaa-a9d54e331da2">
|

---------
@sheiksyedm sheiksyedm modified the milestones: .NET 10 SR8, .NET 10 SR9 Jun 18, 2026
PureWeen pushed a commit that referenced this pull request Jun 22, 2026
…ff (#35623)

<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

### Issue Details:
When a shadow property is applied to a Switch control, the shadow does
not move with the thumb when toggling the switch on or off. The shadow
remains in its initial position and does not update to follow the
thumb’s movement, causing a visual inconsistency.

### Root Cause:
- In Android hardware-accelerated rendering, each view maintains its own
RenderNode, which stores a cached display list of drawing operations.
When a view calls invalidate(), Android re-records only that view’s
display list, while parent views continue replaying their cached display
lists unless they are explicitly invalidated.

- PlatformWrapperView wraps controls such as Switch and Slider and
renders shadows as part of its own display list, separate from the child
control. During animations like a Switch toggle, the child control
(SwitchCompat) invalidates itself every frame to redraw the moving
thumb. Android therefore updates only the child’s display list, while
PlatformWrapperViewcontinues replaying its cached display list. As a
result, the shadow remains visually stuck at its previous position
instead of following the animated thumb.

- This issue occurred because Android uses different parent invalidation
callbacks depending on API level:
        API 26+ → onDescendantInvalidated()
        API 21–25 → invalidateChildInParent()

- PlatformWrapperView did not override either callback, so it never
received descendant invalidation notifications and never refreshed its
cached shadow rendering during child animations.

### Description of change:
The fix adds overrides for both descendant invalidation paths in
PlatformWrapperView:

- onDescendantInvalidated() for API 26+
- invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself
as well, forcing its display list to be re-recorded so the shadow is
redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and
checked before triggering wrapper invalidation. This ensures that
wrappers used only for clipping or borders do not incur additional
redraw overhead. Only wrappers with active shadows participate in the
extra invalidation logic.
This fix resolves stale shadow rendering consistently across all
supported Android API levels in MAUI.

### Validated the behaviour in the following platforms
- [x] Android
- [ ] Windows
- [ ] iOS
- [ ] Mac

### Fixes
Fixes #30046 

### Screenshots
| Before  | After |
|---------|--------|
| <video
src="https://github.com/user-attachments/assets/a8c03cf8-c278-47b8-b769-ff96bcbcabac">
| <video
src="https://github.com/user-attachments/assets/ea1ca87a-c14e-45e4-abaa-a9d54e331da2">
|

---------
kubaflo pushed a commit that referenced this pull request Jun 25, 2026
…ff (#35623)

<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

### Issue Details:
When a shadow property is applied to a Switch control, the shadow does
not move with the thumb when toggling the switch on or off. The shadow
remains in its initial position and does not update to follow the
thumb’s movement, causing a visual inconsistency.

### Root Cause:
- In Android hardware-accelerated rendering, each view maintains its own
RenderNode, which stores a cached display list of drawing operations.
When a view calls invalidate(), Android re-records only that view’s
display list, while parent views continue replaying their cached display
lists unless they are explicitly invalidated.

- PlatformWrapperView wraps controls such as Switch and Slider and
renders shadows as part of its own display list, separate from the child
control. During animations like a Switch toggle, the child control
(SwitchCompat) invalidates itself every frame to redraw the moving
thumb. Android therefore updates only the child’s display list, while
PlatformWrapperViewcontinues replaying its cached display list. As a
result, the shadow remains visually stuck at its previous position
instead of following the animated thumb.

- This issue occurred because Android uses different parent invalidation
callbacks depending on API level:
        API 26+ → onDescendantInvalidated()
        API 21–25 → invalidateChildInParent()

- PlatformWrapperView did not override either callback, so it never
received descendant invalidation notifications and never refreshed its
cached shadow rendering during child animations.

### Description of change:
The fix adds overrides for both descendant invalidation paths in
PlatformWrapperView:

- onDescendantInvalidated() for API 26+
- invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself
as well, forcing its display list to be re-recorded so the shadow is
redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and
checked before triggering wrapper invalidation. This ensures that
wrappers used only for clipping or borders do not incur additional
redraw overhead. Only wrappers with active shadows participate in the
extra invalidation logic.
This fix resolves stale shadow rendering consistently across all
supported Android API levels in MAUI.

### Validated the behaviour in the following platforms
- [x] Android
- [ ] Windows
- [ ] iOS
- [ ] Mac

### Fixes
Fixes #30046 

### Screenshots
| Before  | After |
|---------|--------|
| <video
src="https://github.com/user-attachments/assets/a8c03cf8-c278-47b8-b769-ff96bcbcabac">
| <video
src="https://github.com/user-attachments/assets/ea1ca87a-c14e-45e4-abaa-a9d54e331da2">
|

---------
kubaflo pushed a commit that referenced this pull request Jul 3, 2026
…ff (#35623)

<!-- Please let the below note in for people that find this PR -->
> [!NOTE]
> Are you waiting for the changes in this PR to be merged?
> It would be very helpful if you could [test the resulting
artifacts](https://github.com/dotnet/maui/wiki/Testing-PR-Builds) from
this PR and let us know in a comment if this change resolves your issue.
Thank you!

### Issue Details:
When a shadow property is applied to a Switch control, the shadow does
not move with the thumb when toggling the switch on or off. The shadow
remains in its initial position and does not update to follow the
thumb’s movement, causing a visual inconsistency.

### Root Cause:
- In Android hardware-accelerated rendering, each view maintains its own
RenderNode, which stores a cached display list of drawing operations.
When a view calls invalidate(), Android re-records only that view’s
display list, while parent views continue replaying their cached display
lists unless they are explicitly invalidated.

- PlatformWrapperView wraps controls such as Switch and Slider and
renders shadows as part of its own display list, separate from the child
control. During animations like a Switch toggle, the child control
(SwitchCompat) invalidates itself every frame to redraw the moving
thumb. Android therefore updates only the child’s display list, while
PlatformWrapperViewcontinues replaying its cached display list. As a
result, the shadow remains visually stuck at its previous position
instead of following the animated thumb.

- This issue occurred because Android uses different parent invalidation
callbacks depending on API level:
        API 26+ → onDescendantInvalidated()
        API 21–25 → invalidateChildInParent()

- PlatformWrapperView did not override either callback, so it never
received descendant invalidation notifications and never refreshed its
cached shadow rendering during child animations.

### Description of change:
The fix adds overrides for both descendant invalidation paths in
PlatformWrapperView:

- onDescendantInvalidated() for API 26+
- invalidateChildInParent() for API 21–25

When a descendant view invalidates, the wrapper now invalidates itself
as well, forcing its display list to be re-recorded so the shadow is
redrawn at the correct position during each animation frame.

To avoid unnecessary work, a cached hasShadow flag is maintained and
checked before triggering wrapper invalidation. This ensures that
wrappers used only for clipping or borders do not incur additional
redraw overhead. Only wrappers with active shadows participate in the
extra invalidation logic.
This fix resolves stale shadow rendering consistently across all
supported Android API levels in MAUI.

### Validated the behaviour in the following platforms
- [x] Android
- [ ] Windows
- [ ] iOS
- [ ] Mac

### Fixes
Fixes #30046 

### Screenshots
| Before  | After |
|---------|--------|
| <video
src="https://github.com/user-attachments/assets/a8c03cf8-c278-47b8-b769-ff96bcbcabac">
| <video
src="https://github.com/user-attachments/assets/ea1ca87a-c14e-45e4-abaa-a9d54e331da2">
|

---------
@PureWeen PureWeen mentioned this pull request Jul 6, 2026
PureWeen added a commit that referenced this pull request Jul 6, 2026
## What's Coming

.NET MAUI inflight/candidate introduces significant improvements across
all platforms with focus on quality, performance, and developer
experience. This release includes 153 commits with various improvements,
bug fixes, and enhancements.


## Activityindicator
- [Android] Fix CollectionView ActivityIndicator not animating after
header height change by @Vignesh-SF3580 in
#35358
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView items fail to update ActivityIndicator state after
header height change](#33780)
  </details>

## Animation
- [Android] Fix Shadow property affecting transform matrix. by
@Shalini-Ashokan in #32962
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Applying Shadow property affects the properties in Visual
Transform Matrix](#32731)
  </details>

## API
- Add delegate-based alert dialog extensibility convention (no public
API changes) by @Redth in #35095
  <details>
  <summary>🔧 Fixes</summary>

- [Alert/Dialog system (`DisplayAlert`, `DisplayActionSheet`,
`DisplayPromptAsync`) needs a public extensibility
point](#34104)
  </details>

## Blazor
- [Android] Fix for BlazorWebView predictive back callback blocks
Android back-to-home animation by @BagavathiPerumal in
#35538
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] BlazorWebView predictive back callback blocks Android
back-to-home animation](#35397)
  </details>

- [Android] Fix BlazorWebView back callback can swallow the first Back
press when its callback is stale-enabled by @devanathan-vaithiyanathan
in #35611
  <details>
  <summary>🔧 Fixes</summary>

- [[inflight regression] Android BlazorWebView back callback can swallow
the first Back press when its callback is
stale-enabled](#35573)
  </details>

## Border
- [Windows] Fixed the ContentView clip is not updated when wrapping
inside the Border by @Ahamed-Ali in
#30408
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] ContentView clip is not updated when wrapping inside the
Border](#30404)
  </details>

- Fix Border.StrokeDashArray leaks dashed Borders when using a shared
Application resource by @devanathan-vaithiyanathan in
#35544
  <details>
  <summary>🔧 Fixes</summary>

- [`Border.StrokeDashArray` leaks dashed Borders when using a shared
Application resource](#35492)
  </details>

- [Windows] Border: Add AutomationPeer support by @Vignesh-SF3580 in
#35577
  <details>
  <summary>🔧 Fixes</summary>

- [Adding AutomationPeers to Windows
Borders](#27627)
  </details>

- [Windows] Fixed BoxView improper rendering inside Border by
@Dhivya-SF4094 in #28465
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Issues with BoxView Placement Inside
Border](#19668)
  </details>

## Button
- Prevent NullReferenceException in LayoutButton by @GamesAgeddon in
#35284
  <details>
  <summary>🔧 Fixes</summary>

- [NullReferenceException on iOS in Button.LayoutButton from
WrapperView.LayoutSubviews](#31048)
  </details>

- Fix TextColor null reset to restore platform defaults on iOS and
Android by @Shalini-Ashokan in #35563
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows, Android, iOS & Mac]Button TextColor does not restore to
platform default when reset to null after dynamic
update](#35513)
  </details>

## CollectionView
- Fix CollectionView grid spacing updates for first row and column by
@KarthikRajaKalaimani in #34527
  <details>
  <summary>🔧 Fixes</summary>

- [[MAUI] I2_Vertical grid for horizontal Item Spacing and Vertical Item
Spacing - horizontally updating the spacing only applies to the second
column](#34257)
  </details>

- [MacCatalyst] Fix CollectionView Header/Footer Not Expanding to
Content Width by @KarthikRajaKalaimani in
#35213
  <details>
  <summary>🔧 Fixes</summary>

- [[MacOS][CV2] I8_View header and footer_Horizontal_View - Footer on
the right doesn't adapt when resizing the
window](#35113)
  </details>

- [iOS/MacCatalyst] Fix IndicatorView not updating when IndicatorSize is
changed to default value by @Shalini-Ashokan in
#35215
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS/MacCatalyst] IndicatorView does not update when IndicatorSize is
dynamically changed to the default
value](#35214)
  </details>

- CollectionView selecteditem background lost if collectionview (or
parent) IsEnabled changed. by @KarthikRajaKalaimani in
#31540
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView selecteditem background lost if collectionview (or
parent) IsEnabled changed.](#20615)
  </details>

- [iOS/macOS] CollectionView: Fix FlowDirection not working on EmptyView
by @Dhivya-SF4094 in #32674
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS, MacOS] FlowDirection not working on EmptyView in
CollectionView](#32404)
- [[iOS, Mac] CollectionView EmptyViewTemplate content text is mirrored
when FlowDirection is
RightToLeft](#34522)
  </details>

- Fix iOS CollectionView stale layout invalidations by @filipnavara in
#35245
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] CollectionView tries to invalidate cells with invalid
indexes](#35244)
  </details>

- Fix Android grouped CollectionView header/footer rebind leak by
@AdamEssenmacher in #35368
  <details>
  <summary>🔧 Fixes</summary>

- [Memory leak when scrolling a CollectionView with
IsGrouped=true](#17698)
  </details>

- [Windows] Fix for Item should scrolled based on the
GroupHeaderTemplate by @SuthiYuvaraj in
#28074
  <details>
  <summary>🔧 Fixes</summary>

- [I9_Scroll by object for grouped data - The group name is always pined
at the top after clicking 'Scroll to Proboscis Monkey'
button](#27922)
  </details>

- [Android] Fix ScrollTo regression when IsGrouped true on
CollectionView by @SubhikshaSf4851 in
#35356
  <details>
  <summary>🔧 Fixes</summary>

- [[10.0.60] ScrollTo(0) not working anymore on CollectionView when
IsGrouped="True"](#35313)
  </details>

- [Android] Fix CollectionView scrolling performance regression by
@devanathan-vaithiyanathan in #35379
  <details>
  <summary>🔧 Fixes</summary>

- [[10.0.60] CollectionView scrolling performance
regression](#35344)
  </details>

- Optimize parent dynamic resource refresh by @AdamEssenmacher in
#35408
  <details>
  <summary>🔧 Fixes</summary>

- [Memory usage increases when scrolling collectionview if resources
count is more than 191](#22053)
  </details>

- Fix CI failure for CollectionView Scrolling Feature Tests due to PR
#35379 by @devanathan-vaithiyanathan in
#35536

- [iOS & Mac] CarouselViewController2 leaks on iOS/MacCatalyst due to
unremoved orientation notification observer by @SubhikshaSf4851 in
#35532
  <details>
  <summary>🔧 Fixes</summary>

- [CarouselViewController2 leaks on iOS/MacCatalyst due to unremoved
orientation notification
observer](#35472)
  </details>

- Fix CollectionView.SelectedItems leaks popped views when bound to a
retained ObservableCollection by @HarishwaranVijayakumar in
#35558
  <details>
  <summary>🔧 Fixes</summary>

- [`CollectionView.SelectedItems` leaks popped views when bound to a
retained
`ObservableCollection`](#35497)
  </details>

- Fix for Android - Dynamic Updates to CollectionView Header/Footer and
Templates Are Not Displayed by @SuthiYuvaraj in
#28904
  <details>
  <summary>🔧 Fixes</summary>

- [Android - Dynamic Updates to CollectionView Header/Footer and
Templates Are Not
Displayed](#28676)
  </details>

- [Windows] Fix CarouselView EmptyView display when filtering to zero
items by @Shalini-Ashokan in #29247
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] [Scenario Day] EmptyView using Template displayed at the
same time as the content](#7150)
  </details>

- [Android/iOS] Fix IsEnabled=False on CollectionView not working by
@devanathan-vaithiyanathan in #27749
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS/Android] CollectionView IsEnabled Not
Working](#27770)
  </details>

- Fix CarouselView.Loop property does not update dynamically and fails
to maintain the scroll position when the loop value is changed at
runtime by @devanathan-vaithiyanathan in
#29527
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] CarouselView.Loop = false causes crash on Android when
changed at runtime](#29411)
- [Loop Binding in CarouselView Not Updating Dynamically at
Runtime](#29449)
  </details>

- [iOS / Mac] Fix CollectionView.ScrollTo(index) silently failing
whenIsGrouped="True" by @Dhivya-SF4094 in
#35609
  <details>
  <summary>🔧 Fixes</summary>

- [CollectionView.ScrollTo(index) doesn't work correctly when
IsGrouped="True" on iOS, MacCatalyst, and
Windows](#35326)
  </details>

- Fix Android nested carousel scrolling by @AdamEssenmacher in
#35656
  <details>
  <summary>🔧 Fixes</summary>

- [Vertical scrolling not working for CarouselView and
CustomLayouts](#7814)
  </details>

- [Inflight regression] Fixed Test failures
ModalTabbedPagePushAsyncShouldOverlayBottomNavigationView and
GroupedCollectionViewScrollToIndexScrollsToCorrectItem by @Dhivya-SF4094
in #35823

- Fix CarouselView tests fail in June 8 Candidate by
@devanathan-vaithiyanathan in #35825

## Core
- Reduce allocations on AnimationManager by @pictos in
#35612
  <details>
  <summary>🔧 Fixes</summary>

- [AnimationManager is allocating a
lot](#35654)
  </details>

## Core Lifecycle
- Fix device test memory by @pictos in
#35487
  <details>
  <summary>🔧 Fixes</summary>

- [Memory leak Device.Test pass with false
positive](#35485)
  </details>

## Datepicker
- Fix MacCatalyst DatePicker focus handling by @AdamEssenmacher in
#35553
  <details>
  <summary>🔧 Fixes</summary>

- [[mauipalooza] DatePicker focus only works first
time](#5947)
  </details>

## DateTimePicker
- [Android] Fix DatePicker dialog dismisses after the device is rotated
by @HarishwaranVijayakumar in #34980
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] [Regression] DatePicker dialog dismisses after the device
is rotated](#34973)
  </details>

## Docs
- doc: Add paragraph to README.md explaining how to fetch the `maui`
project templates by @durandt in
#34561

## Drawing
- [Android] Fix LinearGradientBrush rendering as opaque black box by
@SubhikshaSf4851 in #35299
  <details>
  <summary>🔧 Fixes</summary>

- [[Regression] LinearGradientBrush broken on Android in
10.0.60](#35280)
- [10.0.60 breaks transparency on Brushes (on
Android?)](#35354)
  </details>

- Fix polygon points collection handler leak by @AdamEssenmacher in
#35526
  <details>
  <summary>🔧 Fixes</summary>

- [PolygonHandler and PolylineHandler leak when Points is replaced
before disconnect](#35387)
  </details>

## Editor
- [iOS] Fix Editor losing scrollability after rotation when
CharacterSpacing is applied by @Vignesh-SF3580 in
#35309
  <details>
  <summary>🔧 Fixes</summary>

- [[.NET 10][iOS] D2 - Editor can't be scrolled after rotating
simulator.](#35114)
  </details>

- [Inflight/Candidate][iOS & Mac] Fix for Editor height inconsistency
when VerticalTextAlignment is Center or End on iOS and MacCatalyst by
@BagavathiPerumal in #35662
  <details>
  <summary>🔧 Fixes</summary>

- [[MAUI] D13_Customize_Text_Alignment - Text Editor Height is not
consistent](#35615)
  </details>

## Entry
- [iOS/Mac] Fix Entry clear button retaining tint color after TextColor
is reset to null by @SyedAbdulAzeemSF4852 in
#35177
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS/Mac]Entry ClearButtonVisibility color does not reset when
TextColor is set to null](#35076)
  </details>

- [iOS/MacCatalyst] Fix Entry clear button appearing dimmed compared to
TextColor by @SyedAbdulAzeemSF4852 in
#35541
  <details>
  <summary>🔧 Fixes</summary>

- [[MacCatalyst] [Entry] ClearButtonVisibility color appears dimmed
compared to TextColor](#35517)
  </details>

- Fix pill-shaped focus ring on macOS 26 by @Dhivya-SF4094 in
#35393
  <details>
  <summary>🔧 Fixes</summary>

- [.Net 10 Picker item not centered and wrong focus outline of Entry on
Mac](#34899)
  </details>

- Fix Entry select all text on refocus not working on WinUI by @kubaflo
in #35383

## Essentials
- [Android] Fix Capture video crashes after stopping recording on
Android 12 by @HarishwaranVijayakumar in
#35638
  <details>
  <summary>🔧 Fixes</summary>

- [Capture video crashes after stopping recording on Android
12](#28891)
  </details>

- [Essentials] Browser.OpenAsync(External): drop visibility-filtered
ResolveActivity pre-check by @Kebechet in
#35652
  <details>
  <summary>🔧 Fixes</summary>

- [Browser.OpenAsync(External) on Android throws
FeatureNotSupportedException for verified App Link owner URLs even with
documented <queries> fix
applied](#35651)
  </details>

## Essentials Texttospeech
- [Mac, iOS, Windows] Fix for inconsistent Text-to-Speech rate behavior
by @HarishwaranVijayakumar in #32850
  <details>
  <summary>🔧 Fixes</summary>

  - [[Essentials] TTS rate](#32492)
  </details>

## Flyoutpage
- [iOS/Mac] Fix FlyoutPage RTL FlowDirection is not working by
@devanathan-vaithiyanathan in #34831
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS/Mac] FlyoutPage RTL FlowDirection is not working
properly](#34830)
  </details>

- [Android] Fix for Android 16 Back button is not working after command
from FlyoutPage by @BagavathiPerumal in
#35196
  <details>
  <summary>🔧 Fixes</summary>

- [Android: BackButton on Android 16 not working after command from
FlyOutPage](#33508)
  </details>

## Gestures
- Fix DragGestureRecognizer.DropCompleted event not firing in Android
platform by @KarthikRajaKalaimani in
#35179
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] DragGestureRecognizer.DropCompleted event not
firing](#17554)
  </details>

- Windows: Ensure layouts without background participate in hit testing
by @jpd21122012 in #34364
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] TapGestureRecognizer does NOT work on a ContentView without
Background](#32279)
  </details>

- [iOS] Fix VoiceOver dropping child labels on layouts with
SemanticProperties.Hint or TapGestureRecognizer by @Vignesh-SF3580 in
#35590
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] VoiceOver does not correctly describe View with
GestureRecognizers](#34380)
  </details>

## Hybridwebview
- Fix RemovePossibleQueryString to also strip URL fragments by @kubaflo
in #35551
  <details>
  <summary>🔧 Fixes</summary>

- [HybridWebViewQueryStringHelper.RemovePossibleQueryString removes '?'
but not other special characters e.g.
'#'](#31472)
  </details>

- [Revert] - [Windows] Fix WebView blank rendering when used with
HybridWebView by @SubhikshaSf4851 in
#35814

## Image
- Avoid image source layout invalidation for fixed-size views by
@AdamEssenmacher in #35369
  <details>
  <summary>🔧 Fixes</summary>

- [Image source swaps thrash layout under fixed constraints, tanking
frame rate when scrolling virtualized
collections](#32457)
  </details>

- [Windows] Fix Image layout inconsistency caused by async decode race
in GetDesiredSize by @praveenkumarkarunanithi in
#34699
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Image cropping produces inconsistent results when window is
minimized or resized](#32393)
  </details>

- [Testing] Include more testing around Windows Image Aspect recent
fixes by @kubaflo in #35620
  <details>
  <summary>🔧 Fixes</summary>

- [[Testing] Include more testing around Windows Image Aspect recent
fixes](#31686)
  </details>

- Revert PR #30068 — Fix FontImageSource centering regression on Windows
by @Shalini-Ashokan in #35642
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Image with FontImageSource is not centered and gets clipped
when WidthRequest/HeightRequest equals FontImageSource
Size](#35618)
  </details>

- [Android] Fix screenshot from WebView content not working by @kubaflo
in #35384
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Loading the captured screenshot from webview content to
Image control does not
visible](#30010)
  </details>

## Label
- Improve label mapping performance and ensure complete coverage
including ToPlatform and subsequent property changes by
@Tamilarasan-Paranthaman in #31159

- Fix for Label.FormattedText leaks labels when shared FormattedString
is stored in Application.Resources by @BagavathiPerumal in
#35582
  <details>
  <summary>🔧 Fixes</summary>

- [`Label.FormattedText` leaks labels when shared `FormattedString` is
stored in
`Application.Resources`](#35495)
  </details>

- [iOS] Fix Label Span formatting test failures on candidate branch by
@Vignesh-SF3580 in #35815

## Layout
- [iOS, Mac] Fix Item spacing not properly applied between items in
Horizontal LinearItemsLayout by @Dhivya-SF4094 in
#35445
  <details>
  <summary>🔧 Fixes</summary>

- [[CollectionView2] Item spacing not properly applied between items in
Horizontal
LinearItemsLayout](#35429)
  </details>

- [Windows] Add Automation Id support for Layouts. by @SubhikshaSf4851
in #35562
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] AutomationId does not work for ContentView, Layouts and
controls that inherit them](#4715)
  </details>

- Avoid layout diagnostics allocations without listeners by
@AdamEssenmacher in #35475
  <details>
  <summary>🔧 Fixes</summary>

- [MAUI 10 layout diagnostics no-consumer path is not
zero-allocation](#35473)
  </details>

- [Windows/Android] FlexLayout: Fix wrap misalignment due to
floating-point precision by @SuthiYuvaraj in
#31341
  <details>
  <summary>🔧 Fixes</summary>

- [FlexLayout Wrap Misalignment with Dynamically-Sized Buttons in .NET
MAUI](#30957)
  </details>

## Listview
- Fix Binding for ListView.IsRefreshing by @bill2004158 in
#28516
  <details>
  <summary>🔧 Fixes</summary>

- [Bind ListView.IsRefreshing is not
work.](#28514)
  </details>

## Map
- Fix iOS/Catalyst MapPool retention with MapElements by
@AdamEssenmacher in #35480
  <details>
  <summary>🔧 Fixes</summary>

- [iOS/Mac Catalyst MapHandler leaks MAUI Map views and MapElements
through MapPool](#35479)
  </details>

- Fix Android map view lifecycle cleanup by @AdamEssenmacher in
#35476
  <details>
  <summary>🔧 Fixes</summary>

- [Navigating to a page with Maps multiple times Increase RAM Usage but
doesn't reduce it back after navigating
back](#15257)
  </details>

- Fix Android map element options retention by @AdamEssenmacher in
#35634
  <details>
  <summary>🔧 Fixes</summary>

- [[Regression] [Android] [Maps] Map locks up after rendering 50
Polylines](#20502)
  </details>

## Menubar
- [MacCatalyst] Fix KeyboardAccelerator with Cmd+Shift modifiers breaks
entire MenuBarItem on Mac Catalyst by @KarthikRajaKalaimani in
#35318
  <details>
  <summary>🔧 Fixes</summary>

- [[Bug] KeyboardAccelerator with Cmd+Shift modifiers breaks entire
MenuBarItem on Mac
Catalyst](#35279)
  </details>

## Navigation
- [iOS, Mac] Fix OnBackButtonPressed not invoked for NavigationPage and
Shell by @Dhivya-SF4094 in #35072
  <details>
  <summary>🔧 Fixes</summary>

- [On Screen Back Button Does Not Fire OnBackButtonPressed in
Android](#9095)
- [ContentPage's OnBackButtonPressed not invoked on iOS and
MacCatalyst](#8296)
  </details>

- Fix Android stale ContainerView root leak by @AdamEssenmacher in
#35372
  <details>
  <summary>🔧 Fixes</summary>

- [Android: Stale ContainerView retains replaced FlyoutPage
graph](#35371)
  </details>

- [Android] Fix for predictive back-to-home animation blocked by
unconditional back callback registration by @BagavathiPerumal in
#35223
  <details>
  <summary>🔧 Fixes</summary>

- [OnBackInvokedCallbacks block back-to-home
animation](#34594)
- [Migrate to
OnBackPressedCallback](#24752)
  </details>

- Revert [Android, iOS] - Flyout icon should remain visible when a page
is pushed onto a NavigationPage or Shell page with the back button
disabled. by @praveenkumarkarunanithi in
#35604

## Picker
- [iOS] Fix Picker CharacterSpacing lost after item selection when Title
is set by @SyedAbdulAzeemSF4852 in
#34974
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] Picker loses CharacterSpacing after item selection when Title
is set](#34971)
  </details>

- [iOS] Fix Picker CharacterSpacing ignored on initial load by
@SyedAbdulAzeemSF4852 in #34957
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] Picker ignores CharacterSpacing on initial
load](#34955)
  </details>

- [Windows] Fix for Picker CharacterSpacing Not Being Applied to Title
and Dropdown Items by @SyedAbdulAzeemSF4852 in
#30612
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Picker CharacterSpacing property not applied to Title and
PickerItems text](#30464)
  </details>

- Fix Picker SelectedIndex deferred initialization by @AdamEssenmacher
in #35629
  <details>
  <summary>🔧 Fixes</summary>

- [Picker Attribute "SelectedIndex" Not being respected on page load on
Android?](#9150)
  </details>

## Progressbar
- Fix iOS ProgressBar bounding box by @AdamEssenmacher in
#35507
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] ProgressBar and Label don't correctly obey height and width at
the core level](#7935)
  </details>

## RadioButton
- [Windows, Android] Fix Border Color and Border Width Not applying for
Radio Button by @HarishwaranVijayakumar in
#35616
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows, Android] Border Color and Border Width Not applying for
Radio Button.](#35587)
  </details>

- [inflight/current] Fixes a CS0111 build failure in RadioButton.cs
caused by a duplicate OnPropertyChanged override by
@HarishwaranVijayakumar in #35631

- Revert - Fix TalkBack not correctly narrating RadioButtons with
Content by @devanathan-vaithiyanathan in
#35625
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] MissingMethodException
AccessibilityNodeInfoCompat.set_Checked(bool) on 10.0.70 due to
AndroidX.Core 1.17 breaking
change](#35584)
  </details>

## Refreshview
- [Windows] Fix RefreshView IsRefreshing property not working while
binding by @devanathan-vaithiyanathan in
#34845
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] RefreshView IsRefreshing property not working while
binding](#30535)
  </details>

- [Android] Fix for RefreshView triggering pull-to-refresh when
scrolling inside a WebView with internal scrollable content by
@BagavathiPerumal in #34614
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] RefreshView triggers pull-to-refresh immediately when
scrolling up inside a
WebView](#33510)
  </details>

## SafeArea
- [Android] Fix bottom safe area padding dropping to zero when keyboard
is shown by @praveenkumarkarunanithi in
#35084
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Bottom insets issues when keyboard is
shown.](#32871)
  </details>

- Gate SafeArea inset listeners in recycler items by @AdamEssenmacher in
#35664
  <details>
  <summary>🔧 Fixes</summary>

- [[10.0.60] CollectionView scrolling performance
regression](#35344)
  </details>

## ScrollView
- [Windows] Fix COMException when restoring a ScrollView as
ContentPage.Content after swapping it out by @Vignesh-SF3580 in
#35360
  <details>
  <summary>🔧 Fixes</summary>

- [COMException when clone a page's content to a object and set it back
later in mainthread on
Windows](#35277)
  </details>

- Fix - ScrollView.ScrollToAsync(x, y, animated) doesn't work when
called from Page.OnAppearing by @Shalini-Ashokan in
#35395
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] ScrollView.ScrollToAsync(x, y, animated) doesn't work when
called from
Page.OnAppearing](#31177)
  </details>

## Searchbar
- [Android] Fix SearchBar IME full-screen extract mode in landscape
orientation by @SubhikshaSf4851 in
#35197
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Investigate SearchBar presentation in horizontal screen
orientation ](#14708)
  </details>

- [iOS 26] Fix SearchBar layout spacing issues for small HeightRequest
values by @devanathan-vaithiyanathan in
#35347
  <details>
  <summary>🔧 Fixes</summary>

- [Spacing problem with maui 10.0.60
iOS](#35286)
  </details>

## SearchBar
- [Windows] Fix SearchHandler does not focus when ShowSoftInputAsync is
called by @praveenkumarkarunanithi in
#35079
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] SearchHandler.ShowSoftInputAsync() does not focus the
SearchHandler](#34930)
  </details>

## Shell
- Fix Android layout jump when navigating with IME open and
NavBarIsVisible=false by @jpd21122012 in
#34621
  <details>
  <summary>🔧 Fixes</summary>

- [Shell page without NavBar jumping when navigating with keyboard
open](#34584)
  </details>

- [Android] Add defensive not null check to
SearchHandlerAppearanceTracker.FocusChange by @Transis-Felipe in
#29939

- [Android] Fix for Shell colors change before navigation completes on
Android in .NET 10 by @BagavathiPerumal in
#35295
  <details>
  <summary>🔧 Fixes</summary>

- [Shell colors change before navigation completes on Android in .NET
10](#35060)
  </details>

- [Windows] Fix Shell FlyoutItem not taking full width by
@SubhikshaSf4851 in #35131
  <details>
  <summary>🔧 Fixes</summary>

- [MAUI WinUI Grids don't render properly in flyout
menu](#19542)
- [[Windows] [.NET 8 RC2] FlyoutItem Backgroundcolor Is not fully
displaying](#18238)
  </details>

- [Android, iOS, Catalyst] Fix SearchHandler.BackgroundColor cannot be
reset to null by @HarishwaranVijayakumar in
#35224
  <details>
  <summary>🔧 Fixes</summary>

- [[Android, iOS, Catalyst] SearchHandler.BackgroundColor cannot be
reset to null](#35088)
  </details>

- Fix for ApplyQueryAttributes being called on non-destination pages
during back navigation by @BagavathiPerumal in
#35392
  <details>
  <summary>🔧 Fixes</summary>

- [ApplyQueryAttributes gets called for not activated (navigated to)
page on back](#35183)
  </details>

- [Android] Fix Shell flyout background to follow Material 3 theme
colors by @SyedAbdulAzeemSF4852 in
#35148
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Shell Flyout ignores Material 3 surface color when
UseMaterial3 is enabled](#35147)
  </details>

- [Android] Fix Shell.FlyoutHeader background incorrect by
@SyedAbdulAzeemSF4852 in #35489
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Shell.FlyoutHeader background is
incorrect](#35416)
  </details>

- [iOS/MacCatalyst] Fix Shell.BackgroundColor not applied to bottom
TabBar by @Shalini-Ashokan in #35545
  <details>
  <summary>🔧 Fixes</summary>

- [[MacCatalyst] Shell.BackgroundColor not applied to bottom
TabBar](#35380)
- [[Catalyst] Shell.TabBarBackgroundColor is not
applied](#35381)
  </details>

- [Android] Fix Shell FlyoutIcon tint loss after navigation by
@SyedAbdulAzeemSF4852 in #35561
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] The flyout icon loses
colours](#35390)
  </details>

- [iOS] Fix Shell - opened keyboard on modal page shifts parent
page/frame behind modal after update to 10.0.60 by @KarthikRajaKalaimani
in #35559
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS] Shell - opened keyboard on modal page shifts parent page/frame
behind modal after update to
10.0.60](#35401)
  </details>

- Fix intermediate pages not receiving query parameters in multi-page
Shell navigation by @mattleibow in
#35432
  <details>
  <summary>🔧 Fixes</summary>

- [Shell GoToAsync: no way to pass query parameters to intermediate
pages in multi-segment
navigation](#35107)
  </details>

- [Windows] Fix Shell title bar overlap with window controls in RTL mode
by @Shalini-Ashokan in #33109
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] Binding RTL FlowDirection in Shell causes Flyout MenuIcon
and native window controls to
overlap](#32476)
  </details>

- [macOS] Fix IsEnabled property false not working on MenuBarItem by
@devanathan-vaithiyanathan in #35546
  <details>
  <summary>🔧 Fixes</summary>

- [[macOS] IsEnabled property false not working on
MenuBarItem](#34038)
  </details>

- Fix Android Shell top inset when nav bar is hidden by @ne0rrmatrix in
#35555
  <details>
  <summary>🔧 Fixes</summary>

- [wrong statusbar height when Android device has a
notch](#35103)
  </details>

- Fix Changing Content property of ShellContent doesn't change visual
content by @devanathan-vaithiyanathan in
#34630
  <details>
  <summary>🔧 Fixes</summary>

- [Changing Content property of ShellContent doesn't change visual
content. ](#12669)
  </details>

- Fixed a NullReferenceException when starting application with empty
shell on Windows by @Shalini-Ashokan in
#28879
  <details>
  <summary>🔧 Fixes</summary>

- [NullReferenceException when starting application with empty shell on
Windows](#21562)
- [Using SelectionChangedCommand with CollectionView in
Shell.FlyoutContent results in Win32 Unhandled
Exception](#10041)
  </details>

## Slider
- [iOS] Slider: Scale ThumbImageSource to match default thumb size by
@NirmalKumarYuvaraj in #34184
  <details>
  <summary>🔧 Fixes</summary>

- [[Slider] MAUI Slider thumb image is big on
android](#13258)
  </details>

## Stepper
- Fix iOS 26 Stepper overlap in landscape by @AdamEssenmacher in
#35374
  <details>
  <summary>🔧 Fixes</summary>

- [[.NET10] D10-The number and buttons overlap after rotating the
simulator.](#35211)
  </details>

## SwipeView
- Fix SwipeViews with invoked properties crash the app in Release mode
by @BagavathiPerumal in #35208
  <details>
  <summary>🔧 Fixes</summary>

- [[iOS/Catalyst] Swipeviews with invoked properties crash the app in
Release](#18055)
  </details>

- Fix SwipeItemView command leak by @AdamEssenmacher in
#35510
  <details>
  <summary>🔧 Fixes</summary>

- [`SwipeItemView.Command` leaks row views and command parameters
through
`CanExecuteChanged`](#35498)
  </details>

- [iOS/Android] Fix SwipeItem.IsVisible not refreshing native swipe
items when binding changes by @SyedAbdulAzeemSF4852 in
#35217
  <details>
  <summary>🔧 Fixes</summary>

- [SwipeItem.IsVisible doesn't properly refresh the native swipe items
when the binding value changes
dynamically](#34832)
  </details>

- Fix SwipeView memory leak when SwipeItems are reused or replaced by
@Vignesh-SF3580 in #35539
  <details>
  <summary>🔧 Fixes</summary>

- [SwipeView leaks when SwipeItems are reused or
replaced](#35481)
  </details>

- Fix SwipeItem IconImageSource color handling and rendering across
platforms by @Shalini-Ashokan in
#35632
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] SwipeItem IconImageSource should allow more
configuration](#23074)
  </details>

## Switch
- [Android/Windows] Fix RadioButton gradient not clearing when switching
background by @Shalini-Ashokan in
#34997
  <details>
  <summary>🔧 Fixes</summary>

- [RadioButton Background does not reset when set to null at
runtime](#34993)
  </details>

- [Windows] Fix "PlatformView cannot be null here" exception during
handler disconnect by @kubaflo in
#35314
  <details>
  <summary>🔧 Fixes</summary>

- ["PlatformView cannot be null here" Exception in Switch control
[Windows]](#27101)
  </details>

- [iOS 26] Fix Switch ThumbColor and OffColor not applied on initial
load by @SyedAbdulAzeemSF4852 in
#35400
  <details>
  <summary>🔧 Fixes</summary>

- [iOS 26 Switch default color for Off and On is incorrect + Off Color
is not applied at start + Thumb Colors is not
applied](#35257)
  </details>

- [Android] Fix AppBar flicker on CheckBox/Switch toggle with Material 3
by @Dhivya-SF4094 in #35181
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] AppBar flicker while changing the CheckBox or Switch state
after scrolling in Material
3](#35180)
  </details>

- [Android] Fix Switch Shadow Does Not Follow Thumb when Toggle On or
Off by @Dhivya-SF4094 in #35623
  <details>
  <summary>🔧 Fixes</summary>

- [[Android] Switch Shadow Does Not Follow Thumb when Toggle On or
Off](#30046)
  </details>

## TabbedPage
- [Android] Fix TabbedPage truncating tab titles instead of scrolling by
@Shalini-Ashokan in #35086
  <details>
  <summary>🔧 Fixes</summary>

- [Maui migrating Xamarin to Maui - Tabbed Page Scroll Issue - Tabs are
not scrolling](#16470)
  </details>

- [Android] Fix BottomNavigationView remaining visible for TabbedPage
inside modal NavigationPage after PushAsync by @Dhivya-SF4094 in
#35359
  <details>
  <summary>🔧 Fixes</summary>

- [Android TabbedPage inside Modal Navigation does not overlay
BottomNavigationView after PushAsync in .NET MAUI
10.0.60](#35331)
  </details>

- [Android & iOS] TabbedPage leaks with shared GradientBrush. by
@SubhikshaSf4851 in #35543
  <details>
  <summary>🔧 Fixes</summary>

- [TabbedPage leaks renderer/manager when BarBackground uses shared
GradientBrush resource](#35469)
  </details>

## Templates
- Bumps Syncfusion.Maui.Toolkit dependency to version 1.0.10 by
@PaulAndersonS in #35608

## Toolbar
- Fix Android app bar inset background coloring by @ne0rrmatrix in
#35601
  <details>
  <summary>🔧 Fixes</summary>

- [Android Edge-to-Edge: Shell and NavigationPage Top Bar colour is not
used for status bar.](#35568)
  </details>

## Tooling
- Add default .gitignore to MAUI project templates by @davidortinau in
#34862
  <details>
  <summary>🔧 Fixes</summary>

- [Add a gitignore file to the Maui template in VS
2022](#4131)
  </details>

- Fix: Propagate AdditionalProperties from ProjectReference in
ResizetizeCollectItems by @mattleibow in
#35575
  <details>
  <summary>🔧 Fixes</summary>

- [Resizetizer GetMauiItems does not propagate ProjectReference
AdditionalProperties](#35574)
  </details>

## WebView
- [Windows] Fix WebView blank rendering when used with HybridWebView by
@SubhikshaSf4851 in #35092
  <details>
  <summary>🔧 Fixes</summary>

- [[Windows] WebView Regression from NET9 to
NET10](#34558)
  </details>

- Fix AOT integration test failures: suppress IL3050/IL2026 for
HybridWebViewHandler in AddControlsHandlers by @mattleibow via @Copilot
in #34868

- Fix Android activity result callback leak by @AdamEssenmacher in
#35436
  <details>
  <summary>🔧 Fixes</summary>

- [Android WebView file chooser callbacks leak via
ActivityResultCallbackRegistry](#35405)
  </details>

- [Windows] Fix WebView Does Not Inherit App Theme by
@devanathan-vaithiyanathan in #35037
  <details>
  <summary>🔧 Fixes</summary>

- [WebView on Windows Does Not Inherit App
Theme](#34823)
  </details>

- Fix for WebView leaks when reusing a shared WebViewSource by
@BagavathiPerumal in #35524
  <details>
  <summary>🔧 Fixes</summary>

- [WebView leaks when reusing a shared
WebViewSource](#35483)
  </details>

- Destroy Android WebView on handler disconnect by @AdamEssenmacher in
#35552
  <details>
  <summary>🔧 Fixes</summary>

- [Right way to dispose page with
WebView](#18021)
  </details>

## Xaml
- Fix: Enable VisualStateManager to set Style property dynamically by
@Shalini-Ashokan in #33389
  <details>
  <summary>🔧 Fixes</summary>

- [Setting the `Style` property using the `VisualStateManager` within a
Style resource does not
work](#17175)
  </details>

- Fix Implicit parameter conversion from integer to byte fails with
source generated XAML by @KarthikRajaKalaimani in
#35444
  <details>
  <summary>🔧 Fixes</summary>

- [Implicit parameter conversion from integer to byte fails with source
generated XAML](#35396)
  </details>


<details>
<summary>🔧 Infrastructure (3)</summary>

- Fix: Build fails when appicon is an empty (but valid) SVG by
@Shalini-Ashokan in #35305
  <details>
  <summary>🔧 Fixes</summary>

- [Build fails when appicon is an empty (but valid) svg after upgrade to
10.0.60](#35293)
  </details>
- [inflight/current] Fix CS0111 duplicate GetNativeCharacterSpacing in
PickerHandlerTests.iOS by @SyedAbdulAzeemSF4852 in
#35419
- Update WinAppSDK to 1.8.260508005 by @kubaflo in
#35678

</details>

<details>
<summary>🧪 Testing (3)</summary>

- Backport Test Fixes and Snapshots from SR to Inflight Branch by
@Tamilarasan-Paranthaman in #35499
- Fix hardcoded version of Microsoft.DotNet.XHarness.TestRunners.Xunit
in test projects by @akoeplinger in
#29905
- [Testing] Fixed Build error on inflight/ candidate PR 35716 by
@HarishKumarSF4517 in #35730

</details>

<details>
<summary>🏠 Housekeeping (1)</summary>

- [HouseKeeping] Fix inconsistant namespace in HostApp by
@NirmalKumarYuvaraj in #35210

</details>

<details>
<summary>📦 Other (8)</summary>

- Add .cab and ReconnectModal.razor.js to signing config by @jesuszarate
in #35026
- Fix typo in Clipboard.shared.cs by @Deadpikle in
#35316
- Fix single modifier for NSMenuItem accelerators by @jeremy-visionaid
in #35351
- Avoid unnecessary LINQ enumerations by @jeremy-visionaid in
#35272
- [Testing] Replace retryDelay with retryTimeout in UI tests by @kubaflo
in #35367
- Replace JavaFinalize() with Dispose(bool) in GenericAnimatorListener
by @jonathanpeppers in #35548
- Fix incorrect SDK provisioning commands in integration-tests
instructions by @davidnguyen-tech in
#34992
- Fix VisualElement.ChangeVisualState() gets stuck in Selected state by
@Dhivya-SF4094 in #35421
  <details>
  <summary>🔧 Fixes</summary>

- [VisualElement's ChangeVisualState gets stuck in Selected
state](#35399)
  </details>

</details>

<details>
<summary>📝 Issue References</summary>

Fixes #4131, Fixes #4715, Fixes #5947, Fixes #7150, Fixes #7814, Fixes
#7935, Fixes #8296, Fixes #9095, Fixes #9150, Fixes #10041, Fixes
#12669, Fixes #13258, Fixes #14708, Fixes #15257, Fixes #16470, Fixes
#17175, Fixes #17554, Fixes #17698, Fixes #18021, Fixes #18055, Fixes
#18238, Fixes #19542, Fixes #19668, Fixes #20502, Fixes #20615, Fixes
#21562, Fixes #22053, Fixes #23074, Fixes #24752, Fixes #27101, Fixes
#27627, Fixes #27770, Fixes #27922, Fixes #28514, Fixes #28676, Fixes
#28891, Fixes #29411, Fixes #29449, Fixes #30010, Fixes #30046, Fixes
#30404, Fixes #30464, Fixes #30535, Fixes #30957, Fixes #31048, Fixes
#31177, Fixes #31472, Fixes #31686, Fixes #32279, Fixes #32393, Fixes
#32404, Fixes #32457, Fixes #32476, Fixes #32492, Fixes #32731, Fixes
#32871, Fixes #33508, Fixes #33510, Fixes #33780, Fixes #34038, Fixes
#34104, Fixes #34257, Fixes #34380, Fixes #34522, Fixes #34558, Fixes
#34584, Fixes #34594, Fixes #34823, Fixes #34830, Fixes #34832, Fixes
#34899, Fixes #34930, Fixes #34955, Fixes #34971, Fixes #34973, Fixes
#34993, Fixes #35060, Fixes #35076, Fixes #35088, Fixes #35103, Fixes
#35107, Fixes #35113, Fixes #35114, Fixes #35147, Fixes #35180, Fixes
#35183, Fixes #35211, Fixes #35214, Fixes #35244, Fixes #35257, Fixes
#35277, Fixes #35279, Fixes #35280, Fixes #35286, Fixes #35293, Fixes
#35313, Fixes #35326, Fixes #35331, Fixes #35344, Fixes #35354, Fixes
#35371, Fixes #35380, Fixes #35381, Fixes #35387, Fixes #35390, Fixes
#35396, Fixes #35397, Fixes #35399, Fixes #35401, Fixes #35405, Fixes
#35416, Fixes #35429, Fixes #35469, Fixes #35472, Fixes #35473, Fixes
#35479, Fixes #35481, Fixes #35483, Fixes #35485, Fixes #35492, Fixes
#35495, Fixes #35497, Fixes #35498, Fixes #35513, Fixes #35517, Fixes
#35568, Fixes #35573, Fixes #35574, Fixes #35584, Fixes #35587, Fixes
#35615, Fixes #35618, Fixes #35651, Fixes #35654

</details>


**Full Changelog**:
main...inflight/candidate
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[Android] Switch Shadow Does Not Follow Thumb when Toggle On or Off

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