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@spalger This needs to be rebased |
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LGTM this fixes both the errors associated with ES6 import issue. settings get applied as well. |
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@spalger conflicts |
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Ugh |
added 2 commits
September 22, 2016 08:47
When splitting the input/output modules into an `initializeInput` and `getInput` pair, it was changed to an esModule. This means that you can no longer require is and execute it's default export directly, as was being done in the console's settings module.
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@spalger Can you make sure this gets backported to 5.x/5.0? |
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Sep 28, 2016
--------- **Commit 1:** [console] fix references to getInput function When splitting the input/output modules into an `initializeInput` and `getInput` pair, it was changed to an esModule. This means that you can no longer require is and execute it's default export directly, as was being done in the console's settings module. * Original sha: 086a40c * Authored by spalger <email@spalger.com> on 2016-09-19T20:18:27Z **Commit 2:** [console] add functional tests to ensure that settings work * Original sha: 752c333 * Authored by spalger <email@spalger.com> on 2016-09-19T20:23:07Z
spalger
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Sep 30, 2016
[console] fix references to getInput function When splitting the input/output modules into an `initializeInput` and `getInput` pair, it was changed to an esModule. This means that you can no longer require is and execute it's default export directly, as was being done in the console's settings module. (cherry picked from commit 086a40c)
spalger
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Sep 30, 2016
[console] fix references to getInput function When splitting the input/output modules into an `initializeInput` and `getInput` pair, it was changed to an esModule. This means that you can no longer require is and execute it's default export directly, as was being done in the console's settings module. (cherry picked from commit 086a40c)
airow
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Feb 16, 2017
[console] fix references to getInput function When splitting the input/output modules into an `initializeInput` and `getInput` pair, it was changed to an esModule. This means that you can no longer require is and execute it's default export directly, as was being done in the console's settings module. (cherry picked from commit 4952427302c8d64e0bf45a4f1f6e6cb8cea56f0c [formerly 086a40c]) Former-commit-id: a0dc55e
tkajtoch
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Mar 7, 2025
# Backport This is a manual backport of #212974 and #213292 --- `99.3.0-classic.0` ⏩ `100.0.0-classic.0` [Questions? Please see our Kibana upgrade FAQ.](https://github.com/elastic/eui/blob/main/wiki/eui-team-processes/upgrading-kibana.md#faq-for-kibana-teams) --- ## [`v100.0.0`](https://github.com/elastic/eui/releases/v100.0.0) **Bug fixes** - Fixed `EuiComboBox` by cleaning duplicated values when having a delimiter prop. ([#8335](elastic/eui#8335)) ## [`v99.4.0`](https://github.com/elastic/eui/releases/v99.4.0) - Minor design updates to `EuiCollapsibleNavBeta` ([#8332](elastic/eui#8332)) - Allow section without a title - Second-level icons should be horizontally aligned with the top-level icon - Turn off text truncation for nav items - Added `quickSelectButtonProps` to `EuiSuperDatePicker` ([#8380](elastic/eui#8380)) **Bug fixes** - Fixed a bug in `EuiHeader` where the navigation of `EuiCollapsibleNavBeta` would render below the `EuiFlyout`'s overlay ([#8325](elastic/eui#8325)) **Accessibility** - Improved the accessibility of `EuiComboBox` by adding `aria-setsize` and `aria-posinset` to ensure correct information is provided for its virtualized listbox ([#8333](elastic/eui#8333)) - Improved the `EuiAccordionTrigger`'s screen reader UX by passed `aria-hidden` to the `EuiAccordionArrow` to avoid duplicated announcements by screen readers. ([#8342](elastic/eui#8342)) --------- Co-authored-by: Elastic Machine <elasticmachine@users.noreply.github.com>
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Fixes the settings in console, which broke when we moved them into devtools.