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Keep the node as an edited object when attaching and detaching scripts through the SceneTree
#114802
opened Jan 9, 2026 by
PrettyStable
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Specify units for angles in the LookAtModifier3D documentation
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
documentation
enhancement
[4.5] pcre2: Update to 10.46
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:thirdparty
Fix Considered for cherry-picking into a future 4.5.x release
cherrypick:4.6
Considered for cherry-picking into a future 4.6.x release
topic:audio
AudioStreamPlayer.play() ignores get_tree().paused
bug
cherrypick:4.5
Fix FBX import normals to respect smoothing groups
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
cherrypick:4.6
Considered for cherry-picking into a future 4.6.x release
topic:import
Fix Skeleton3D edit mode usability issues
bug
cherrypick:4.5
Considered for cherry-picking into a future 4.5.x release
cherrypick:4.6
Considered for cherry-picking into a future 4.6.x release
topic:animation
topic:3d
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