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Keyword Reference By Usage

Samuel Gomes edited this page Nov 8, 2022 · 1 revision
INDEX
1 Arrays and Data Storage
. . . Arrays
. . . Fixed Program DATA
2 Color and Transparency
3 Console Window
4 Conditional Operations
. . . Relational Operations
5 Definitions and Variable Types
6 External Disk and API calls
7 Error Codes
8 Error Trapping
9 Event Trapping
10 File Input and Output
11 Fonts
12 Game Controller Input (Joystick)
13 Graphic Commands
14 Graphics and Imaging
15 Keyboard Input
16 Libraries
17 Logical Bitwise Operations
18 Mathematical Functions and Operations
19 Memory Handling and Clipboard
20 Functions/Statements using QB64's emulated 16 bit memory
21 Metacommands
22 Mouse Input
23 Numerical Manipulation and Conversion
24 Port Input and Output (COM and LPT)
25 Print formatting
26 Printer Output (LPT and USB)
27 Program Flow and Loops
28 Sounds and Music
29 String Text Manipulation and Conversion
30 Sub procedures and Functions
31 TCP/IP Networking and Email
32 Text on Screen
33 Time, Date and Timing
34 Window and Desktop
35 QB64 Programming Symbols
. . . Print, Input or File Formatting
. . . Program Code Markers
. . . Variable Name Type Suffixes
. . . Numerical Base Prefixes
. . . Mathematical Operations
. . . Relational Operations
36 QB64 Programming References

Arrays and Data Storage

Arrays

  • _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
  • _PRESERVE (REDIM option) preserves the existing element values when an array is resized.
  • CLEAR (statement) resets all variable values and array element values to 0 or null STRING and closes all open files.
  • DIM (statement) dimensions(sizes) a STATIC array and defines the type.
  • $DYNAMIC (metacommand) defines that all arrays are dynamic or changeable in size.
  • ERASE (array statement) clears a STATIC array of all values and totally removes a $DYNAMIC array.
  • LBOUND (array function) returns the lowest valid index (lower boundary) of an arrays.
  • OPTION BASE (statement) sets the default starting index of an array to 0 or 1.
  • REDIM (statement) re-dimensions the number of elements in a $DYNAMIC(resizeable) arrays and defines the type.
  • SHARED (statement) designates variable values that can be shared with sub-procedures without using parameters.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • $STATIC (metacommand) defines that all arrays are static or unchangeable in size.
  • SWAP (statement) trades the values of two numerical or string values or array elements.
  • UBOUND (array function) returns the highest valid index (upper boundary) of an arrays.

See also: Arrays

Fixed Program DATA

  • DATA (statement) creates a field of built-in program data values separated by commas.
  • READ (statement) reads the DATA from the data field sequentially.
  • RESTORE (statement) sets the data pointer to the start of all DATA or a specified DATA field.

COLOR and Transparency

  • _ALPHA (function) returns the alpha channel transparency level of a color value used on a screen page or image.

  • _ALPHA32 (function) function returns the alpha channel level of a 32 bit color value only.

  • _BACKGROUNDCOLOR (function) returns the current background color.

  • _BLEND (statement) turns on alpha blending for the current image or a specific one.

  • _BLEND (function) returns if blending is enabled or disabled for the current window or a specified image handle.

  • _BLINK (statement) statement turns blinking colors on/off in SCREEN 0

  • _BLINK (function) returns -1 if enabled or 0 if disabled by _BLINK statement.

  • _BLUE (function) returns the palette intensity OR the blue component intensity of a 32-bit image color.

  • _BLUE32 (function) returns the blue component intensity of a 32-bit image color.

  • _CLEARCOLOR (statement) sets a specific color to be treated as transparent in an image

  • _CLEARCOLOR (function) returns the current transparent color of an image.

  • _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.

  • _DEFAULTCOLOR (function) returns the current default text color for an image handle or page.

  • _DONTBLEND (statement) turns off alpha blending for an image handle.

  • _GREEN (function) returns the palette index OR the green component intensity of a 32-bit image.

  • _GREEN32 (function) returns the green component intensity of a 32-bit image color.

  • _NEWIMAGE (function) prepares a custom sized program SCREEN or page surface that can use 256 or 32 bit colors.

  • _PALETTECOLOR (statement) sets the color value of a palette entry of an image using 256 color modes or less (4 or 8 BPP).

  • _PALETTECOLOR (function) returns the 32 bit attribute color setting of an image or screen page handle's palette.

  • _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.

  • _RED (function) returns the palette index OR the red component intensity of a 32-bit screen.

  • _RED32 (function) returns the red component intensity of a 32-bit image color.

  • _RGB (function) returns the closest palette attribute index OR the LONG 32 bit color value in 32 bit screens.

  • _RGB32 (function) returns the LONG 32 bit color value only.

  • _RGBA (function) returns the closest palette attribute index OR the LONG 32 bit color value in _ALPHA screens.

  • _RGBA32 (function) returns the LONG 32 bit _ALPHA color value only.

  • _SETALPHA (statement) sets the alpha channel transparency level of some or all of the pixel colors of an image.

  • CLS (statement) clears the screen and can set the background color in QB64.

  • COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.

  • INP (function) returns the RGB color intensity values from color port register &H3C9 for a specific attributes.

  • OUT (statement) sets the color port access mode and sets the RGB color intensity values using &H3C9.

  • PALETTE (statement) sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.

  • PALETTE USING (statement) sets the color intensity settings using a designated arrays.

  • POINT (function) returns a pixel coordinate color attribute or the LONG _RGB color value of a 32 bit color.

  • PRESET (statement) sets a pixel coordinate to the background color or a color specified.

  • PSET (statement) sets a pixel coordinate a specified color or uses the current color when not designated.

  • SCREEN sets the screen mode of a program which may determine the number of colors available in legacy modes.

Conditional Operations

  • AND (boolean) returns True if all of the arguments are True.
  • NOT (boolean) returns the opposite condition of an argument.
  • OR (boolean) returns True if one of the arguments is True.
  • XOR (boolean) returns True if only one of two arguments are True.

Relational Operations

Operation Description
a = b Tests if a is equal to b.
a <> b Tests if a is not equal to b; equivalent to (NOT (a = b)).
a < b Tests if a is less than b.
a > b Tests if a is greater than b.
a <= b Tests if a is less than or equal to b; equivalent to (NOT (a > b)).
a >= b Tests if a is greater than or equal to b; equivalent to (NOT (a < b)).

See also: Logical Bitwise Operations and Relational Operations

Definitions and Variable Types

  • _BIT {` numerical TYPE) values of 0 (bit off) or -1 (bit on). _UNSIGNED of 0 or 1.
  • _BYTE {%% numerical TYPE) values from -128 to 127 (one byte or 8 _BITs). _UNSIGNED from 0 to 255.
  • _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
  • _FLOAT {## numerical TYPE) values offer the maximum floating-point decimal precision available using QB64.
  • _INTEGER64 (&& numerical TYPE) values -9223372036854775808 to 9223372036854775807. _UNSIGNED to 18446744073709551615.
  • _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
  • _OFFSET(%& variable type) can store any memory offset integer value when using DECLARE LIBRARY or _MEMory only.
  • _UNSIGNED {~ numerical TYPE) defines an integer numerical value as being positive only in QB64.
  • COMMON (statement) shares common variable values with other Linked or CHAINed programs.
  • [COMMON SHARED](COMMON SHARED) (statement) shares common variable values with all sub-procedures and other Linked or CHAINed programs.
  • CONST (statement) defines one or more named numeric or string shared values which can not change in a program.
  • DEFDBL (statement) defines undefined variable starting letters AS DOUBLE variables instead of the SINGLE type default.
  • DEFINT (statement) defines undefined variable starting letters AS INTEGER variables instead of the SINGLE type default.
  • DEFLNG (statement) defines undefined variable starting letters AS LONG variables instead of the SINGLE type default.}}
  • DEFSNG (statement) defines undefined variable starting letters AS SINGLE variables instead of the SINGLE type default.
  • DEFSTR (statement) defines undefined variable starting letters AS STRING variables instead of the SINGLE type default.
  • DIM defines a variable or size a $STATIC array and can define the type of value it returns.
  • DOUBLE {# numerical TYPE) an 8 byte floating decimal variable type with numerical values up to 15 decimal places.
  • INTEGER {% numerical TYPE) a two byte variable type with values from -32768 to 32767. _UNSIGNED to 65535.
  • LONG {& numerical TYPE) Integer values can be from -2147483648 to 2147483647. _UNSIGNED values to 4294967295.
  • OPTION BASE (statement) sets the default starting index of an arrays to 0 or 1.
  • REDIM defines and sizes a $DYNAMIC(changeable) array and can define the type of value returned.
  • SHARED (statement) designates variable values that can be shared with sub-procedures without using SUB parameters.
  • SINGLE (! numerical TYPE) a 4 byte floating decimal variable type with numerical values up to 7 decimal places.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
  • TYPE (statement) defines variable types that can hold more than one variable type value of a fixed byte length.

See also: Variable Types and Libraries#C.2B.2B_Variable_Types

External Disk and API calls

  • _ACCEPTFILEDROP (statement) turns a program window into a valid drop destination for dragging files from Windows Explorer.
  • _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.
  • _DEVICES (function) returns the number of input devices found on a computer system.
  • _DIREXISTS (function) returns -1 if the directory folder name STRING parameter exists. Zero if it does not.
  • _DROPPEDFILE (function) returns the list of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
  • _CLIPBOARD$ (statement) sends STRING data to the Clipboard.
  • _CLIPBOARD$ (function) returns the current contents of the Clipboard as a STRING.
  • _CLIPBOARDIMAGE (function) pastes an image from the clipboard into a new QB64 image in memory.
  • _CLIPBOARDIMAGE (statement) copies a valid QB64 image to the clipboard.
  • _CWD$ (function) returns the current working directory path as a STRING.
  • _DONTWAIT (SHELL action) allows the program to continue without waiting for the other program to close.
  • _FILEEXISTS (function) returns -1 if the file name STRING parameter exists. Zero if it does not.
  • _FINISHDROP (statement) resets _TOTALDROPPEDFILES and clears the _DROPPEDFILE list of items (files/folders).
  • _HIDE (SHELL action) hides the DOS screen output during a shell.
  • _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by _DEVICE$.
  • _OS$ (function) returns the QB64 compiler version in which the program was compiled as WINDOWS, LINUX or MACOSX and 32BIT or 64BIT.
  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
  • _SCREENIMAGE captures the current desktop screen image.
  • _SCREENPRINT simulates keyboard entries on the desktop.
  • _SHELLHIDE (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
  • _STARTDIR$ (function) returns the user's program calling path as a STRING.
  • _TOTALDROPPEDFILES (function) returns the number of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
  • CHDIR (statement) changes the program path to a new path.
  • COMMAND$ (function) returns command line parameters sent when a program is started.
  • ENVIRON (statement) temporarily sets an environmental key/pair value.
  • ENVIRON$ (function) returns the environmental settings of the computer.
  • FILES (statement) displays a specified list of files.
  • MKDIR (statement) creates a new directory folder in the designated path.
  • NAME (statement) renames a file.
  • RMDIR (statement) removes an empty directory folder from the specified path.
  • SHELL (statement) performs a command line operation in DOS.
  • SHELL (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.

Error Codes

The following table describes the error codes that are reported by the QB64 compiler, as well as possible causes and solutions:

QB/64 Error Codes

Code Description Common Cause/Resolution QB64 Difference
1 NEXT without FOR Missing loop end or look for a missing END IF or END SELECT statement. none
2 Syntax error Mistyped keyword statements or punctuation errors can create syntax errors. none
3 RETURN without GOSUB Place sub-procedure line label after program END or EXIT in a SUB-procedure. none
4 Out of DATA READ has read past the end of DATA. Use RESTORE to reset to data start. . none
5 Illegal function call A parameter passed does not match the function type or exceeds certain function limitations. See Illegal Function. none
6 Overflow A numerical value has exceeded the limitations of a variable type. none
7 Out of memory A module has exceeded the 64K memory limitation of QB. Try breaking the code up to smaller modules. no limit
8 Label not defined GOTO or GOSUB tries to branch to a label that doesn't exist. none
9 Subscript out of range An array's upper or lower-dimensioned boundary has been exceeded. none
10 Duplicate definition You can't define a variable twice with DIM, the first time a variable is used it is also defined. none
11 Division by zero You cannot divide any value by zero! Even using MOD. none
12 Illegal in direct mode A statement (like DIM) in the Immediate window wasn't allowed. N/A
13 Type mismatch SUB or FUNCTION parameter does not match the procedure Declaration. none
14 Out of string space A module has exceeded the 32767 text character limit. Use SUB print procedures. no limit.
16 String formula too complex. A string formula was too long or INPUT statement requested more than 15 strings N/A
17 Cannot continue. The program while debugging has changed in a way that it cannot continue. no debug
18 Function not defined. The function used by the program must be defined. Did you include the .bi file while using a library? none
19 No RESUME. Use RESUME at the end of the ON ERROR GOTO routine, not RETURN. none
20 RESUME without error. RESUME can only be used in an error handler called by ON ERROR GOTO. none
24 Device timeout. Use DS0 (DSzero)in the OPEN COM statement to avoid modem timeouts. none
25 Device fault. Device not connected or does not exist. none
26 FOR without NEXT. Missing loop end or look for a missing END IF or END SELECT statement. none
27 Out of paper A printer paper error when using LPRINT. none
29 WHILE without WEND. WEND must end a WHILE loop. Otherwise look for missing END IF or END SELECT none
30 WEND without WHILE Missing loop end or look for a missing END IF or END SELECT statement. none
33 Duplicate label Line numbers or labels cannot be used twice in a procedure. none
35 Subprogram not defined. Often occurs when the QuickBASIC Library is not used with CALL ABSOLUTEINTERRUPT, a SUB or FUNCTION procedure has not been created for a CALL. none
37 Argument-count mismatch The number of sub procedure parameters do not match the call. none
38 Array not defined Array's using more than 10 elements must be DIMensioned. none
40 Variable required. LEN cannot read literal numerical values. A GET or PUT statement must specify a variable when reading or writing a file opened in BINARY mode. none
50 FIELD overflow. FIELD statement tried to allocate more bytes than were specified for the record length of a random access file. none
51 Internal error. An internal malfunction occurred in QuickBASIC or QB64. none
52 Bad file name or number. The filename must follow the rules for filenames in the OS and use file numbers from 1 and 255. Use FREEFILE to avoid duplicate OPEN file numbers.
53 File not found. File not in current directory or path. Use _FILEEXISTS to verify file names. none
54 Bad file mode. File access mode does not match a current OPEN file procedure. none
55 File already open. CLOSE a file to open it in a different mode. none
56 FIELD statement active. WRITEME N/A
57 Device I/O error. WRITEME N/A
58 File already exists. The filename specified in the NAME statement was identical to a file that already exists. none
59 Bad record length. Record length exceeds 32767 bytes or is 0 none
61 Disk full. The amount of data to write to the disk was more than the free space available, remove some files you don't need and try again. none
62 Input past end of file. Check for the end of file with EOF when reading from a file. none
63 Bad record number. GET read exceeds number of records in a RANDOM file. none
64 Bad file name File name contains illegal characters or exceeds 12 characters. none
67 Too many files Over 15 files are open in QBasic. none
68 Device unavailable. Device does not exist, busy or not connected. none
69 Communication-buffer overflow. WRITEME N/A
70 Permission denied A file or port is in use on a network, blocked, read only or locked. none
71 Disk not ready. Disk is busy or has no media. none
72 Disk-media error. Improper media format or bad data. none
73 Feature unavailable. Based on the DOS version available. none
74 Rename across disks. WRITEME N/A
75 Path/File access error. File or path cannot be accessed. none
76 Path not found. Path is not access-able or does not exist. Use _DIREXISTS to check paths. none
97 (no error message) Can be used to trigger an error trap event with ERROR 97, nothing else will cause this error, so create your own errors for ON ERROR. none
256 Invalid handle Zero or bad handle values cannot be used by the QB64 procedure creating the error. N/A

N/A means Not Available or Not Applicable to QB64.

Error Trapping

  • _ASSERT (statement) Performs debug tests.
  • $ASSERTS (metacommand) Enables the _ASSERT macro* $CHECKING (Metacommand) turns off or on error event checking and strips error code from compiled programs.
  • _ERRORLINE (function) returns the actual text code line where a program error occurred.
  • ERR (function) returns the error code number of the last error to occur.
  • ERROR (statement) simulates a program error based on the error code number used.
  • ERL (function) returns the closest line number before an error occurred if the program uses them.
  • ON ERROR (statement) GOTO sends the program to a line number or label when an error occurs. Use to avoid program errors.
  • RESUME (statement) error statement sends the program to the NEXT code line or a designated line number or label .

See the ERROR Codes reference.

Event Trapping

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.

  • _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.

  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called. *_EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK. *_FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.

  • _MOUSEINPUT (function) reports any changes to the mouse status and MUST be used to read those changes.

  • _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.

  • OFF turns event checking off and does not remember subsequent events.

  • ON turns event checking on.

  • ON ERROR GOTO (event statement) executes when a program error occurs

  • ON KEY(n) (event statement) executes when a key press or keypress combination occurs.

  • ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timers.

  • ON...GOSUB (event statement) branches to a line number or label according to a numerical ordered list of labels.

  • ON...GOTO (event statement) branches to a line number or label according to a numerical ordered list of labels.

  • STOP suspends event checking and remembers subsequent events that are executed when events are turned back on.

  • TIMER (function) returns the number of seconds past the previous midnight down to a QB64 accuracy of one millisecond.

  • TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.

  • WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.

File Input and Output

  • _DIREXISTS (function) returns -1 if the directory folder name STRING parameter exists. Zero if it does not.
  • _FILEEXISTS (function) returns -1 if the file name STRING parameter exists. Zero if it does not.
  • ACCESS (clause) used in a networking OPEN statement to allow READ or WRITE access to files.
  • APPEND (file mode) opens or creates a file that can be appended with data at the end.
  • BINARY (file mode) opens or creates a file that can be byte accessed using both GET and PUT.
  • BLOAD (statement) opens a binary file and loads the contents to a specific array.
  • BSAVE (statement) creates a binary file that holds the contents of a specified array.
  • CHDIR (statement) changes the program path to a new path.
  • CLOSE (statement) closes a specified file or all open files.
  • EOF (file function) returns -1 when the end of a file has been read.
  • FIELD (statement) creates a STRING type definition for a random-access file buffer.
  • FILEATTR (function) can return a file's current file mode or DOS handle number.
  • FILES (statement) displays a specified list of files.
  • FREEFILE (file function) returns a file access number that is currently not in use.
  • GET (file I/O statement) reads file data by byte or record positions.
  • INPUT (file mode) only OPENs existing sequential files for program INPUT.
  • INPUT (file statement) reads sequential file data that was created using PRINT # or WRITE #.
  • INPUT$ (function) reads a specific number of bytes from random or binary files.
  • KILL (statement) deletes a specified file without asking for verification. Remove empty folders with RMDIR.
  • LINE INPUT (file statement) reads an entire text row of printed sequential file data.
  • LOC (function) finds the current file location or size of a COM port receive buffer.
  • LOCK (statement) prevents access to a file.
  • LOF (file function) returns the size of a file in bytes.
  • MKDIR (statement) creates a new folder in the designated path.
  • NAME (statement) renames a file AS a new file name.
  • OPEN (file I/O statement) opens a specified file FOR an access mode with a set reference number.
  • OUTPUT (file mode) opens or creates a new file that holds no data.
  • PRINT (file statement) writes text and numerical data into a file.
  • [PRINT USING (file statement)](PRINT USING (file statement)) writes template formatted text into a file.
  • PUT (file I/O statement) writes data into a RANDOM or BINARY file by byte or record position.
  • RANDOM (file mode) opens or creates a file that can be accessed using both GET and PUT.
  • RESET (statement) closes all files and writes the directory information to a diskette.
  • RMDIR (statement) removes an empty folder from the specified path.
  • SEEK (function) returns the current read or write byte position in a file.
  • SEEK (statement) sets the current read or write byte position in a file.
  • UNLOCK (statement) unlocks access to a file.
  • WIDTH (statement) sets the text width of a file.
  • WRITE (file statement) writes numerical and string data to a sequential file using comma separators.

Fonts

  • _FONT (function) creates a new alpha blended font handle from a designated image handle
  • _FONT (statement) sets the current _LOADFONT function font handle to be used by PRINT or _PRINTSTRING.
  • _FONTHEIGHT (function) returns the font height of a font handle created by _LOADFONT.
  • _FONTWIDTH (function) returns the font width of a MONOSPACE font handle created by _LOADFONT.
  • _FREEFONT (statement) frees a font handle value from memory
  • _LOADFONT (function) loads a TrueType font (.TTF) file of a specific size and style and returns a font handle value.
  • _MAPUNICODE (statement) maps a Unicode value to an ASCII character code value.
  • _PRINTMODE (function) returns the present _PRINTMODE status as a numerical value.
  • _PRINTMODE (statement) sets the text or _FONT printing mode on a background image when using PRINT or _PRINTSTRING.
    • _KEEPBACKGROUND (1): Text background transparent. Only the text is displayed over anything behind it.
    • _ONLYBACKGROUND (2): Text background is only displayed. Text is transparent to anything behind it.
    • _FILLBACKGROUND (3): Text and background block anything behind them like a normal PRINT. Default setting.
  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
  • _PRINTWIDTH (function) returns the width in pixels of the _FONT or text STRING that a program will print.
  • PRINT (statement) prints numeric or STRING expressions to the program screen.
  • PRINT USING (statement) prints template formatted numeric or string values to the program screen.
  • WRITE (screen I/O statement) writes a comma-separated list of values to the screen.

Game Controller Input (Joystick)

  • _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distance from device axis center 0.
  • _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released.
  • _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
  • _DEVICE$ (function) returns a STRING expression listing a designated numbered input device name and types of input.
  • _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event.
  • _DEVICES (function) returns the number of input devices found on a computer system including the keyboard and mouse.
  • _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
  • _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by _DEVICE$.
  • _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
  • _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor compared to the previous position.
  • _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor compared to the previous position.
  • _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.
  • ON STRIG(n) (event statement) directs program flow upon a button press event of a game controller device.
  • STICK (function) returns the directional axis coordinate values from 1 to 254 of game port (&H201) or USB controller devices.
  • STRIG (function) returns the True or False button press status of game port (&H201) or USB controller devices.
  • STRIG(n) (statement) enables, suspends or disables event trapping of STRIG button return values.

Graphic Commands

  • _COPYIMAGE (function) can copy a software surface to a hardware accelerated surface handle using mode 33.
  • _DISPLAY (statement) renders surfaces visible in the _DISPLAYORDER previously set in the QB64 program.
  • _DISPLAYORDER sets the rendering order of _SOFTWARE, _HARDWARE and _GLRENDER with _DISPLAY.
  • _LOADIMAGE (function) can load images as hardware accelerated using mode 33.
  • _MOUSESHOW (statement) a special string parameter after command in GL allows some special cursor shapes.
  • _PUTIMAGE (statement) can place GL surfaces and allows the _SMOOTH action to blend stretched surfaces.

Graphics and Imaging

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
  • _CLIP (PUT (graphics statement) action) allows placement of an image partially off of the screen.
  • _COPYIMAGE (function) function duplicates an image handle from a designated handle.
  • _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.
  • _DEST (statement) sets the current write image or page. All graphics will go to this image.
  • _DEST (function) returns the current write destination image or page.
  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
  • _DISPLAY (function) returns the handle of the current image that is displayed on the screen.
  • _FULLSCREEN (function) returns the present full screen mode setting of the screen window.
  • _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.
  • _FREEIMAGE (statement) releases an image handle value from memory when no longer needed.
  • _HEIGHT (function) returns the height of an image handle or current write page.
  • _ICON (function) places an image in the title bar using a _LOADIMAGE handle.
  • _LOADIMAGE (function) loads a graphic file image into memory and returns an image handle.
  • _MAPTRIANGLE (statement) maps a triangular portion of an image to a destination image or screen page.
  • _NEWIMAGE (function) prepares a window image or page surface and returns the handle value.
  • _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.
  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
  • _PUTIMAGE (statement) maps a rectangular area of a source image to an area of a destination image in one operation
  • _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
  • _SOURCE (statement) establishes the image SOURCE using a designated image handle
  • _SOURCE (function) returns the present image _SOURCE handle value.
  • _WIDTH (function) returns the width of an image handle or current write page.
  • CIRCLE (statement) is used in graphics SCREEN modes to create circles, arcs or ellipses.
  • CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.
  • COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.
  • DRAW (statement) uses a special type of STRING expression to draw lines on the screen.
  • GET (graphics statement) used to store a box area image of the screen into an INTEGER array.
  • LINE (statement) used in graphic SCREEN modes to create lines or boxes.
  • PAINT (statement) used to color enclosed graphic objects with a designated fill color and border color.
  • PALETTE (statement) can swap color settings, set colors to default or set the Red, Green, Blue color palette.
  • PALETTE USING (statement) sets all RGB screen color intensities using values from an array.
  • PCOPY (statement) copies one source screen page to a destination page in memory.
  • PMAP (function) returns the physical or WINDOW view coordinates.
  • POINT (function) returns the pixel COLOR attribute or _RGB value at a specified graphics coordinate.
  • PRESET (statement) sets a pixel coordinate to the background color or a designated color.
  • PSET (statement) sets a pixel coordinate to the default color or designated color attribute.
  • PUT (graphics statement) statement is used to place GET (graphics statement) saved or BSAVEd images stored in an array.
  • SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text only mode.
  • STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.
  • VIEW (graphics statement) creates a graphics view port area by defining the coordinate limits to be viewed.
  • WINDOW (statement) defines the coordinate dimensions of the current graphics viewport.

See also: Bitmaps, Icons and Cursors, SAVEIMAGE, GIF Images

Keyboard Input

  • _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.
  • _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
  • _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
  • _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.
  • _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
  • _SCREENPRINT (statement) simulates typing text into another OS program using the keyboard.
  • INKEY$ (function) returns the ASCII STRING character of a keypress.
  • INPUT (statement) requests a STRING or numerical keyboard entry from a program user.
  • INPUT$ (function) used to get a set number of keypress characters or bytes from a file.
  • INP (function) returns a scan code value from keyboard register &H60(96) to determine key presses.
  • KEY n (event statement) is used to assign a "softkey" string to a key and/or display them.
  • KEY(n) (event statement) assigns, enables, disables or suspends event trapping of a keypress.
  • KEY LIST (statement) lists the 12 Function key soft key string assignments going down left side of screen.
  • LINE INPUT (statement) requests a STRING keyboard entry from a program user.
  • ON KEY(n) (event statement) defines a line number or label to go to when a specified key is pressed.
  • SLEEP (statement) pauses the program for a specified number of seconds or a until a key press.

See also: Keyboard scancodes, ASCII references or Windows Libraries.

QB64 also supports $INCLUDE text code file Libraries. QB64 does not support QLB Libraries or OBJ files.

See also: Libraries

Logical Bitwise Operations

  • AND (operator) the bit is set when both bits are set.
  • EQV (operator) the bit is set when both are set or both are not set.
  • IMP (operator) the bit is set when both are set or both are unset or the second condition bit is set.
  • OR (operator) the bit is set when either bit is set.
  • NOT (operator) the bit is set when a bit is not set and not set when a bit is set.
  • XOR (operator) the bit is set when just one of the bits are set.

The results of the bitwise logical operations, where A and B are operands, and T and F indicate that a bit is set or not set:

Operands and Operations

A B NOT B A AND B A OR B A XOR B A EQV B A IMP B
T T F T T F T T
T F T F T T F F
F T F F T T F T
F F T F F F T T

Relational Operations return negative one (-1, all bits set) and zero (0, no bits set) for true and false, respectively. This allows relational tests to be inverted and combined using the bitwise logical operations.

Mathematical Functions and Operations

  • _ROUND (function) rounds to the closest EVEN INTEGER, LONG or _INTEGER64 numerical value.

  • +

  • -

  • *

  • /

  • \

  • ^

  • MOD

  • ABS (function) returns the the positive value of a variable or literal numerical value.

  • ATN (function) or arctangent returns the angle in radians of a numerical TAN value.

  • CDBL (function) closest double rounding function

  • CINT (function) closest integer rounding function

  • CLNG (function) closest long integer rounding function

  • COS (function) cosine of a radian angle

  • CSNG (function) closest single rounding function

  • EXP (function) returns the value of e to the power of the parameter used.

  • FIX (function) rounds positive or negative values to integer values closer to 0

  • INT (function) rounds to lower integer value

  • LOG (function) natural logarithm of a specified numerical value.

  • SIN (function) sine of a radian angle.

  • SQR (function) square root of a positive number.

  • TAN (function) returns the ratio of SINe to COSine or tangent value of an angle measured in radians.

See also: Mathematical Operations and #Logical Bitwise Operations:

Memory Handling and Clipboard

  • _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.
  • _CLIPBOARD$ (statement) sets and overwrites the STRING contents of the current system Clipboard.
  • _MEM (function) returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.
  • _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
  • _MEMCOPY (statement) copies a value from a designated OFFSET and SIZE TO a block of memory at a designated OFFSET.
  • _MEMELEMENT (function) returns a _MEM block referring to a variable's memory (but not past it).
  • _MEMEXISTS (function) verifies that a memory block exists for a memory variable name or returns zero.
  • _MEMFILL (statement) fills a designated memory block OFFSET with a certain SIZE and TYPE of value.
  • _MEMFREE (statement) frees a designated memory block in a program. Only free memory once!
  • _MEMGET (statement) reads a designated value from a designated memory OFFSET
  • _MEMGET (function) returns a value from a designated memory block and OFFSET using a designated variable TYPE.
  • _MEMIMAGE (function) returns a _MEM block referring to a designated image handle's memory
  • _MEMNEW (function) allocates new memory with a designated SIZE and returns a _MEM block referring to it.
  • _MEMPUT (statement) places a designated value into a designated memory _OFFSET
  • _OFFSET (function) returns the memory offset of a variable when used with DECLARE LIBRARY or _MEM only.
  • _OFFSET(%& numerical type) can be used store the value of an offset in memory when using DECLARE LIBRARY or _MEM only.

Functions and statements using QB64's emulated 16 bit memory

  • DEF SEG (statement) defines the segment address in memory.
  • PEEK (function) returns the value that is contained at a certain memory address offset.
  • POKE (statement) sets the value of a specified memory address offset.
  • SADD (function) returns the address of a STRING variable as an offset from the current data segment.
  • VARPTR (function) returns an INTEGER value that is the offset pointer of the memory address within it's segment.
  • VARPTR$ (function) returns a STRING representation of a variable's memory address value
  • VARSEG (function) returns an INTEGER value that is the segment part of a variable or array memory address.

See also: Screen Memory or Using _OFFSET

Metacommands

Metacommands are commands that affect a program globally after they are in used. Error checking can be turned OFF or ON.

QB64 Metacommands do NOT allow commenting or REM!

  • $CHECKING:OFF/ON (QB64 only) turns event and error checking ON and OFF. ON (default) can only be used after it is OFF.
  • $CONSOLE creates a console window throughout the program.
  • $SCREENHIDE hides the program window throughout the program until $SCREENSHOW is used.
  • $SCREENSHOW displays the main program window throughout the program only after $SCREENHIDE or _SCREENHIDE has been used.

QBasic Metacommands do not require commenting or REM in QB64!

  • '$DYNAMIC defines that all arrays are dynamic or changeable in size using DIM or REDIM.
  • '$INCLUDE: 'filename$' includes a text library file with procedures to be used in a program. Comment both sides of file name also.
  • '$STATIC defines that all arrays are static or unchangeable in size using DIM.

Mouse Input

  • _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distances from device center 0.

  • _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released. 2 is the mouse center or scroll button

  • _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.

  • _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.

  • _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event. Mouse is normally _DEVICEINPUT(2).

  • _DEVICES (function) returns the number of input devices found on a computer system. The mouse is normally device 2.

  • _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.

  • _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$. *_LASTBUTTON (function) returns the number of buttons available on a specified number device listed by _DEVICE$.

  • _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.

  • _MOUSEBUTTON (function) returns whether a specified mouse button number has been clicked. 3 is the mouse center or scroll button

  • _MOUSEHIDE (statement) hides the OS mouse pointer from view.

  • _MOUSEINPUT (function) must be used to monitor and read all changes in the mouse status.

  • _MOUSEMOVE (statement) moves the mouse cursor pointer to a designated coordinate.

  • _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor.

  • _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor.

  • _MOUSESHOW (statement) displays(default) the mouse cursor after it has been hidden.

  • _MOUSEWHEEL (function) returns a positive or negative count the mouse scroll wheel clicks since the last read.

  • _MOUSEX (function) indicates the current horizontal position of the mouse pointer.

  • _MOUSEY (function) indicates the current vertical position of the mouse pointer.

  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.

  • _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.

  • CALL ABSOLUTE (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.

  • INTERRUPT (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.

Numerical Manipulation and Conversion

  • _CV (function) used to convert _MK$ ASCII STRING values to specified numerical value types.

  • _MK$ (function) converts a specified numerical type into an ASCII STRING value that must be converted back using _CV.

  • _PRESERVE (REDIM action) preserves the current contents of an arrays, when re-dimensioning it.

  • _UNSIGNED {numerical TYPE) defines a numerical value as being positive only using QB64.

  • ABS (function) returns the the positive value of a variable or literal numerical value.

  • ASC (function) returns the ASCII code number of a certain STRING text character or a keyboard press.

  • CDBL (function) converts a numerical value to the closest DOUBLE-precision value.

  • CHR$ (function) returns the character associated with a certain ASCII character code as a STRING.

  • CINT (function) returns the closest INTEGER value of a number.

  • CLEAR (statement) clears all variable values to 0 or null STRING and closes all open files.

  • CLNG (function) rounds decimal point numbers up or down to the nearest LONG integer value.

  • CSNG (function) converts a numerical value to the closest SINGLE-precision number.

  • CVD (function) converts STRING values to DOUBLE numerical values.

  • CVDMBF (function) converts a 8-byte Microsoft Binary format STRING value to a DOUBLE precision number.

  • CVI (function) converts 2 byte STRING values to INTEGER numerical values.

  • CVL (function) converts 4 byte STRING values to LONG numerical values.

  • CVS (function) converts 4 byte STRING values to SINGLE numerical values.

  • CVSMBF (function) converts a 4-byte Microsoft Binary format STRING value to a SINGLE-precision number.

  • DIM (statement) used to declare a variable type or dimension a STATIC array.

  • ERASE (array statement) clears a STATIC array of all values and totally removes a $DYNAMIC array.

  • HEX$ (function) converts the INTEGER part of any value to hexadecimal STRING number value.

  • INT (function) rounds a numeric value down to the next whole number or INTEGER value.

  • LEN (function) returns the byte size of strings or numerical variables.

  • OCT$ (function) converts the INTEGER part of any value to octal STRING number value.

  • RANDOMIZE (statement) seeds the RND random number generation sequence.

  • REDIM (statement) re-dimensions the number of elements in a $DYNAMIC(resizeable) arrays.

  • RND (function) returns a randomly generated number from 0 to .9999999

  • SGN (function) returns the sign as -1 for negative, zero for 0 and 1 for positive numerical values.

  • STR$ (function) converts a numerical value to a STRING value.

  • SWAP (statement) trades the values of two numerical types or STRING.

  • VAL (function) converts number STRING into numerical values until it runs into a non-numeric character.

Port Input and Output (COM and LPT)

  • COM(n) (statement) used in an OPEN COM statement to open "COM1" or "COM2".

  • GET (file I/O statement) reads port data data by byte or record positions.

  • LOC (function) finds the current file location or size of a COM port receive buffer.

  • [ON COM(n)](ON COM(n)) (event statement) branches to a line number or label when there is a value in the serial port specified.

  • OPEN COM (statement) opens a computer serial COMmunications port.

  • OUT (statement) sends values to register or port hardware addresses (emulated - limited access).

  • PRINT (file statement) writes text and numerical data to a port transmit buffer.

  • PUT (file I/O statement) writes data into a RANDOM or BINARY port by byte or record position.

See Port Access Libraries for other ways to access COM and LPT ports.

Print formatting

Template is a literal or variable string using the following formatting characters:

Pattern Description
& Prints an entire string value. STRING length should be limited as template width will vary.
\  \ Denotes the start and end point of a fixed string area with spaces between(LEN = spaces + 2).
! Prints only the leading character of a string value. Exclamation points require underscore prefix.
# Denotes a numerical digit. An appropriate number of digits should be used for values received.
^^^^ After # digits prints numerical value in exponential E+xx format. Use ^^^^^ for E+xxx values.*
. Period sets a number's decimal point position. Digits following determine rounded value accuracy.
,. Comma to left of decimal point, prints a comma every 3 used # digit places left of the decimal point.
+ Plus sign denotes the position of the number's sign. + or - will be displayed.
- Minus sign (dash) placed after the number, displays only a negative value's sign.
$ Prints a dollar sign immediately before the highest non-zero # digit position of the numerical value.
** Prints an asterisk in any leading empty spaces of a numerical value. Adds 2 extra digit positions.
**$ Combines ** and $. Negative values will display minus sign to left of $.
_ Underscore preceding a format symbol prints those symbols as literal string characters.

Note: Any string character not listed above will be printed as a literal text character.

* Any # decimal point position may be specified. The exponent is adjusted with significant digits left-justified.

Printer Output (LPT and USB)

  • _PRINTIMAGE (statement) prints an image stretched to the size of the paper setting of an LPT or USB printer.

  • LPOS (function) returns the current parallel(LPT) printer head position.

  • LPRINT (statement) prints text to an LPT or USB printer page.

  • LPRINT USING (statement) prints template formatted STRING text to an LPT or USB printer page.

QB64 will use the default system printer selected. _PRINTIMAGE images will be stretched to the paper size setting.

Program Flow and Loops

  • _CONTINUE (statement) skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)

  • _DEST (statement) sets the current write image or page. All graphics will go to this image.

  • _DEST (function) returns the current write destination image or page.

  • _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.

  • _SOURCE (statement) establishes the image SOURCE using a designated image handle

  • _SOURCE (function) returns the present image _SOURCE handle value.

  • _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.

  • CALL (statement) sends code execution to a subroutine procedure in a program.

  • CASE (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.

  • CASE ELSE (SELECT CASE statement) used in a SELECT CASE block to specify an alternative to other CASE values.

  • CASE IS (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.

  • DO...LOOP (loop statement) used in programs to repeat code or return to the start of a procedure.

  • ELSE (statement) used in IF...THEN statements to offer an alternative to other conditional statements.

  • ELSEIF (statement) used in IF...THEN block statements to offer an alternative conditional statement.

  • END (statement) ENDs a conditional block statement, a sub-procedure or ends the program with "Press any key..."

  • END IF (IF statement end) ENDs an IF statement block.

  • ERROR (error statement) used to simulate an error in a program.

  • EXIT (statement) exits a loop, function or sub-procedure early.

  • FOR...NEXT (statement) a counter loop procedure that repeats code a specified number of times.

  • GOSUB (statement) send the program to a designated line label procedure in the main module or a SUB procedure.

  • GOTO (statement) sends the program to a designated line number or label.

  • IF...THEN (statement) a conditional flow statement or block of statements.

  • LOOP end of a DO...LOOP procedure that repeats code until or while a condition is true.

  • RESUME (error statement) an error statement that can return the program to the NEXT code line or a specific line number.

  • RETURN (statement) a sub-procedure statement that returns the program to the code immediately after the procedure call.

  • RUN (statement) clears and restarts the program currently in memory or executes another specified program.

  • SELECT CASE (statement) determines the program flow by comparing the value of a variable to specific values.

  • SHELL (DOS statement) directly accesses the Operating System's command line procedures.

  • SLEEP (statement) stops program progression for a specific number of seconds or until a key press is made.

  • STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.

  • STOP (statement) is used when troubleshooting a program to stop the program at a specified code line.

  • SYSTEM (statement) immediately exits a program and closes the program window.

  • UNTIL (conditional statement) continues a DO LOOP procedure until a condition is true.

  • WHILE (statement) continues a DO LOOP procedure while a condition is true.

  • WHILE...WEND (statement) a loop procedure that repeats code while a condition is true.

Sounds and Music

  • _SNDBAL (statement) sets the balance or 3D position of a sound.

  • _SNDCLOSE (statement) frees and unloads an open sound using a _SNDOPEN or _SNDCOPY handle.

  • _SNDCOPY (function) copies a sound to a new handle so that two or more of the same sound can be played at once.

  • _SNDGETPOS (function) returns the current playing position in seconds of a designated sound handle.

  • _SNDLEN (function) returns the length of a sound in seconds of a designated sound handle.

  • _SNDLIMIT (statement) stops playing a sound after it has been playing for a set number of seconds.

  • _SNDLOOP (statement) loops the playing of a specified sound handle.

  • _SNDOPEN (function) loads a sound file with certain capabilities and returns a handle value.

  • _SNDPAUSE (statement) pauses a specified sound handle if it is playing.

  • _SNDPAUSED (function) returns the pause status of a specified sound handle.

  • _SNDPLAY (statement) plays a designated sound file handle.

  • _SNDPLAYCOPY (statement) copies a sound, plays it and automatically closes the copy using a handle parameter

  • _SNDPLAYFILE (statement) a simple command to play a sound file with limited options.

  • _SNDPLAYING (function) returns whether a sound handle is being played.

  • _SNDRATE (function) returns the sample rate frequency per second of the current computer's sound card.

  • _SNDRAW (statement) plays sound wave sample frequencies created by a program.

  • _SNDRAWDONE (statement) pads a _SNDRAW stream so the final (partially filled) buffer section is played.

  • _SNDRAWLEN (function) returns the length, in seconds, of a _SNDRAW sound currently queued.

  • _SNDOPENRAW (function) returns a handle to a new, separate _SNDRAW audio stream.

  • _SNDSETPOS (statement) changes the current/starting playing position of a sound in seconds.

  • _SNDSTOP (statement) stops a playing or paused sound handle.

  • _SNDVOL (statement) sets the volume of a sound handle being played.

  • BEEP (statement) makes a beep sound when called or CHR$(7) is printed.

  • PLAY (music statement) uses a custom string statement to play musical notes.

  • SOUND (statement) creates sounds of a specified frequency for a set duration.

String Text Manipulation and Conversion

  • _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.

  • _CLIPBOARD$ (statement) sets the STRING contents of the current system Clipboard.

  • _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.

  • _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.

  • _CV (function) used to convert _MK$ ASCII STRING values to numerical values.

  • _MK$ (function) converts any numerical type into an ASCII STRING value that must be converted back using _CV.

  • ASC (statement) allows a QB64 program to change a character at any position of a predefined STRING.

  • HEX$ (function) returns the base 16 hexadecimal representation of an INTEGER value as a STRING.

  • INSTR (function) searches for the first occurance of a search STRING within a string and returns the position.

  • LCASE$ (function) changes the uppercase letters of a STRING to lowercase.

  • LEFT$ (function) returns a part of a STRING from the start a designated number of character places.

  • LEN (function) returns the number of bytes or characters in a STRING value.

  • LSET (statement) left-justifies a fixed length string expression based on the size of the STRING.

  • LTRIM$ (function) returns a string with all leading spaces removed.

  • MID$ (statement) returns a portion of a string from the start position a designated number of characters.

  • MKD$ (function) converts a DOUBLE numerical value into an 8 byte ASCII STRING value.

  • MKDMBF$ (function) converts a double-precision number to a string containing a value in Microsoft Binary format.

  • MKI$ (function) converts a numerical INTEGER value to a 2 byte ASCII string value.

  • MKL$ (function) converts a numerical LONG value to a 4 byte ASCII string value.

  • MKS$ (function) converts a numerical SINGLE value to a 4 byte ASCII string value.

  • MKSMBF$ (function) converts a single-precision number to a string containing a value in Microsoft Binary format.}}

  • OCT$ (function) returns the base 8 Octal representation of an INTEGER value.

  • RIGHT$ (function) returns a set number of characters in a STRING variable starting from the end.

  • RSET (statement) right-justifies a string according to length of the string expression.

  • RTRIM$ (function) returns a string with all of the spaces removed at the right end of a string.

  • SPACE$ (function) returns a STRING consisting of a number of space characters.

  • STR$ (function) converts a numerical value to a STRING.

  • STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.

  • STRING$ (function) returns a STRING consisting of a single character repeated a set number of times.

  • SWAP (statement) used to exchange two string variable or array element values.

  • UCASE$ (function) returns a string with all letters as uppercase.

  • VAL (function) converts a string number value to a numerical value.

Sub procedures and Functions

  • CALL (statement) sends code execution to a SUB procedure in a program. Parameter brackets are required when used.
  • CALL ABSOLUTE (statement) used to access Interrupts on the computer or execute assembly type procedures.
  • CHAIN (statement) changes seamlessly from one program module to another.
  • DECLARE (BASIC statement) used to tell that a SUB or FUNCTION is created to be used in the program. NOT USED by QB64!
  • END (statement) ends a SUB or FUNCTION procedure.
  • EXIT (statement) exits a SUB or FUNCTION procedure early.
  • FUNCTION (statement) a procedure that holds ONE return value in the function's name which is a variable type.
  • GOSUB (statement) sends the program to a sub program that uses a line number or label.
  • $INCLUDE (metacommand) used to insert a source code text file into your program at the point of the insertion.
  • INTERRUPT (statement) a built in assembly routine for accessing computer information registers.
  • RETURN (statement) used in GOSUB procedures to return to the original call code line.
  • RUN (statement) flow statement that clears and restarts the program currently in memory or executes another specified program.
  • SHARED (statement) defines a variable or list of variables as shared with the main program module.
  • SHELL (statement) allows a program to use OS command lines.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • SUB (statement) procedures are programs within programs that can return multiple calculations.

TCP/IP Networking and Email

All Statements and Functions Compile in QB64 Only!

  • _CONNECTED (function) returns the connection status of a TCP/IP connection handle.

  • _CONNECTIONADDRESS$ (function) function returns a connected user's STRING IP address value.

  • _OPENCLIENT (function) connects to a Host on the Internet as a Client and returns the Client status handle.

  • _OPENCONNECTION (function) opens a connection from a client that the host has detected and returns a status handle.

  • _OPENHOST (function) opens a Host which listens for new connections and returns a Host status handle.

  • CLOSE (statement) closes an opened internet connection using the handle assigned in an OPEN statement.

  • GET (TCP/IP statement) reads unformatted(raw) data from an opened connection using the connection handle.

  • PUT (TCP/IP statement) sends unformatted(raw) data to an open connection using a user's handle.

See also: Downloading Files

Text on Screen

  • _CONTROLCHR OFF allows ASCII characters 0 to 31 to be used as text characters. ON(default) resets to default usage.

  • _FONT (function) creates a new alphablended font handle from a designated image handle

  • _FONT (statement) sets the current _LOADFONT function font handle to be used by PRINT or _PRINTSTRING.

  • _MAPUNICODE (statement) maps a Unicode value to an ASCII character code value.

  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.

  • _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.

  • CHR$ (function) returns the text character associated with a certain ASCII character code as a one byte STRING.

  • CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.

  • COLOR (statement) used to change the color of the text and background in some legacy screen modes.

  • CSRLIN (function) returns the current print cursor row position on the screen.

  • INPUT (statement) requests a STRING or numerical keyboard entry from a program user.

  • KEY LIST (statement) vertically lists all the ON KEY(n) soft key strings associated with each function key F1 to F12.

  • LINE INPUT (statement) requests a STRING keyboard entry from a program user.

  • LOCATE (statement) locates the screen text row and column positions for a PRINT or INPUT procedure.

  • POS (function) returns the current print cursor column position.

  • PRINT (statement) prints numeric or STRING expressions to the program screen.

  • PRINT USING (statement) prints template formatted numeric or string values to the program screen.

  • SCREEN (statement) sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.

  • SCREEN (function) returns the ASCII code of a text character or the color attribute at a set text location on the screen.

  • SPACE$ (function) returns a STRING consisting of a number of space characters.

  • SPC (function) used in PRINT and LPRINT statements to print or output a number of space characters.

  • STR$ (function) returns the STRING representation of a numerical value.

  • STRING$(function) returns a STRING consisting of a single character repeated a set number of times.

  • TAB (function) used in PRINT and LPRINT statements to move to a specified text column position.

  • VIEW PRINT (statement) defines the boundaries of a text view port PRINT area.

  • WIDTH (statement) changes the text dimensions of certain SCREEN modes or printer page widths

  • WRITE (screen I/O statement) writes a comma-separated list of values to the screen.

See also: Fonts and Unicode or ASCII

Time, Date and Timing

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.

  • _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.

  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called. *_FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.

  • _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.

  • _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.

  • _LIMIT (statement) sets the loop repeat rate of a program to so many per second, relinquishing spare cpu cycles.

  • DATE$ (function) returns the present computer date in a mm-dd-yyyy STRING format

  • INKEY$ (function) can be used in a loop to wait for a key press or a [Ctrl] + letter key combination.

  • INPUT (statement) can be used to wait for an [Enter] key press or a text or numerical menu entry.

  • INPUT$ (function) can be used to wait for a key press or a fixed length text entry.

  • ON KEY(n) (event statement) executes when a key press or keypress combination occurs.

  • ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timer events.

  • SLEEP (statement) pauses the program for a specified number of seconds or a until a key press is made.

  • TIME$ (function) returns the present computer time in a hh:mm:ss 24 hour STRING format

  • TIMER (function) returns the number of seconds past the previous midnight down to a QB64 accuracy of one millisecond.

  • TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.

  • WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.

Window and Desktop

All Statements and Functions except SCREEN Compile in QB64 Only!

  • _FULLSCREEN (function) returns the present full screen mode setting number of the screen window.

  • _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.

  • _HEIGHT (function) returns the height of a _SCREENIMAGE handle to get the desktop resolution.

  • _ICON (statement) creates a program icon from an image file handle created by _LOADIMAGE. Cannot use .ICO files!

  • _NEWIMAGE (statement) function prepares a window image surface and returns the handle value.

  • $RESIZE (Metacommand) used with ON allows a user to resize the program window where OFF does not.

  • _RESIZE (function) returns -1 when a program user attempts to resize the program screen.

  • _RESIZEHEIGHT (function) returns the requested new user screen height when $RESIZE:ON allows it.

  • _RESIZEWIDTH (function) returns the requested new user screen width when $RESIZE:ON allows it.

  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.

  • _SCREENEXISTS (function) returns a -1 value once a screen has been created.

  • $SCREENHIDE (QB64 Metacommand) hides the program window throughout the program until $SCREENSHOW is used.

  • _SCREENHIDE (statement) hides the main program window in a section of code until _SCREENSHOW is used.

  • _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.

  • _SCREENMOVE (statement) positions the program window on the desktop using designated coordinates or _MIDDLE.

  • _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.

  • $SCREENSHOW (QB64 Metacommand) displays the main program window throughout the program after $SCREENHIDE.

  • _SCREENSHOW (statement) displays the main program window in a section of code after _SCREENHIDE has been used.

  • _SCREENX (function) returns the current program window's upper left corner column position on the desktop.

  • _SCREENY (function) returns the current program window's upper left corner row position on the desktop.

  • _TITLE (statement) sets the program name STRING in the title bar of the program window.

  • _TITLE$ (function) gets the program title STRING value.

  • _WIDTH (function) returns the width of a _SCREENIMAGE handle to get the desktop resolution.

  • SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.

See Also: C Libraries, Windows Libraries or Windows Libraries

QB64 Programming Symbols

Note: All symbols below can also be used inside of literal quoted strings except for quotation marks.

Print, Input or File Formatting

Program Code Markers

  • Apostrophe denotes a program comment, to ignore a code line or a QBasic Metacommand. Same as using REM.
  • Comma is a statement variable or DATA, SUB or FUNCTION parameter separator.
  • : Colons can be used to separate two procedure statements on one code line.
  • Dollar_Sign prefix denotes a QBasic Metacommand. Only QB64's event $CHECKING should NOT be commented.
  • Parenthesis enclose a math or conditional procedure order, SUB or FUNCTION parameters or to pass by value.
  • + concatenation operator MUST be used to combine literal string values in a variable definition.
  • [Quotation mark](Quotation mark) delimits the ends of a literal STRING value. Use CHR$(34) to insert quotes in a text STRING.
  • REM or apostrophe are used to make comments or ignore code or precedes a Metacommand.
  • Underscore at the end of a code line is used to continue a line of code to the next program line in QB64 only.

Variable Name Type Suffixes

  • STRING text character type: 1 byte
  • SINGLE floating decimal point numerical type (4 bytes)
  • DOUBLE floating decimal point numerical type (8 bytes)
  • _FLOAT QB64 decimal point numerical type (32 bytes)
  • _UNSIGNED QB64 INTEGER positive numerical type when it precedes the 6 numerical suffixes below:
  • INTEGER INTEGER numerical type (2 bytes)
  • LONG INTEGER numerical type (4 bytes}
  • _INTEGER64 QB64 INTEGER numerical type (8 bytes)
  • _BIT QB64 INTEGER numerical type (1 bit)(Key below tilde(~) or CHR$(96))
  • _BYTE QB64 INTEGER numerical type (1 byte)
  • _OFFSET QB64 INTEGER numerical pointer address type (any byte size required)

Numerical Base Prefixes

  • &B base 2 Digits 0 or 1 [QB64]
  • &O base 8 Digits 0 to 7
  • &H base 16: Digits 0 to F
  • + operator or sign
  • - operator or sign
  • * operator
  • / (floating decimal point) operator
  • \ operator
  • ^ operator
  • MOD operator

QB64 Programming References

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