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_SNDRAWDONE

Samuel Gomes edited this page Nov 8, 2022 · 1 revision

_SNDRAWDONE ensures that the final buffer portion is played in short sound effects even if it is incomplete.

Syntax

_SNDRAWDONE [pipeHandle&]

Parameters

  • The optional pipeHandle& parameter refers to the sound pipe opened using _SNDOPENRAW.

Description

  • Use to force playing small buffers of _SNDRAW data.

Availability

  • Version 1.000 and up.

See Also

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