Skip to content

Archipelago 0.4.0

Compare
Choose a tag to compare
@Berserker66 Berserker66 released this 01 Apr 00:30
· 1873 commits to main since this release

What's Changed

Blasphemous

Wargroove

Stardew Valley

The Legend of Zelda

The Messenger

Kingdom Hearts 2

The Legend of Zelda: Link's Awakening

Clique

Adventure

Super Mario World

  • Big update, which is unfortunately too big for the character limit here.
    Please read the full details at #1344

The Witness

  • EP Shuffle (Individual or Obelisk Sides, with varying difficulty levels) [@NewSoupVi]
  • Ability to play without Puzzle Randomization (I.e. vanilla + AP layer) [@NewSoupVi]
  • Pet the Dog to get a Puzzle Skip :) [@NewSoupVi]
  • Starting inventory behavior improved [@NewSoupVi]
    • (Consider starting items like doors and lasers logically even if they aren't part of the mode)
  • Audio Log hint system improved [@NewSoupVi]
    • (On low hint counts, you will no longer get the same locations hinted every time, i.e. always hints are shuffled)
  • Several fixes [@NewSoupVi]
  • DeathLink [@NewSoupVi]

Risk of Rain 2

  • Added in environments to be items. [@kindasneaki]
  • Location checks are now environment based instead of being able to get them from anywhere. [@kindasneaki]
  • Added in support for the DLC Survivors of the void which include Void Items and 3 new maps that come with it. (option added to use DLC) [@kindasneaki]

Zillion

SMZ3

  • keysanity accessibility fix [@lordlou]
  • fix a shop location check issue [@lordlou]

Overcooked! 2

Timespinner

  • Big update, which is unfortunately too big for the character limit here.
    Please read the full details at #1433

Dark Souls 3

  • Added more progressive locations and associated items. [@Marechal-L]
  • Added an option to enable materials/consumables/estus randomization. [@Marechal-L]
  • Added an option to add DLC Items and Locations to the pool, the player must own both the ASHES OF ARIANDEL and the RINGED CITY DLC. [@Marechal-L]

Subnautica

  • Grassy Plateaus West Wreck - Databox is now called Grassy Plateaus Southwest Wreck - Databox [@Klenoa]
  • Allow either utility room for progression [@Berserker66]

Pokémon Red/Blue

  • make EXP All early [@Joethepic]
  • Coin items received or found in the Game Corner are now shuffled, locations require Coin Case [@Alchav]
  • Prizesanity option (shuffle Game Corner Prizes) [@Alchav]
  • DexSanity option: location checks for marking Pokémon as caught in your Pokédex. Also an option to set all Pokémon in your Pokédex as seen from the start, to aid in locating them. [@Alchav]
  • Option to randomize the layout of the Rock Tunnel. [@Alchav]
  • Area 1-to-1 mapping: When one instance of a Wild Pokémon in a given area is randomized, all instances of that Pokémon will be the same. [@Alchav]
  • Option to randomize the moves taught by TMs. [@Alchav]
  • Exact controls for TM/HM compatibility chances. [@Alchav]
  • Option to randomize Pokémon's pallets or set them based on primary type. [@Alchav]
  • Added Cinnabar Gym trainers to Trainersanity and randomized the quiz questions and answers. [@Alchav]

Starcraft 2: Wings of Liberty

  • Greater mission variety on short generations [@Magnemania]

Slay the Spire

Factorio

  • EnergyLink now costs and transfers about 10 times as much [@Berserker66]
  • 5 new Traps: Teleport Trap, Grenade Trap, Cluster Grenade Trap, Artillery Trap, Atomic Rocket Trap [@Berserker66]
  • Max Evolution Trap count was changed from 25 -> 10. [@Berserker66]
  • When max science is lower than min science, the two are now swapped. [@Berserker66]
  • New option: Entrance Randomizer [@Berserker66]
  • New option: Ingredients Offset [@Berserker66]

Lufia 2: Ancient Cave

  • Big update, which is unfortunately too big for the character limit here.
    Please read the full details at #1549 .

The Legend of Zelda: A Link to the Past

  • if too many locations in a dungeon are excluded, so that keys cannot be placed, exclusion is now ignored [@Berserker66]
    • This allows listing of entire dungeons to prevent any progression in them, but still allow random key layouts.

Sonic Adventure 2: Battle

  • Big update, which is unfortunately too big for the character limit here.
    Please read the full details at #1563

ArchipIDLE

Clients

  • allow user-defined text colors by editing data/client.kv [@Berserker66]
  • limit client to a buffer of 1000 messages, preventing slowdowns when the client has been running for hours [@Berserker66]
  • New system for handling item and location names, which no longer relies on humans to input correct versions. [@black-sliver, @ThePhar]
  • Block F1 menu, which when used breaks the layout [@Berserker66]
    • The break itself is an upstream bug that has been reported but not fixed.

SNIClient

  • Several fixes to SNI connectivity [@Berserker66]
    • The most common occurance of this was the client saying it was waiting indefinitely for a SNES device, even when SNI had one available.

Generator

  • Item Plando: make world selection deterministic [@black-sliver]

WebHost

  • add location checks done column to multitracker [@vgZerst]
  • Tweaks to search on tracker pages [@recklesscoder]
    • On page load the search box now has focus.
    • Typing anywhere now automatically focuses the search box.
    • Pressing Escape now clears the search and scrolls to the top.
  • Add a ChecksFinder tracker [@0rganics]
  • Add generic multiworld tracker, move lttp multiworld tracker [@freyacodes, @Berserker66]
  • Add a Factorio multiworld tracker [@Berserker66]
  • Smarter own identity system with caching. [@Berserker66]
    • Should point patch files of privately hosted servers to the right IP more often
    • No longer runs into rate-limiting failures
  • Make site mobile-friendly [@LegendaryLinux]
  • Add Dropdown menus [@kindasneaki]
  • give active rooms a chance to reclaim their port if they were running at time of shutdown [@Berserker66]
    • this will still cycle the ports once more when this deploys
  • Fix weighted-settings UI incorrectly populating range values [@LegendaryLinux]
  • Add support for various list options to weighted settings [@LegendaryLinux]

Operating Systems

  • ARM64 Windows should now work. [@Berserker66]
    • and by extension ARM based MacOS through Parallels, which this was tested on

New Contributors

Full Changelog: 0.3.8...0.4.0