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This repository has been archived by the owner on Feb 9, 2023. It is now read-only.
gegerlan edited this page Jun 4, 2011
·
1 revision
Detail
Filename
Author
Version
Core Update
Last Patch Update
Active contributor
Sprite+equipment.rb
gegerlan
1.1
2011-06-04
-
YES
Version history
1.1
Made the spriteset update in its entirety, making priority between layers work correctly.
1.0
Added support for dynamically adding shield, sword and/or necklace to Garnet's base sprites.
Summary
Updates base sprites with the current items equipped.
The class extends Sprite_Character and updates as the equipment is changed.
Rationale
Garnet has a number of clothes she can carry which changes the base sprite used in the game. Rather than having to make 8+ sprites to capture all the changes of equipment for each set of clothes; the sword, shield and slave collar can be applied to the already existing sprites.