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Knockout Manager

gegerlan edited this page Jul 10, 2012 · 2 revisions

Short description

Usage

  1. Add event named "Knockout Manager" on the map that should overwrite the default knockout manager.

Technical Description

  1. Script State tracker listens for changes to state.
  2. Switch 240 is updated, if changes are made to the knockout state. Switch is set to the new (changed) value.
  3. Common Event 70 will autorun, if Switch 240 is turned ON.
  4. a) An event named "Knockout Manager" will be inlined in Common Event 70, if one exists on the map. b) Common Event 100 will be called, if no event named "Knockout Manager" exists on the map.
  5. State Knockout is removed from the party (player + members).
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