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User_Inst_Unity3DOnWindows

Verena Roehrl edited this page Dec 18, 2017 · 9 revisions

1.1 Unity3D on Windows

Installing Unity3D

  • Download and install Unity3D
  • Start Unity3D and sign in or create an account to check the licence (just follow the instructions on the screen)
  • Now Unity3D is ready to use

Setting up Unity3D

  • Start Unity3D and create a new project To keep the setup as simple as possible an Unity3D package including full functionality is provided. This can be easily loaded to your Unity3D project.
  • Go to Assets > Import Package > Custom Package... and select RosSharpGettingStartedTutorials.unitypackage from ros-sharp/Release
  • Select all sources and press Import
  • Select the DefaultScene by clicking on the respective file in /PATH_TO_YOUR_UNITY_PROJECT/Assets/

Now your setup is complete and RosBridgeClient and URDF# are included in your Unity3D project. Once the plugins have been loaded, the following new menu items will show up:

  • ROSBridgeClient > Import URDF Assets...
    ROSbridge in Unity
  • GameObject > 3D Object > URDF Model
    URDF# in Unity
    Furthermore various scripts and GameObjects are now contained in the Assets folder. These accomplish different functionalities explained in the tutorials of section 2 and 3 .
    Assets folder in Unity

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© Siemens AG, 2017 Author: Verena Röhrl ([email protected])

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