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What Can Princess (the Bot) Currently Do?

Dave N edited this page Mar 14, 2024 · 5 revisions

Princess: The Crown Jewel of MegaMek's AI

Introducing Princess, the dazzling star of MegaMek's AI pantheon, renowned for her swift, decisive actions and regally impatient demeanor. This isn't just any bot; imagine her as the spirited progeny of 'Clever Girl' and 'Fire Girl'—astoundingly shrewd in the throes of combat, yet as mercurially unpredictable as a wildfire. Crowned for her lightning-fast reflexes, she outshines the old testbot by leaps and bounds, ruling the digital battlefield with the commanding presence of a sovereign.

Within the cyber realms of MegaMek, Princess wields her power with an awe-inspiring blend of precision and whimsy. She's a virtuoso of the here and now, extracting every last drop of potential from each immediate turn, leaving her human counterparts both bewildered and awestruck. However, her strategic foresight is amusingly myopic, often relinquishing grand plans at the drop of a hat.

So, for those venturing into her domain, heed this: Princess may outflank you with her momentary brilliance, but her short-term gameplay is her fatal flaw. Her actions, spontaneous to both herself and her adversaries, infuse each encounter with an air of thrilling unpredictability.

For the astute gamers among you, Princess transcends mere code and tactics; she is a saga entwined within the MegaMek universe, a narrative beckoning you to adapt, foresee, and savor the chaos. Meet her on the field as part strategist, part fanciful monarch, entirely unparalleled.

Operational Quirks of Princess

Princess's operational quirks, infused with a touch of humor (and their original, straightforward descriptions), are as follows:

  • She performs infantry disembarkation like a royal parade, yet regards loading them back as utterly beneath her (Inability to load units into transports).
  • Deploying mines is apparently not in her royal curriculum (Lack of mine-laying skills).
  • She guards her hidden assets with the secrecy of a palace intrigue (Refusal to voluntarily disclose hidden units).
  • Displays a penchant for dramatic center-stage advances, eschewing the nuances of Double Blind tactics (Limited Double Blind support).
  • Revels in the clarity of Single Blind engagements post-version 49.11, where she sees all, akin to a queen surveying her court (Enhanced Single Blind support).
  • Considers "advanced vehicle movement" too mundane for royal attention (No support for advanced vehicle movement rules).
  • Commands her submarines as static underwater fortresses, preferring to unleash their firepower rather than navigate (Submarines will not move).
  • Shows a noble disdain for manually guiding ordnance through the celestial void (Ineptitude with manually guided ordnance in space).
  • Her aerospace fighters shun the subtle art of strafing for the more grandiose theatrics of dive bombing (Aerospace fighters won't altitude bomb or strafe).

In essence, Princess embodies the tempestuous heart of the MegaMek universe: a figure of tactical brilliance and impulsive royal charm, as formidable in battle as she is unpredictable.

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