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Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause))#5312

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pierremtb merged 68 commits intomainfrom
lf94/stream-idle-revamp
Apr 7, 2025
Merged

Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause))#5312
pierremtb merged 68 commits intomainfrom
lf94/stream-idle-revamp

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@lf94
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@lf94 lf94 commented Feb 7, 2025

The PR has been called "stream idle" for awhile but it's actually a major rework of the network stream code.

There are no new additions other than current ping; everything is a change to the existing features:

  • The model state indicator, in the bottom right, no longer signals that the scene is done executing. It now tells the user if the stream is paused, playing or loading.
  • There is now a ping value inside the Network popup. > 50ms of lag is considered a weak connection, as it should be, because it's horribly noticeable at that point. That value is calculated from 60fps * 3
  • Stream idle migrates the old boolean value to a number | undefined type, in case there were any old users using it (doubtful, but I care about that sorta thing).
  • Stream idle now idles when the user gives no input for N amount of minutes.
  • Stream comes back online on any input from the user.
  • Window resizing now properly resizes the stream as well and it will unpause the stream.
  • Stream idle is a toggle with a slider because it would otherwise be hard for users to select 1 minute instead of 0 minutes. It's much easier to toggle it Off if the user wants 0, or have them slide all the way to the left to select 1 minute.
  • Stream.tsx is now EngineStream.tsx.
  • useSetupEngineManager is now gone.
  • A shit ton of the logic has now been migrated to a beautiful engineStreamMachine, which lives with the other top level actors.
  • Now that model-state-indicator-* is gone, tons of tests now use scene.settled instead of waitForExecutionDone which used that indicator.

It appears going from Projects view to Modeling scene is still a little buggy, I'm working on it as you all review.

closes #5819 #5664

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QA Wolf here! As you write new code it's important that your test coverage is keeping up.
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codecov bot commented Feb 7, 2025

Codecov Report

Attention: Patch coverage is 26.66667% with 11 lines in your changes missing coverage. Please review.

Project coverage is 85.09%. Comparing base (38446b5) to head (92a8610).
Report is 6 commits behind head on main.

Files with missing lines Patch % Lines
rust/kcl-lib/src/settings/types/mod.rs 26.66% 11 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main    #5312      +/-   ##
==========================================
- Coverage   85.34%   85.09%   -0.26%     
==========================================
  Files         110      110              
  Lines       44248    44684     +436     
==========================================
+ Hits        37765    38024     +259     
- Misses       6483     6660     +177     
Flag Coverage Δ
rust 85.09% <26.66%> (-0.26%) ⬇️

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@pierremtb
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@lf94 I'm hitting Update branch on this

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lf94 commented Feb 21, 2025

Heh I think I may have already rebased locally. Thanks though!

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codspeed-hq bot commented Mar 17, 2025

CodSpeed Walltime Performance Report

Merging #5312 will degrade performances by 14.59%

Comparing lf94/stream-idle-revamp (92a8610) with main (be05dd7)

⚠️ Unknown Walltime execution environment detected

Using the Walltime instrument on standard Hosted Runners will lead to inconsistent data.

For the most accurate results, we recommend using CodSpeed Macro Runners: bare-metal machines fine-tuned for performance measurement consistency.

Summary

⚡ 2 improvements
❌ 1 regressions
✅ 89 untouched benchmarks

⚠️ Please fix the performance issues or acknowledge them on CodSpeed.

Benchmarks breakdown

Benchmark BASE HEAD Change
execute_color-cube 1.6 s 1.4 s +11%
execute_french-press 3.8 s 4.4 s -14.59%
execute_multi-axis-robot 12.8 s 11.2 s +13.64%

@franknoirot
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franknoirot commented Mar 21, 2025

Am I wrong or could like half the bugs and issues assigned to you be closed with this PR @lee-at-zoo-corp ?

@jessfraz
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i was just about to ask whats blocking us from merging :) we should probabluy make some playwright tests if we dont have some tho

Local MacOS and CI MacOS don't agree
pierremtb/stream-idle-revamp-appearance-fixes
* pierremtb/stream-idle-revamp-more-fixes

* Fix lint
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Two little things I noticed but nothing that can't be addressed in a subsequent PR. We need this big branch in before the week starts. Way to go!

Comment on lines +162 to +175
await page.waitForTimeout(1000)
await commandOption.click()
await page.waitForTimeout(1000)
await commandSampleOption(sampleTwo.title).click()
await page.waitForTimeout(1000)
await commandMethodArgButton.click()
await page.waitForTimeout(1000)
await commandMethodOption.click()
await page.waitForTimeout(1000)
await expect(commandMethodArgButton).toContainText('overwrite')
await expect(newFileWarning).not.toBeVisible()
await expect(overwriteWarning).toBeVisible()
await confirmButton.click()
await page.waitForTimeout(1000)
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I'd prefer if these timeouts could be cleaned up but def not a blocker to merging

Comment on lines -74 to -80
// Only create the native file menus on desktop
useEffect(() => {
if (isDesktop()) {
window.electron.createModelingPageMenu().catch(reportRejection)
}
}, [])

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Did this get moved somewhere else? We can always add back later, but wanted to leave a note to make sure

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Yep, otherwise the native menu tests wouldve failed I believe

@pierremtb pierremtb merged commit df6f571 into main Apr 7, 2025
57 of 59 checks passed
@pierremtb pierremtb deleted the lf94/stream-idle-revamp branch April 7, 2025 11:08
modeling-app-github-app bot pushed a commit that referenced this pull request Apr 7, 2025
…ated changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)

* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
modeling-app-github-app bot pushed a commit that referenced this pull request Apr 7, 2025
…ated changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)

* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
modeling-app-github-app bot pushed a commit that referenced this pull request Apr 7, 2025
…ated changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)

* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
modeling-app-github-app bot pushed a commit that referenced this pull request Apr 7, 2025
…ated changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)

* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
modeling-app-github-app bot pushed a commit that referenced this pull request Apr 7, 2025
…ated changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)

* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
jessfraz added a commit that referenced this pull request Apr 7, 2025
* origin/main:
  Quick app rename typo fix in settings.md (#6198)
  Add point-and-click Insert from local project files (#6129)
  Install and start Vector on macOS CI runners (#6147)
  Implement polar std function in KCL (#6180)
  Bump typescript from 5.8.2 to 5.8.3 in /packages/codemirror-lsp-client in the patch group (#6188)
  Bump @types/node from 22.13.13 to 22.14.0 in /packages/codemirror-lsp-client in the minor group (#6189)
  Bump the major group in /packages/codemirror-lang-kcl with 2 updates (#6194)
  Bump taiki-e/install-action from 2.49.30 to 2.49.45 in the patch group (#6185)
  Bump the patch group with 6 updates (#6186)
  Bump the patch group in /rust/kcl-language-server with 3 updates (#6183)
  Bump the patch group in /packages/codemirror-lang-kcl with 2 updates (#6193)
  Remove unnecessary timeouts waiting for command bar (#6199)
  Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)
  More propagation of numeric types (#6177)
  Apply type-directed coercions to arguments in calls of user functions (#6179)
  Erase comment start positions from snapshot tests (#6178)
  Implement coercion of numeric types for ascription and arithmetic (off by default) (#6175)
  Reduce the number of reps in the add_lots test (#6174)
  take things off the batch in a more safe way (#6171)
franknoirot added a commit that referenced this pull request May 8, 2025
Fixes #6472. Just a missing setting moved in #5312, which wasn't caught
because testing that the orbit maneuver is actually performing a
"trackball-like" movement is nonexistent. I don't know how to test that
reliably, but typing this object provides the red squiggles to reveal
the missing property.
franknoirot added a commit that referenced this pull request May 8, 2025
* Fix trackball camera by weaving through EngineStream

Fixes #6472. Just a missing setting moved in #5312, which wasn't caught
because testing that the orbit maneuver is actually performing a
"trackball-like" movement is nonexistent. I don't know how to test that
reliably, but typing this object provides the red squiggles to reveal
the missing property.

* Update src/components/EngineStream.tsx

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
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