Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac#21550
Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac#21550mikayla-maki merged 57 commits intomainfrom
Conversation
|
Sorry to interfere, before this is merged, could we get a feature to build macOS with the Rust SDK? I understand that it might be difficult to implement, but it would greatly reduce the difficulty in packaging Zed in nixpkgs, as we only have swift 5.8 now. It would be greatly appreciated |
…flag co-authored-by: Michael <michael@zed.dev>
|
@WeetHet We just pushed a commit that adds a Unfortunately, due to the way platform dependencies work, I don't know if we can make this configurable by the CLI |
Thank you, that's probably more than enough |
Release Notes: - N/A This may a mistake by merge in PR #21550 https://github.com/zed-industries/zed/blob/344284e01331667c018e6ade5d791a20598a3a5c/crates/zed/build.rs#L8-L14
…22500) Release Notes: - N/A This may a mistake by merge in PR zed-industries#21550 https://github.com/zed-industries/zed/blob/344284e01331667c018e6ade5d791a20598a3a5c/crates/zed/build.rs#L8-L14
Similar to #20826 but keeps the Swift implementation. There were quite a few changes in the
callcrate, and so that code now has two variants.Closes #13714
Release Notes: