Releases: stackgl/headless-gl
Releases · stackgl/headless-gl
v4.6.0
Features:
- Add EXT_blend_minmax extension (#199)
Note: this release had incorrect prebuilt binary names; see v4.6.1
v4.5.3
Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.
v4.5.3-win64.0
Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.
v4.5.2
Adds prebuilt binaries for Node.js v14. Functionally identical to v4.5.0
v4.5.0
- Adds support for OES_standard_derivatives extension
v4.4.1
- Cache stencils state internally for improved stencil call performance (#179) (fixes #178)
- Include prebuilds for musl C environments (such as Alpine Linux) (#173) (fixes #172)
v4.4.0
The underlying codebase has been refactored to make use of more modern JavaScript language features, including classes. Further, monolithic source code files have been split up into smaller, per-class files.
Thanks to @robertleeplummerjr for taking on this task!
v4.3.3
This release only introduces changes for CI purposes.
See 4.3.1 for changes.
v4.3.1
Changes:
- Officially drops support for versions of node that are older than the oldest supported version (v8) (#159)
Fixes:
- Improved webgl_draw_buffers (#160)
v4.3.0
Fixes:
- Now builds on node.js v.12