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Change Camera3dBundle::tonemapping to Default #8753

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merged 1 commit into from
Jun 5, 2023

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ameknite
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@ameknite ameknite commented Jun 5, 2023

Objective

Solution

  • Change the default value Camera3dBundle::tonemapping from Tonemapping::ReinhardLuminance to Default::default() (Tonemapping::TonyMcMapface)

@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use labels Jun 5, 2023
@alice-i-cecile alice-i-cecile added this to the 0.11 milestone Jun 5, 2023
@alice-i-cecile alice-i-cecile requested a review from JMS55 June 5, 2023 01:44
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Good catch! Let's make sure to get this in the same release.

@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Jun 5, 2023
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I knew I had missed something 😅, thanks for catching this!

@alice-i-cecile alice-i-cecile added this pull request to the merge queue Jun 5, 2023
Merged via the queue into bevyengine:main with commit 94dce09 Jun 5, 2023
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A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants