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Change Camera3dBundle::tonemapping to Default (#8753)
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# Objective

- Continue with #8685 to make `TonyMcMapface` the default tonemapping

## Solution

- Change the default value `Camera3dBundle::tonemapping` from
`Tonemapping::ReinhardLuminance` to `Default::default()`
(`Tonemapping::TonyMcMapface`)
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ameknite authored Jun 5, 2023
1 parent d115828 commit 94dce09
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion crates/bevy_core_pipeline/src/core_3d/camera_3d.rs
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ impl Default for Camera3dBundle {
transform: Default::default(),
global_transform: Default::default(),
camera_3d: Default::default(),
tonemapping: Tonemapping::ReinhardLuminance,
tonemapping: Default::default(),
dither: DebandDither::Enabled,
color_grading: ColorGrading::default(),
}
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