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Regression: drawing a big circle panics
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#14142
opened Jul 5, 2024 by
aevyrie
The function Color spaces and color math
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
hsv_to_rgb
in wgsl is defined or called incorrectly
A-Color
docs.rs claims that Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
bevy_state
0.14.0 (+ 0.14.0-rc.4) depends on a yanked dependency
A-ECS
visible: false on WindowPlugin Stops Rendering
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
O-Windows
Specific to the Windows desktop operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Add a "path strip" primitive for 2d and 3d.
A-Editor
Graphical tools to make Bevy games
A-Math
Fundamental domain-agnostic mathematical operations
C-Enhancement
A new feature
#14133
opened Jul 4, 2024 by
viridia
Remove manual Related to build systems or continuous integration
C-Docs
An addition or correction to our documentation
C-Enhancement
A new feature
D-Trivial
Nice and easy! A great choice to get started with Bevy
--cfg docsrs
in Cargo.toml
metadata
A-Build-System
#14132
opened Jul 4, 2024 by
BD103
Use Related to build systems or continuous integration
C-Enhancement
A new feature
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
cargo-docs-rs
for the dev-docs
A-Build-System
#14131
opened Jul 4, 2024 by
BD103
Resource state (0x4D8F0620: D3D12_RESOURCE_STATE_[COMMON|PRESENT]) of resource [...] is invalid for use as a render target.
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#14130
opened Jul 4, 2024 by
lynn2910
Using Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
C-Testing
A change that impacts how we test Bevy or how users test their apps
O-Windows
Specific to the Windows desktop operating system
P-Crash
A sudden unexpected crash
dynamic_linking
on Windows breaks cargo test --doc
A-Build-System
#14129
opened Jul 4, 2024 by
janhohenheim
API inconsistency with Load files from disk to use for things like images, models, and sounds
A-Cross-Cutting
Impacts the entire engine
A-Scenes
Serialized ECS data stored on the disk
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Blocked
This cannot move forward until something else changes
X-Controversial
There is active debate or serious implications around merging this PR
Handle
as component or field of component
A-Assets
#14124
opened Jul 3, 2024 by
benfrankel
Features "jpeg" and "dynamic_linking" cause linking error in 0.14-rc.4 on linux
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
C-Regression
Functionality that used to work but no longer does. Add a test for this!
O-Linux
Specific to the Linux desktop operating system
P-Compile-Failure
A failure to compile Bevy apps
S-Blocked
This cannot move forward until something else changes
#14117
opened Jul 3, 2024 by
Sorseg
Compile-out excessive wgpu log messages statically
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Enhancement
A new feature
C-Performance
A change motivated by improving speed, memory usage or compile times
X-Controversial
There is active debate or serious implications around merging this PR
States cannot be added before Bevy apps and plugins
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Blocked
This cannot move forward until something else changes
StatePlugin
/ DefaultPlugins
are added
A-App
#14110
opened Jul 2, 2024 by
alice-i-cecile
WebGL2 deferred rendering breaks when anisotropy is enabled
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
O-WebGL2
Specific to the WebGL2 render API
Optimize rounding method used in UI layout
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Trivial
Nice and easy! A great choice to get started with Bevy
X-Contentious
There are nontrivial implications that should be thought through
#14093
opened Jul 1, 2024 by
alice-i-cecile
Support splash screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
#14089
opened Jul 1, 2024 by
king0952
Improve observers documentation
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
#14084
opened Jul 1, 2024 by
cBournhonesque
1 of 8 tasks
Bad error when AssetServer::load is called on &str from event reader (possibly flawed lifetimes?)
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Blocked
This cannot move forward until something else changes
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14080
opened Jun 30, 2024 by
laundmo
Clarify target platform support
A-Cross-Cutting
Impacts the entire engine
C-Docs
An addition or correction to our documentation
C-Hardware-Speciifc
This bug is isolated to specific hardware or driver configurations
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
O-MacOS
Specific to the MacOS (Apple) desktop operating system
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#14078
opened Jun 30, 2024 by
janhohenheim
2d custom vertex attribute not working
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
#14077
opened Jun 30, 2024 by
jonathandw743
Observers missing API for triggers targetting components on a given Entity
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#14074
opened Jun 30, 2024 by
james-j-obrien
Log DXC/FXC and shader model at startup on the DirectX12 backend
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
X-Uncontroversial
This work is generally agreed upon
#14068
opened Jun 29, 2024 by
JMS55
Update examples to use accumulated mouse input
A-Math
Fundamental domain-agnostic mathematical operations
A-Transform
Translations, rotations and scales
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
#14066
opened Jun 28, 2024 by
mweatherley
Meshlet occlusion culling is bugged at non-power-of-2 window sizes
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
Apple Pencil double tap events support (Player input via keyboard, mouse, gamepad, and more
C-Enhancement
A new feature
O-iOS
Specific to the iOS mobile operating system
S-Blocked
This cannot move forward until something else changes
winit
)
A-Input
#14060
opened Jun 28, 2024 by
ActuallyHappening
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