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Issues list

Regression: drawing a big circle panics C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#14142 opened Jul 5, 2024 by aevyrie
The function hsv_to_rgb in wgsl is defined or called incorrectly A-Color Color spaces and color math A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages
#14139 opened Jul 4, 2024 by jannik4 0.15
docs.rs claims that bevy_state 0.14.0 (+ 0.14.0-rc.4) depends on a yanked dependency A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#14136 opened Jul 4, 2024 by Themayu 0.14.1
visible: false on WindowPlugin Stops Rendering A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#14135 opened Jul 4, 2024 by igorlp 0.14.1
Add a "path strip" primitive for 2d and 3d. A-Editor Graphical tools to make Bevy games A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#14133 opened Jul 4, 2024 by viridia
Remove manual --cfg docsrs in Cargo.toml metadata A-Build-System Related to build systems or continuous integration C-Docs An addition or correction to our documentation C-Enhancement A new feature D-Trivial Nice and easy! A great choice to get started with Bevy
#14132 opened Jul 4, 2024 by BD103
Use cargo-docs-rs for the dev-docs A-Build-System Related to build systems or continuous integration C-Enhancement A new feature D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#14131 opened Jul 4, 2024 by BD103
Using dynamic_linking on Windows breaks cargo test --doc A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation C-Testing A change that impacts how we test Bevy or how users test their apps O-Windows Specific to the Windows desktop operating system P-Crash A sudden unexpected crash
#14129 opened Jul 4, 2024 by janhohenheim
API inconsistency with Handle as component or field of component A-Assets Load files from disk to use for things like images, models, and sounds A-Cross-Cutting Impacts the entire engine A-Scenes Serialized ECS data stored on the disk C-Usability A simple quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes X-Controversial There is active debate or serious implications around merging this PR
#14124 opened Jul 3, 2024 by benfrankel
Features "jpeg" and "dynamic_linking" cause linking error in 0.14-rc.4 on linux A-Assets Load files from disk to use for things like images, models, and sounds A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior C-Dependencies A change to the crates that Bevy depends on C-Regression Functionality that used to work but no longer does. Add a test for this! O-Linux Specific to the Linux desktop operating system P-Compile-Failure A failure to compile Bevy apps S-Blocked This cannot move forward until something else changes
#14117 opened Jul 3, 2024 by Sorseg
Compile-out excessive wgpu log messages statically A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Enhancement A new feature C-Performance A change motivated by improving speed, memory usage or compile times X-Controversial There is active debate or serious implications around merging this PR
#14116 opened Jul 2, 2024 by JMS55 0.15
States cannot be added before StatePlugin / DefaultPlugins are added A-App Bevy apps and plugins A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Blocked This cannot move forward until something else changes
#14110 opened Jul 2, 2024 by alice-i-cecile
WebGL2 deferred rendering breaks when anisotropy is enabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds O-WebGL2 Specific to the WebGL2 render API
#14101 opened Jul 1, 2024 by DGriffin91 0.15
Optimize rounding method used in UI layout A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Trivial Nice and easy! A great choice to get started with Bevy X-Contentious There are nontrivial implications that should be thought through
#14093 opened Jul 1, 2024 by alice-i-cecile
Support splash screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature
#14089 opened Jul 1, 2024 by king0952
Improve observers documentation A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation
#14084 opened Jul 1, 2024 by cBournhonesque
1 of 8 tasks
Bad error when AssetServer::load is called on &str from event reader (possibly flawed lifetimes?) A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#14080 opened Jun 30, 2024 by laundmo
Clarify target platform support A-Cross-Cutting Impacts the entire engine C-Docs An addition or correction to our documentation C-Hardware-Speciifc This bug is isolated to specific hardware or driver configurations D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills O-MacOS Specific to the MacOS (Apple) desktop operating system X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#14078 opened Jun 30, 2024 by janhohenheim
2d custom vertex attribute not working A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash
#14077 opened Jun 30, 2024 by jonathandw743
Observers missing API for triggers targetting components on a given Entity A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#14074 opened Jun 30, 2024 by james-j-obrien
Log DXC/FXC and shader model at startup on the DirectX12 backend A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Rendering Drawing game state to the screen C-Enhancement A new feature X-Uncontroversial This work is generally agreed upon
#14068 opened Jun 29, 2024 by JMS55
Update examples to use accumulated mouse input A-Math Fundamental domain-agnostic mathematical operations A-Transform Translations, rotations and scales C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy
#14066 opened Jun 28, 2024 by mweatherley
Meshlet occlusion culling is bugged at non-power-of-2 window sizes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#14062 opened Jun 28, 2024 by JMS55 0.15
Apple Pencil double tap events support (winit) A-Input Player input via keyboard, mouse, gamepad, and more C-Enhancement A new feature O-iOS Specific to the iOS mobile operating system S-Blocked This cannot move forward until something else changes
#14060 opened Jun 28, 2024 by ActuallyHappening
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