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Releases: AFCStudio/BCRYExporter

BCRY 5.1 Exporter

04 Mar 13:09
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bcry_5_logo_1

5.1

Compatibility

  • Only compatible with CryEngine 3.5 and up.
  • Only compatible with Blender 2.7 and up.
  • Supports primary assets: CGF, CGA, CHR, SKIN, ANM, I_CAF.
  • Compatible with LumberYard.

UI Changes:

  • User Defined Properties in Tool Shelf Panel.

New Features:

  • Vehicle exporting support.
  • Parent-Child relation exporting.
  • CGA parent child support.
  • Dummy/Empty object exporting.
  • Dummy/Empty object UDP support.
  • Vehicle hull UDP support.
  • Alpha vertex color exporting for Blend Layer.

Improvements/Fixes:

  • Custom normals area calculation.
  • Material exporting log.
  • Material order fix.
  • Set Material Name defualt tool fixing.
  • UDP properties fixing.

BCRY 5 Exporter

24 Oct 10:30
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bcry_5_logo_1

5.0

Compatibility

  • Only compatible with CryEngine 3.5 and up.
  • Only compatible with Blender 2.7 and up.
  • Supports primary assets: CGF, CGA, CHR, SKIN, ANM, I_CAF.
  • Compatible with LumberYard.

UI Changes:

  • Timeline Editor choose for Add Animation Node window.
  • New Generate LODs menuitem.
  • Removed Add Bone Geometry, Remove Bone Geometry, Rename Phys Bones menuitems.
  • New Physicalize Skeleton menuitem.
  • New Clear Skeleton Physics menuitem.
  • New Add Locator Locomotion menuitem.
  • New Add Primitive Mesh menuitem.
  • Edit Inverse Kinematics menuitem name changed to Set Bone Physic and IKs.
  • Removed Remove Old Fakebones menuitem.
  • New Generate Materials menuitem.
  • Export to Game changed to Export to CryEngine.
  • Export to Game icon is changed.

New Features:

  • New Smoothing System.
  • VCloth 2 exporting.
  • Custom Normals.
  • Bone Axis Orientations.
  • X-Axis Skeleton exporting.
  • X-Axis Animated Skeleton exporting.
  • Player SDK.
  • New Physicalize Skeleton tool.
  • New Clear Skeleton Physics tool.
  • New Generate LODs tool.
  • New Generate Materials tool.
  • Color exporting for materials.
  • New Add Locator Locomotion tool.
  • New Add Primitive Mesh tool.

Improvements/Fixes:

  • Geometry writing is completely adapted to BMeshes.
  • Input prediction for Add Export Node tool.
  • Vertex Colors exporting is fixed.
  • Calculate normals using with BMesh tessfaces.
  • Now smooth normals are calculated according to face areas.
  • Bone axis, length and Tool Shelf panel supporting for Add Root Bone tool.
  • Tool Shelf panel supporting for Apply Transformaitons tool.
  • SelectGameDirectory wrong folder name fixed.
  • Default Physic is changed to None.
  • Armature writing enhancements.
  • Now animation nodes can be stored with skin and chr nodes.
  • Geometry name is rearrenged for Library Controllers.
  • Apply Modifiers are fixed.
  • Apply Modifiers, Export Selected Nodes supporting.
  • Custom Icons interface.
  • Multiple Cycles Texture support.
  • Descriptions for Set Material Physics tool.
  • Logs have been improved.