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0.8.1 preview rc > preview #118
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… is killed. (#89) Essentially there is a race on death between the health component being updated and the player controller unpossessing it's character actor. I have just added a delay as a quick hacky fix so that both updates are recieved.
* [UNR-2425][MS] Fixing bug with sim players not moving. * [UNR-2608][MS] Decrementing player count when player disconnects. * Revert "[UNR-2425][MS] Fixing bug with sim players not moving." This reverts commit 3c662ca.
The Nameplate component had "Owner no see" enabled which means that the component will not exist for the owner of the actor. The fix is simply to check the Nameplate component before using it. # Conflicts: # Game/Content/Characters/BP_FPS_Character.uasset
* MBL-19 Remove some hard coded logics in ADeploymentsPlayerController. (#94) * MBL-19 Remove some hard coded thing in ADeploymentsPlayerController and keep existing features. * Update to player controller. * Removing tryloadfromcommandline as it is unecessary for release. Co-authored-by: wangxin <[email protected]>
…ed to the jira issue. (#111)
MatthewSandfordImprobable
approved these changes
Mar 16, 2020
m-samiec
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Mar 16, 2020
joshuahuburn
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Mar 16, 2020
mattyoung-improbable
approved these changes
Mar 16, 2020
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This Example Project PR corresponds to:
spatialos/UnrealGDK#1907