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Issues: spatialos/UnrealGDK
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NetDeltaSerialized properties won't replicate in PushModel unless they are marked dirty
known-issue
#3338
opened Nov 10, 2021 by
improbable-dmitrii
Actors with
ReplicateMovement
enabled and non-replicated root components don't get transform updates.
known-issue
#2997
opened Mar 31, 2021 by
oblm
Schema generation can fail for replicated
TSubclassOf
arrays.
known-issue
#2996
opened Mar 31, 2021 by
oblm
AActor::bActorEnableCollision is not currently handed over
known-issue
#2995
opened Mar 31, 2021 by
oblm
COND_AutonomousOnly functionality is flakey during initial replication
known-issue
#2983
opened Mar 24, 2021 by
m-samiec
Replacing a replicated instance component with a dynamic component deviates from Native Unreal
known-issue
#2916
opened Feb 19, 2021 by
improbable-valy
Warning: Failed to get stats for container. This worker may be missing some metrics.
known-issue
#2897
opened Feb 10, 2021 by
oblm
Warning: Cloud deployments look for UnrealSimulatedPlayer even when I deploy without Simulated Players.
known-issue
#2896
opened Feb 10, 2021 by
oblm
Error: SlateUser notified of a touch starting for pointer without finding out it ever ended.
known-issue
#2478
opened Aug 19, 2020 by
oblm
Replication condition COND_SkipOwner not fully supported.
known-issue
#2274
opened Jun 23, 2020 by
mironec
RepNotifies with parameters can have different values supplied compared to native Unreal
known-issue
#1835
opened Feb 25, 2020 by
mironec
Initial entity creation will not replicate empty lists
known-issue
#1804
opened Feb 13, 2020 by
ernopp
Client does not receive RPC after picking up a weapon attachement
known-issue
#1802
opened Feb 13, 2020 by
ernopp
ROLE_AutonomousProxy isn't set on client owned Actors during begin play
known-issue
#1801
opened Feb 13, 2020 by
ernopp
Replication and RepNotify for actor + subobjects isn't in the same order as native
known-issue
#1675
opened Jan 14, 2020 by
ernopp
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