Skip to content
This repository has been archived by the owner on Aug 29, 2024. It is now read-only.

Client does not receive RPC after picking up a weapon attachement #1802

Open
ernopp opened this issue Feb 13, 2020 · 0 comments
Open

Client does not receive RPC after picking up a weapon attachement #1802

ernopp opened this issue Feb 13, 2020 · 0 comments

Comments

@ernopp
Copy link
Contributor

ernopp commented Feb 13, 2020

Repo:

  1. Set up a scenario in which you have a player character who has weapon as a child.
  2. Attach a weapon attachment to the weapon by setting the attachment actors parent to be the weapon on the server.
  3. In the same bit of logic, send a ClientRPC from the attachment actor.

Result: The client does not receive the RPC.

If the RPC is multicast the issue will not occur.

Perhaps the simplest case of this is simply setting an actors parent and sending a ClientRPC on the actor on the same frame.

Internal Ticket

https://improbableio.atlassian.net/browse/UNR-2454

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant