Skip to content
This repository has been archived by the owner on Aug 29, 2024. It is now read-only.

Warning: Cloud deployments look for UnrealSimulatedPlayer even when I deploy without Simulated Players. #2896

Open
oblm opened this issue Feb 10, 2021 · 0 comments

Comments

@oblm
Copy link
Contributor

oblm commented Feb 10, 2021

Description

Cloud deployments look for UnrealSimulatedPlayer even when I deploy without Simulated Players.

Expected behavior

  • No warnings.
  • If I deploy without Simulated Players, UnrealSimulatedPlayer should not be an expected artifact.

Current behavior

  • Warning in my cloud deployment: failed to get artifact([email protected]) for assembly(myassembly), project(unrealgdk)
  • These warnings have no discernable functional impact.

Possible solution

The expectation that this artifact will be present exists at a SpatialOS platform level, not in the UnrealGDK. It is not high enough priority to be fixed soon, but will be addressed by future work.

Environment

Unreal Engine: 4.25-SpatialOSUnrealGDK-0.12.0-rc
Unreal GDK: 0.12.0-rc
Starter Template cloud deployment: 1412322880057437196
Built on Windows 10

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

1 participant