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Releases: sisby-folk/antique-atlas

2.0.0-alpha.2

01 Mar 01:42
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2.0.0-alpha.2 Pre-release
Pre-release

Changes:

  • Re-added grave markers
    • Added new CAUSE style for grave markers that shows the vanilla death cause.

Alpha Notes:

  • This version is an ALPHA but like FOR REAL. Do NOT actually start a save with this.
  • You can map terrain, see structures, and add markers.
  • Not fully equipped for multiplayer yet - doesn't have individual exploration progress.
  • The new respack format isn't in yet.

2.0 Changes:

  • Antique Atlas now bundles and is built on Surveyor, a map library made with 2.0 in mind.
  • Antique Atlas is now fully client-side*
    • Surveyor can be installed (separately or in AA) on the server to show structures.
  • Antique Atlas now requires no save data*
    • Antique Atlas now generates its map from Surveyor's save data at runtime.
  • Map generation is now several orders of magnitude faster*
    • Map generation now runs for the whole map when you join the world.
  • Structure definitions are now loaded from assets, not data.

Full Changelog: v2.0.0-alpha.1...v2.0.0-alpha.2

2.0.0-alpha.1

29 Feb 02:36
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2.0.0-alpha.1 Pre-release
Pre-release

Alpha Notes:

  • This version is an ALPHA but like FOR REAL. Do NOT actually start a save with this.
  • You can map terrain, see structures, and add markers.
  • Not fully equipped for multiplayer yet - doesn't have individual exploration progress.
  • The new respack format isn't in yet.

Changes (for all 2.0 pre-releases):

  • Antique Atlas now bundles and is built on Surveyor, a map library made with 2.0 in mind.
  • Antique Atlas is now fully client-side*
    • Surveyor can be installed (separately or in AA) on the server to show structures.
  • Antique Atlas now requires no save data*
    • Antique Atlas now generates its map from Surveyor's save data at runtime.
  • Map generation is now several orders of magnitude faster*
    • Map generation now runs for the whole map when you join the world.
  • Structure definitions are now loaded from assets, not data.

Full Changelog: v1.1.4...v2.0.0-alpha.1

1.2.0

24 Feb 23:44
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Changes:

  • Mildly improve path alignment in villages.
  • Add structure matching for more jigsaw types.
  • Add Mangrove Swamp tile by lumiscosity (#29)
  • Add Cherry Grove tile by lumiscosity (#29)
  • Add Bamboo Jungle tile by lumiscosity (#29)
  • Add Desert Pyramid tile by lumiscosity (#29)
  • Add Jungle Pyramid tile by lumiscosity (#29)
  • Add Swamp Hut tile by lumiscosity (#29)
  • Add Beached Shipwreck tile by lumiscosity (#29)
  • Add Igloo tile by lumiscosity (#29)
  • Add Pillager Outpost tiles by lumiscosity (#29)
  • Add Brush marker by lumiscosity (#29)
  • Add Polish translation by lumiscosity (#29)

What's Changed

New Contributors

Full Changelog: v1.1.4...v1.2.0

1.1.4

17 Jan 02:12
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Fixes:

  • Fixes the client failing to load previously explored map area due to attempting to do so on the network thread.

Full Changelog: v1.1.3...v1.1.4

1.1.3

17 Jan 01:06
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Fixes:

  • Fixes the client clearing map data after it's loaded from the server, instead of before.

Full Changelog: v1.1.2...v1.1.3

1.1.2

16 Jan 22:57
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Fixes:

  • Fix a startup crash on the server due to client class access.

Full Changelog: v1.1.1...v1.1.2

1.1.1

16 Jan 07:31
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Changes:

  • Death marker text options are now GRAVE, ITEMS, DIED, and EUPHEMISMS.
  • Default (EUPHEMISMS) randomly cycles messages like Wiped Out on Day 2.

Full Changelog: v1.1.0...v1.1.1

1.1.0

16 Jan 06:06
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Fixes:

  • Death markers now work as intended.

Changes:

  • Death marker text is now Lost Gear on Day # instead of Here Lies {Player}, but "Lost Gear" can be configured to Died/Totalled/Wiped Out/Fainted/Got Lost as well.
  • Death markers will use a (mildly ugly) bundle icon instead of a tomb unless marker verb is set to Died

Refactor Progress:

  • Clean up and repackage data / asset reloaders, merging them with their respective registry classes.
  • Clean up texture-related classes - may still need some cutting down.

Full Changelog: v9.0.0...v1.1.0

Antique Atlas 9.0.1+1.20

14 Jan 06:41
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Extra release of the PR version to include the marker text field fix, just in case anyone needs it

(won't go on modrinth - everything on modrinth is itemless)

1.0.1

14 Jan 06:27
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Fixes:

  • Actually include kaleido, fixing a startup crash.

Full Changelog: v1.0.0...v1.0.1