Skip to content

Actions: rive-app/rive-runtime

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
301 workflow runs
301 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Converter inspectors Part 1
Tests #301: Commit 3c52115 pushed by rive-engineering
January 18, 2025 14:35 7m 3s main
January 18, 2025 14:35 7m 3s
feather v1
Tests #300: Commit 5192aa3 pushed by rive-engineering
January 18, 2025 00:41 8m 8s main
January 18, 2025 00:41 8m 8s
Update the atan2 definition in shaders
Tests #299: Commit f818920 pushed by rive-engineering
January 17, 2025 20:39 10m 23s main
January 17, 2025 20:39 10m 23s
Nnnn add extra functionality to string converter
Tests #298: Commit 647942d pushed by rive-engineering
January 17, 2025 02:04 7m 52s main
January 17, 2025 02:04 7m 52s
add atan2
Tests #297: Commit 6280716 pushed by rive-engineering
January 16, 2025 17:02 7m 46s main
January 16, 2025 17:02 7m 46s
Fix layout animation repeat
Tests #296: Commit 1ae9e50 pushed by rive-engineering
January 16, 2025 16:38 8m 6s main
January 16, 2025 16:38 8m 6s
initial work for testing data binding in the editor
Tests #295: Commit aadcd44 pushed by rive-engineering
January 16, 2025 00:43 7m 55s main
January 16, 2025 00:43 7m 55s
only reset state change on new frame
Tests #294: Commit 45e07d1 pushed by rive-engineering
January 15, 2025 14:42 7m 55s main
January 15, 2025 14:42 7m 55s
export data enum names
Tests #293: Commit b08f843 pushed by rive-engineering
January 15, 2025 05:44 6m 59s main
January 15, 2025 05:44 6m 59s
Vulkan Support !
Tests #292: Commit 0d2ee75 pushed by rive-engineering
January 15, 2025 03:00 7m 56s main
January 15, 2025 03:00 7m 56s
use triggers per state machine layer
Tests #291: Commit 43d730b pushed by rive-engineering
January 15, 2025 00:41 8m 38s main
January 15, 2025 00:41 8m 38s
More Android GL fixes
Tests #290: Commit d0f3b66 pushed by rive-engineering
January 14, 2025 20:51 7m 31s main
January 14, 2025 20:51 7m 31s
add more arithmetic operations
Tests #289: Commit 2c349bc pushed by rive-engineering
January 14, 2025 14:58 7m 53s main
January 14, 2025 14:58 7m 53s
Fix premake tag
Tests #288: Commit 240e1dc pushed by rive-engineering
January 14, 2025 11:41 7m 31s main
January 14, 2025 11:41 7m 31s
Runtime fix for image scale with mesh
Tests #287: Commit 81f4e62 pushed by rive-engineering
January 13, 2025 23:21 6m 45s main
January 13, 2025 23:21 6m 45s
January 13, 2025 22:23 8m 57s
Reduce the number of GradientSpans
Tests #285: Commit fee19d0 pushed by rive-engineering
January 10, 2025 17:32 7m 56s main
January 10, 2025 17:32 7m 56s
Update webgpu/glsl permutation #defines to "true"
Tests #284: Commit 63e3c8c pushed by rive-engineering
January 10, 2025 05:32 6m 52s main
January 10, 2025 05:32 6m 52s
Delete the simple gradient texture transfer
Tests #283: Commit c0cd593 pushed by rive-engineering
January 10, 2025 00:10 6m 22s main
January 10, 2025 00:10 6m 22s
add histogram arg to check golds to pass thru to diff.py
Tests #282: Commit 9d2535c pushed by rive-engineering
January 3, 2025 19:22 6m 31s main
January 3, 2025 19:22 6m 31s
move advanced call after update
Tests #281: Commit 44f8b05 pushed by rive-engineering
January 3, 2025 18:03 7m 46s main
January 3, 2025 18:03 7m 46s
Reset scroll constraint when state machine not running
Tests #280: Commit bea6129 pushed by rive-engineering
January 3, 2025 17:40 7m 24s main
January 3, 2025 17:40 7m 24s
Merge path_utils.hpp and eval_cubic.hpp into the core runtime
Tests #279: Commit 4673546 pushed by rive-engineering
December 22, 2024 03:58 6m 43s main
December 22, 2024 03:58 6m 43s
Ensure child layouts mark dirty when flex direction changes
Tests #278: Commit e120f16 pushed by rive-engineering
December 21, 2024 01:28 6m 42s main
December 21, 2024 01:28 6m 42s
Fix straight lines being detected as cusps
Tests #277: Commit b0a72f3 pushed by rive-engineering
December 21, 2024 00:11 7m 23s main
December 21, 2024 00:11 7m 23s