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Visualizer unexpectedly splits 3D space view into two sub-groups of images #4284

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gokcergun opened this issue Nov 20, 2023 · 6 comments · Fixed by #4361
Closed

Visualizer unexpectedly splits 3D space view into two sub-groups of images #4284

gokcergun opened this issue Nov 20, 2023 · 6 comments · Fixed by #4361
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🪳 bug Something isn't working 📺 re_viewer affects re_viewer itself

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@gokcergun
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gokcergun commented Nov 20, 2023

Hi,

Currently, I'm using Rerun to visualize 16 pinhole cameras. When I run the script, sometimes it visualizes all 16 cameras together, sometimes it only visualizes the first 9 cameras and when I "reset viewer" using gui, it visualizes only the rest of the cameras (10-16). When I reset again, it visualizes the first 9 again, and is stuck between these two alternatives. Sometimes visualizing a totally different scene, and then visualizing the original (16-camera) scene helps to get rid of this bug and I am able to visualize 16 cameras correctly. Sometimes it does not help.

The related part of the code is following:

for camera_name in calibrations.keys():

        calibration = calibrations[camera_name]
        K = np.array(calibration['intrinsics_matrix'])
        rr.log(f"scene/{camera_name}",
               rr.Pinhole(
                       resolution=calibration['image_size'],
                       image_from_camera=K[:3, :3].flatten()
               ))
        image_path = os.path.join(image_folder, camera_name, os.listdir(os.path.join(image_folder, camera_name))[0])
        image = cv2.cvtColor(cv2.imread(image_path), cv2.COLOR_BGR2RGB)
        rr.log(f"scene/{camera_name}", rr.Image(image))
        translation = np.array(calibration['translation'])
        R_inv = np.linalg.inv(calibration['rotation_matrix'])
        center = np.matmul(R_inv, -translation)
        rr.log(f"scene/{camera_name}", rr.Transform3D(mat3x3=R_inv, translation=center.flatten()))

Thanks for your help.

@gokcergun gokcergun added 👀 needs triage This issue needs to be triaged by the Rerun team 🪳 bug Something isn't working labels Nov 20, 2023
@abey79
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abey79 commented Nov 23, 2023

Thanks for the feedback. I'm trying to create a minimally reproducible example but have failed so far. All pinholes are properly displayed.

This is what I'm using (with rerun 0.10.1):

import math

import numpy as np
import rerun as rr

rr.init("rerun_example_pinhole_test")
rr.connect()
rng = np.random.default_rng(12345)

for i in range(16):
    image = rng.uniform(0, 255, size=[3, 3, 3])
    intrinsic = np.array([[4, 0, 1.5], [0, 4, 1.5], [0, 0, 1]])
    rr.log(f"scene/{i}", rr.Pinhole(resolution=[3, 3], image_from_camera=intrinsic))
    rr.log(f"scene/{i}", rr.Image(image))
    angle = i / 16 * np.pi * 2
    rr.log(f"scene/{i}", rr.Transform3D(
        mat3x3=[math.cos(angle), 0, math.sin(angle), 0, 1, 0, -math.sin(angle), 0, math.cos(angle)],
        translation=[i, 0, 0]))

Any chance you could build a minimal example that reproduces the issue?

Edit: maybe you could dump your calibrations structure to JSON. With it and your image files, we should be able to reproduce your exact setup.

@abey79
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abey79 commented Nov 23, 2023

Edit: nvm, I used a messed up rotation matrix.

What I did observe though is that the pinhole gizmo fails to render when that mat3x3 line is uncommented:

image

Maybe @Wumpf has an idea about what's going on here?

@abey79 abey79 added 📺 re_viewer affects re_viewer itself and removed 👀 needs triage This issue needs to be triaged by the Rerun team labels Nov 23, 2023
@Wumpf
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Wumpf commented Nov 23, 2023

mat3x3=[math.cos(angle), 0, math.sin(angle), -math.sin(angle), 0, math.cos(angle), 0, 1, 0],

I might be wrong but that matrix looks a bit odd to me. Did you mean

mat3x3=[math.cos(angle), 0, math.sin(angle), 0, 1, 0, -math.sin(angle), 0, math.cos(angle)],

@gokcergun
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gokcergun commented Nov 24, 2023

@abey79 Thank you for looking into the issue. I explored it a bit more. I can reproduce the error only when a subset of the images has a reverse resolution (portrait). You can find the required files to reproduce the error. The visualizer can sometimes display all 16 cameras together, mostly after the first run of the script. If I reset the viewer from the GUI, it displays either the set of images with normal resolution or the other set of images with reversed resolution.

Please let me know when you download the files.

@abey79
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abey79 commented Nov 24, 2023

I have downloaded the files and could successfully run the script 👍🏻 I'll report back ASAP.

@gokcergun
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Great, thank you

@jleibs jleibs self-assigned this Nov 28, 2023
@jleibs jleibs changed the title Inconsistency by visualizer Visualizer unexpectedly splits 3D space view into two sub-groups of images Nov 28, 2023
jleibs added a commit that referenced this issue Nov 29, 2023
…ing a new 2d view (#4361)

### What
- Resolves: #4284

Fixes two issues:
 - Image bucketing only makes sense for 2d spatial views
- The bucket logic would previously trigger even when the aggregate view
should have lost out according to the scoring, so we move this into the
`should_spawn_new` code-path.

### Checklist
* [x] I have read and agree to [Contributor
Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and
the [Code of
Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md)
* [x] I've included a screenshot or gif (if applicable)
* [x] I have tested [app.rerun.io](https://app.rerun.io/pr/4361) (if
applicable)
* [x] The PR title and labels are set such as to maximize their
usefulness for the next release's CHANGELOG

- [PR Build Summary](https://build.rerun.io/pr/4361)
- [Docs
preview](https://rerun.io/preview/c996f7d7a26f19ce3c281e25663d39ed8f8f4016/docs)
<!--DOCS-PREVIEW-->
- [Examples
preview](https://rerun.io/preview/c996f7d7a26f19ce3c281e25663d39ed8f8f4016/examples)
<!--EXAMPLES-PREVIEW-->
- [Recent benchmark results](https://build.rerun.io/graphs/crates.html)
- [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)
teh-cmc pushed a commit that referenced this issue Nov 30, 2023
…ing a new 2d view (#4361)

### What
- Resolves: #4284

Fixes two issues:
 - Image bucketing only makes sense for 2d spatial views
- The bucket logic would previously trigger even when the aggregate view
should have lost out according to the scoring, so we move this into the
`should_spawn_new` code-path.

### Checklist
* [x] I have read and agree to [Contributor
Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and
the [Code of
Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md)
* [x] I've included a screenshot or gif (if applicable)
* [x] I have tested [app.rerun.io](https://app.rerun.io/pr/4361) (if
applicable)
* [x] The PR title and labels are set such as to maximize their
usefulness for the next release's CHANGELOG

- [PR Build Summary](https://build.rerun.io/pr/4361)
- [Docs
preview](https://rerun.io/preview/c996f7d7a26f19ce3c281e25663d39ed8f8f4016/docs)
<!--DOCS-PREVIEW-->
- [Examples
preview](https://rerun.io/preview/c996f7d7a26f19ce3c281e25663d39ed8f8f4016/examples)
<!--EXAMPLES-PREVIEW-->
- [Recent benchmark results](https://build.rerun.io/graphs/crates.html)
- [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)
emilk added a commit that referenced this issue May 29, 2024
* Uses: rerun-io/egui_tiles#67
* Uses: lampsitter/egui_commonmark#51
* Split off from #6171
* Closes #5280

### Test
* [x] image loading
* [x] gltf
 
### Checklist
* [x] I have read and agree to [Contributor
Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and
the [Code of
Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md)
* [x] I've included a screenshot or gif (if applicable)
* [x] I have tested the web demo (if applicable):
* Using examples from latest `main` build:
[rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/main/examples_manifest.json)
* Using full set of examples from `nightly` build:
[rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json)
* [x] The PR title and labels are set such as to maximize their
usefulness for the next release's CHANGELOG
* [x] If applicable, add a new check to the [release
checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)!

- [PR Build Summary](https://build.rerun.io/pr/6448)
- [Recent benchmark results](https://build.rerun.io/graphs/crates.html)
- [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)

To run all checks from `main`, comment on the PR with `@rerun-bot
full-check`.

# egui changelog so far

Full diff at https://github.com/emilk/egui/compare/0.27.0..HEAD

#### ecolor
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)

#### eframe
* Add `register_native_texture` in `eframe::Frame`
[#4246](emilk/egui#4246) (thanks
[@Chaojimengnan](https://github.com/Chaojimengnan)!)
* Early-out from context switching the `glow` backend
[#4284](emilk/egui#4284)
* Fix `ViewportCommand::InnerSize` not resizing viewport on Wayland
(#4211) [#4211](emilk/egui#4211) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Only avoid glow context switching on Windows
[#4296](emilk/egui#4296)
* Improve IME support with new `Event::Ime`
[#4358](emilk/egui#4358) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Allow users to create viewports larger than monitor on Windows & macOS
[#4337](emilk/egui#4337) (thanks
[@lopo12123](https://github.com/lopo12123)!)
* Use `objc2` and its framework crates
[#4395](emilk/egui#4395) (thanks
[@madsmtm](https://github.com/madsmtm)!)
* Update to Rust 1.76 [#4411](emilk/egui#4411)
* Egui-winit: emit physical key presses when a non-Latin layout is
active [#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* IME for chinese [#4436](emilk/egui#4436)
(thanks [@rustbasic](https://github.com/rustbasic)!)
* Fix : In Windows, the 'egui_demo_app' screen does not appear.
[#4410](emilk/egui#4410) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Fix: Window position creeps between executions on scaled monitors
[#4443](emilk/egui#4443) (thanks
[@avery-radmacher](https://github.com/avery-radmacher)!)
* Update `image` crate to 0.25
[#4160](emilk/egui#4160)
* Ignore synthetic key presses
[#4514](emilk/egui#4514) (thanks
[@hut](https://github.com/hut)!)
* Fix: still track mouse when dragging outside web canvas
[#4522](emilk/egui#4522)
* Add `NativeOptions::persistence_path`
[#4423](emilk/egui#4423) (thanks
[@lucasmerlin](https://github.com/lucasmerlin)!)
* Use ResizeObserver instead of `resize` event
[#4536](emilk/egui#4536) (thanks
[@jprochazk](https://github.com/jprochazk)!)
* Fix: Don't `.forget()` RAF closure
[#4551](emilk/egui#4551) (thanks
[@jprochazk](https://github.com/jprochazk)!)

#### egui_extras
* Update `image` crate to 0.25
[#4160](emilk/egui#4160)

#### egui_plot
* `Plot::Items:allow_hover` give possibility to masked the interaction
on hovered item [#2558](emilk/egui#2558) (thanks
[@haricot](https://github.com/haricot)!)
* Expose `ClosestElem` and `PlotConfig`
[#4380](emilk/egui#4380) (thanks
[@Narcha](https://github.com/Narcha)!)
* Disable interaction for `ScrollArea` and `Plot` when UI is disabled
[#4457](emilk/egui#4457) (thanks
[@varphone](https://github.com/varphone)!)
* Make sure plot size is positive
[#4429](emilk/egui#4429) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Introduce lifetime to `egui_plot::Plot` to replace `'static` fields
[#4435](emilk/egui#4435) (thanks
[@Fabus1184](https://github.com/Fabus1184)!)
* Hide all other series when alt-clicking in the legend
[#4549](emilk/egui#4549) (thanks
[@abey79](https://github.com/abey79)!)
* Plot now respects the `interact_radius` set in the UI's style
[#4520](emilk/egui#4520) (thanks
[@YgorSouza](https://github.com/YgorSouza)!)

#### egui_glow
* Enable egui_glow's winit feature on wasm (#4420)
[#4421](emilk/egui#4421) (thanks
[@simon-frankau](https://github.com/simon-frankau)!)

#### egui-wgpu
* Update to wgpu 0.20 [#4433](emilk/egui#4433)
(thanks [@KeKsBoTer](https://github.com/KeKsBoTer)!)
* Revert update to wgpu 0.20 => downgrade to wgpu 0.19.1
[#4559](emilk/egui#4559)

#### egui-winit
* Update `webbrowser` to `v1.0.0`
[#4394](emilk/egui#4394) (thanks
[@torokati44](https://github.com/torokati44)!)
* Emit physical key presses when a non-Latin layout is active
[#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* IME for chinese [#4436](emilk/egui#4436)
(thanks [@rustbasic](https://github.com/rustbasic)!)
* Fix: Window position creeps between executions on scaled monitors
[#4443](emilk/egui#4443) (thanks
[@avery-radmacher](https://github.com/avery-radmacher)!)
* Ignore synthetic key presses
[#4514](emilk/egui#4514) (thanks
[@hut](https://github.com/hut)!)

#### egui
* Improve the UI for changing the egui theme
[#4257](emilk/egui#4257)
* Change the resize cursor when you reach the resize limit
[#4275](emilk/egui#4275)
* Make `TextEdit` an atomic widget
[#4276](emilk/egui#4276)
* Overload operators for `Rect + Margin`, `Rect - Margin` etc
[#4277](emilk/egui#4277)
* Implement blinking text cursor in `TextEdit`
[#4279](emilk/egui#4279)
* Rename `fn scroll2` to `fn scroll`
[#4282](emilk/egui#4282)
* Change `Frame::multiply_with_opacity` to multiply in gamma space
[#4283](emilk/egui#4283)
* Support order on windows
[#4301](emilk/egui#4301) (thanks
[@alexparlett](https://github.com/alexparlett)!)
* Fix wrong replacement function in deprecation notice of
`drag_released*` [#4314](emilk/egui#4314)
(thanks [@sornas](https://github.com/sornas)!)
* Consider layer transform when positioning text agent
[#4319](emilk/egui#4319) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix incorrect line breaks
[#4377](emilk/egui#4377) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Change `Ui::allocate_painter` to inherit properties from `Ui`
[#4343](emilk/egui#4343) (thanks
[@varphone](https://github.com/varphone)!)
* Use parent `Ui`s style for popups
[#4325](emilk/egui#4325) (thanks
[@alexparlett](https://github.com/alexparlett)!)
* Fix : take `rounding` into account when using `Slider::trailing_fill`
[#4308](emilk/egui#4308) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Add a way to specify Undoer settings and construct Undoers more easily
[#4357](emilk/egui#4357) (thanks
[@valadaptive](https://github.com/valadaptive)!)
* Add xtask crate [#4293](emilk/egui#4293)
(thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to
trigger Clipboard actions
[#4035](emilk/egui#4035) (thanks
[@bu5hm4nn](https://github.com/bu5hm4nn)!)
* Fix `Panel` incorrect size
[#4351](emilk/egui#4351) (thanks
[@zhatuokun](https://github.com/zhatuokun)!)
* Improve IME support with new `Event::Ime`
[#4358](emilk/egui#4358) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Allow users to create viewports larger than monitor on Windows & macOS
[#4337](emilk/egui#4337) (thanks
[@lopo12123](https://github.com/lopo12123)!)
* Added ability to define colors at UV coordinates along a path
[#4353](emilk/egui#4353) (thanks
[@murl-digital](https://github.com/murl-digital)!)
* Eframe: update ViewportBuilder.with_icon() documentation
[#4408](emilk/egui#4408) (thanks
[@roccoblues](https://github.com/roccoblues)!)
* Update to Rust 1.76 [#4411](emilk/egui#4411)
* Add a `Display` impl for `Vec2`, `Pos2`, and `Rect`
[#4428](emilk/egui#4428) (thanks
[@tgross35](https://github.com/tgross35)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)
* Egui-winit: emit physical key presses when a non-Latin layout is
active [#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* Disable interaction for `ScrollArea` and `Plot` when UI is disabled
[#4457](emilk/egui#4457) (thanks
[@varphone](https://github.com/varphone)!)
* Update ahash 0.8.6 -> 0.8.11
[#4507](emilk/egui#4507) (thanks
[@hellodword](https://github.com/hellodword)!)
* `include_image!` now accepts expressions
[#4521](emilk/egui#4521) (thanks
[@YgorSouza](https://github.com/YgorSouza)!)
* Remove `Event::Scroll` and handle it in egui
[#4524](emilk/egui#4524)
* Remove scroll latency for smooth trackpads
[#4526](emilk/egui#4526)
* Smooth out zooming with discreet scroll wheel
[#4530](emilk/egui#4530)
* Add `Options::line_scroll_speed` and `scroll_zoom_speed`
[#4532](emilk/egui#4532)
* Don't panic when replacement glyph is not found
[#4542](emilk/egui#4542) (thanks
[@RyanBluth](https://github.com/RyanBluth)!)
* Make `TextEdit::return_key` optional
[#4543](emilk/egui#4543) (thanks
[@doonv](https://github.com/doonv)!)
* Add `TextEdit::hint_text_font`
[#4517](emilk/egui#4517) (thanks
[@zaaarf](https://github.com/zaaarf)!)
* Add `Options::reduce_texture_memory` to free up RAM
[#4431](emilk/egui#4431) (thanks
[@varphone](https://github.com/varphone)!)
* Fix `Ui::scroll_with_delta` only scrolling if the `ScrollArea` is
focused [#4303](emilk/egui#4303) (thanks
[@lucasmerlin](https://github.com/lucasmerlin)!)
* Add support for text truncation to `egui::Style`
[#4556](emilk/egui#4556) (thanks
[@abey79](https://github.com/abey79)!)
* Hide toolip when opening `ComboBox` drop-down
[#4546](emilk/egui#4546) (thanks
[@abey79](https://github.com/abey79)!)
* Better spacing and sizes for (menu) buttons
[#4558](emilk/egui#4558)

#### epaint
* Add `RectShape::blur_width` to implement shadows
[#4267](emilk/egui#4267)
* Overload operators for `Rect + Margin`, `Rect - Margin` etc
[#4277](emilk/egui#4277)
* Fix incorrect line breaks
[#4377](emilk/egui#4377) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`)
[#4389](emilk/egui#4389)
* Added ability to define colors at UV coordinates along a path
[#4353](emilk/egui#4353) (thanks
[@murl-digital](https://github.com/murl-digital)!)
* Add a `Display` impl for `Vec2`, `Pos2`, and `Rect`
[#4428](emilk/egui#4428) (thanks
[@tgross35](https://github.com/tgross35)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)
* Make `epaint::mutex::RwLock` allow `?Sized` types
[#4485](emilk/egui#4485) (thanks
[@crumblingstatue](https://github.com/crumblingstatue)!)
* Update ahash 0.8.6 -> 0.8.11
[#4507](emilk/egui#4507) (thanks
[@hellodword](https://github.com/hellodword)!)
* Don't panic when replacement glyph is not found
[#4542](emilk/egui#4542) (thanks
[@RyanBluth](https://github.com/RyanBluth)!)

---------

Co-authored-by: Antoine Beyeler <[email protected]>
Co-authored-by: Andreas Reich <[email protected]>
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