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Fix: still track mouse when dragging outside web canvas #4522

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merged 5 commits into from
May 22, 2024

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emilk
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@emilk emilk commented May 21, 2024

If the mouse leaves the canvas when dragging a slider, the slider will still move.


To support this, I had to revert #4419
Despite that, I fail to reproduce the two issues it claimed to solve:

@emilk emilk added web Related to running Egui on the web eframe Relates to epi and eframe labels May 21, 2024
@jprochazk
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This works, but it behaves a bit strangely when dragging windows. The window always moves by the mouse's delta, including if the mouse is outside the viewport.

  1. Open the web demo
  2. Start dragging a window
  3. Move the mouse outside of the viewport, e.g. into the browser title bar
  4. Move the mouse back into the viewport

Now the mouse is outside of the window it's dragging, but the mouse movement still moves the window. I think one possible fix would be to not apply any mouse delta for a given axis if the mouse is outside of the canvas clientRect on that axis.

For example: Canvas client rect is top_left=[100 100], bottom_right=[200 200], mouse is x=100, y=50, moving the mouse to x=100, y=70 will not move the window 20 pixels in +y.

@emilk
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emilk commented May 22, 2024

@jprochazk I think the problem there is the drag-tracking in Window should just store where on the Window the drag started (in local coordinates). That is: Window dragging should be based on the absolute position, not relative deltas. In fact, very few things should be based on drag delta

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Nice!

@emilk emilk merged commit c8578c9 into master May 22, 2024
35 checks passed
@emilk emilk deleted the emilk/fix-web-drag branch May 22, 2024 09:48
@emilk emilk mentioned this pull request May 29, 2024
7 tasks
emilk added a commit to rerun-io/rerun that referenced this pull request May 29, 2024
* Uses: rerun-io/egui_tiles#67
* Uses: lampsitter/egui_commonmark#51
* Split off from #6171
* Closes #5280

### Test
* [x] image loading
* [x] gltf
 
### Checklist
* [x] I have read and agree to [Contributor
Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and
the [Code of
Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md)
* [x] I've included a screenshot or gif (if applicable)
* [x] I have tested the web demo (if applicable):
* Using examples from latest `main` build:
[rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/main/examples_manifest.json)
* Using full set of examples from `nightly` build:
[rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json)
* [x] The PR title and labels are set such as to maximize their
usefulness for the next release's CHANGELOG
* [x] If applicable, add a new check to the [release
checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)!

- [PR Build Summary](https://build.rerun.io/pr/6448)
- [Recent benchmark results](https://build.rerun.io/graphs/crates.html)
- [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)

To run all checks from `main`, comment on the PR with `@rerun-bot
full-check`.

# egui changelog so far

Full diff at https://github.com/emilk/egui/compare/0.27.0..HEAD

#### ecolor
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)

#### eframe
* Add `register_native_texture` in `eframe::Frame`
[#4246](emilk/egui#4246) (thanks
[@Chaojimengnan](https://github.com/Chaojimengnan)!)
* Early-out from context switching the `glow` backend
[#4284](emilk/egui#4284)
* Fix `ViewportCommand::InnerSize` not resizing viewport on Wayland
(#4211) [#4211](emilk/egui#4211) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Only avoid glow context switching on Windows
[#4296](emilk/egui#4296)
* Improve IME support with new `Event::Ime`
[#4358](emilk/egui#4358) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Allow users to create viewports larger than monitor on Windows & macOS
[#4337](emilk/egui#4337) (thanks
[@lopo12123](https://github.com/lopo12123)!)
* Use `objc2` and its framework crates
[#4395](emilk/egui#4395) (thanks
[@madsmtm](https://github.com/madsmtm)!)
* Update to Rust 1.76 [#4411](emilk/egui#4411)
* Egui-winit: emit physical key presses when a non-Latin layout is
active [#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* IME for chinese [#4436](emilk/egui#4436)
(thanks [@rustbasic](https://github.com/rustbasic)!)
* Fix : In Windows, the 'egui_demo_app' screen does not appear.
[#4410](emilk/egui#4410) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Fix: Window position creeps between executions on scaled monitors
[#4443](emilk/egui#4443) (thanks
[@avery-radmacher](https://github.com/avery-radmacher)!)
* Update `image` crate to 0.25
[#4160](emilk/egui#4160)
* Ignore synthetic key presses
[#4514](emilk/egui#4514) (thanks
[@hut](https://github.com/hut)!)
* Fix: still track mouse when dragging outside web canvas
[#4522](emilk/egui#4522)
* Add `NativeOptions::persistence_path`
[#4423](emilk/egui#4423) (thanks
[@lucasmerlin](https://github.com/lucasmerlin)!)
* Use ResizeObserver instead of `resize` event
[#4536](emilk/egui#4536) (thanks
[@jprochazk](https://github.com/jprochazk)!)
* Fix: Don't `.forget()` RAF closure
[#4551](emilk/egui#4551) (thanks
[@jprochazk](https://github.com/jprochazk)!)

#### egui_extras
* Update `image` crate to 0.25
[#4160](emilk/egui#4160)

#### egui_plot
* `Plot::Items:allow_hover` give possibility to masked the interaction
on hovered item [#2558](emilk/egui#2558) (thanks
[@haricot](https://github.com/haricot)!)
* Expose `ClosestElem` and `PlotConfig`
[#4380](emilk/egui#4380) (thanks
[@Narcha](https://github.com/Narcha)!)
* Disable interaction for `ScrollArea` and `Plot` when UI is disabled
[#4457](emilk/egui#4457) (thanks
[@varphone](https://github.com/varphone)!)
* Make sure plot size is positive
[#4429](emilk/egui#4429) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Introduce lifetime to `egui_plot::Plot` to replace `'static` fields
[#4435](emilk/egui#4435) (thanks
[@Fabus1184](https://github.com/Fabus1184)!)
* Hide all other series when alt-clicking in the legend
[#4549](emilk/egui#4549) (thanks
[@abey79](https://github.com/abey79)!)
* Plot now respects the `interact_radius` set in the UI's style
[#4520](emilk/egui#4520) (thanks
[@YgorSouza](https://github.com/YgorSouza)!)

#### egui_glow
* Enable egui_glow's winit feature on wasm (#4420)
[#4421](emilk/egui#4421) (thanks
[@simon-frankau](https://github.com/simon-frankau)!)

#### egui-wgpu
* Update to wgpu 0.20 [#4433](emilk/egui#4433)
(thanks [@KeKsBoTer](https://github.com/KeKsBoTer)!)
* Revert update to wgpu 0.20 => downgrade to wgpu 0.19.1
[#4559](emilk/egui#4559)

#### egui-winit
* Update `webbrowser` to `v1.0.0`
[#4394](emilk/egui#4394) (thanks
[@torokati44](https://github.com/torokati44)!)
* Emit physical key presses when a non-Latin layout is active
[#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* IME for chinese [#4436](emilk/egui#4436)
(thanks [@rustbasic](https://github.com/rustbasic)!)
* Fix: Window position creeps between executions on scaled monitors
[#4443](emilk/egui#4443) (thanks
[@avery-radmacher](https://github.com/avery-radmacher)!)
* Ignore synthetic key presses
[#4514](emilk/egui#4514) (thanks
[@hut](https://github.com/hut)!)

#### egui
* Improve the UI for changing the egui theme
[#4257](emilk/egui#4257)
* Change the resize cursor when you reach the resize limit
[#4275](emilk/egui#4275)
* Make `TextEdit` an atomic widget
[#4276](emilk/egui#4276)
* Overload operators for `Rect + Margin`, `Rect - Margin` etc
[#4277](emilk/egui#4277)
* Implement blinking text cursor in `TextEdit`
[#4279](emilk/egui#4279)
* Rename `fn scroll2` to `fn scroll`
[#4282](emilk/egui#4282)
* Change `Frame::multiply_with_opacity` to multiply in gamma space
[#4283](emilk/egui#4283)
* Support order on windows
[#4301](emilk/egui#4301) (thanks
[@alexparlett](https://github.com/alexparlett)!)
* Fix wrong replacement function in deprecation notice of
`drag_released*` [#4314](emilk/egui#4314)
(thanks [@sornas](https://github.com/sornas)!)
* Consider layer transform when positioning text agent
[#4319](emilk/egui#4319) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix incorrect line breaks
[#4377](emilk/egui#4377) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Change `Ui::allocate_painter` to inherit properties from `Ui`
[#4343](emilk/egui#4343) (thanks
[@varphone](https://github.com/varphone)!)
* Use parent `Ui`s style for popups
[#4325](emilk/egui#4325) (thanks
[@alexparlett](https://github.com/alexparlett)!)
* Fix : take `rounding` into account when using `Slider::trailing_fill`
[#4308](emilk/egui#4308) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Add a way to specify Undoer settings and construct Undoers more easily
[#4357](emilk/egui#4357) (thanks
[@valadaptive](https://github.com/valadaptive)!)
* Add xtask crate [#4293](emilk/egui#4293)
(thanks [@YgorSouza](https://github.com/YgorSouza)!)
* Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to
trigger Clipboard actions
[#4035](emilk/egui#4035) (thanks
[@bu5hm4nn](https://github.com/bu5hm4nn)!)
* Fix `Panel` incorrect size
[#4351](emilk/egui#4351) (thanks
[@zhatuokun](https://github.com/zhatuokun)!)
* Improve IME support with new `Event::Ime`
[#4358](emilk/egui#4358) (thanks
[@rustbasic](https://github.com/rustbasic)!)
* Allow users to create viewports larger than monitor on Windows & macOS
[#4337](emilk/egui#4337) (thanks
[@lopo12123](https://github.com/lopo12123)!)
* Added ability to define colors at UV coordinates along a path
[#4353](emilk/egui#4353) (thanks
[@murl-digital](https://github.com/murl-digital)!)
* Eframe: update ViewportBuilder.with_icon() documentation
[#4408](emilk/egui#4408) (thanks
[@roccoblues](https://github.com/roccoblues)!)
* Update to Rust 1.76 [#4411](emilk/egui#4411)
* Add a `Display` impl for `Vec2`, `Pos2`, and `Rect`
[#4428](emilk/egui#4428) (thanks
[@tgross35](https://github.com/tgross35)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)
* Egui-winit: emit physical key presses when a non-Latin layout is
active [#4461](emilk/egui#4461) (thanks
[@TicClick](https://github.com/TicClick)!)
* Disable interaction for `ScrollArea` and `Plot` when UI is disabled
[#4457](emilk/egui#4457) (thanks
[@varphone](https://github.com/varphone)!)
* Update ahash 0.8.6 -> 0.8.11
[#4507](emilk/egui#4507) (thanks
[@hellodword](https://github.com/hellodword)!)
* `include_image!` now accepts expressions
[#4521](emilk/egui#4521) (thanks
[@YgorSouza](https://github.com/YgorSouza)!)
* Remove `Event::Scroll` and handle it in egui
[#4524](emilk/egui#4524)
* Remove scroll latency for smooth trackpads
[#4526](emilk/egui#4526)
* Smooth out zooming with discreet scroll wheel
[#4530](emilk/egui#4530)
* Add `Options::line_scroll_speed` and `scroll_zoom_speed`
[#4532](emilk/egui#4532)
* Don't panic when replacement glyph is not found
[#4542](emilk/egui#4542) (thanks
[@RyanBluth](https://github.com/RyanBluth)!)
* Make `TextEdit::return_key` optional
[#4543](emilk/egui#4543) (thanks
[@doonv](https://github.com/doonv)!)
* Add `TextEdit::hint_text_font`
[#4517](emilk/egui#4517) (thanks
[@zaaarf](https://github.com/zaaarf)!)
* Add `Options::reduce_texture_memory` to free up RAM
[#4431](emilk/egui#4431) (thanks
[@varphone](https://github.com/varphone)!)
* Fix `Ui::scroll_with_delta` only scrolling if the `ScrollArea` is
focused [#4303](emilk/egui#4303) (thanks
[@lucasmerlin](https://github.com/lucasmerlin)!)
* Add support for text truncation to `egui::Style`
[#4556](emilk/egui#4556) (thanks
[@abey79](https://github.com/abey79)!)
* Hide toolip when opening `ComboBox` drop-down
[#4546](emilk/egui#4546) (thanks
[@abey79](https://github.com/abey79)!)
* Better spacing and sizes for (menu) buttons
[#4558](emilk/egui#4558)

#### epaint
* Add `RectShape::blur_width` to implement shadows
[#4267](emilk/egui#4267)
* Overload operators for `Rect + Margin`, `Rect - Margin` etc
[#4277](emilk/egui#4277)
* Fix incorrect line breaks
[#4377](emilk/egui#4377) (thanks
[@juancampa](https://github.com/juancampa)!)
* Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor`
[#4372](emilk/egui#4372) (thanks
[@dataphract](https://github.com/dataphract)!)
* Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`)
[#4389](emilk/egui#4389)
* Added ability to define colors at UV coordinates along a path
[#4353](emilk/egui#4353) (thanks
[@murl-digital](https://github.com/murl-digital)!)
* Add a `Display` impl for `Vec2`, `Pos2`, and `Rect`
[#4428](emilk/egui#4428) (thanks
[@tgross35](https://github.com/tgross35)!)
* Remove `extra_asserts` and `extra_debug_asserts` feature flags
[#4478](emilk/egui#4478)
* Make `epaint::mutex::RwLock` allow `?Sized` types
[#4485](emilk/egui#4485) (thanks
[@crumblingstatue](https://github.com/crumblingstatue)!)
* Update ahash 0.8.6 -> 0.8.11
[#4507](emilk/egui#4507) (thanks
[@hellodword](https://github.com/hellodword)!)
* Don't panic when replacement glyph is not found
[#4542](emilk/egui#4542) (thanks
[@RyanBluth](https://github.com/RyanBluth)!)

---------

Co-authored-by: Antoine Beyeler <[email protected]>
Co-authored-by: Andreas Reich <[email protected]>
@emilk emilk added the bug Something is broken label Jun 26, 2024
hacknus pushed a commit to hacknus/egui that referenced this pull request Oct 30, 2024
* Closes emilk#3157

If the mouse leaves the canvas when dragging a slider, the slider will
still move.

---

To support this, I had to revert emilk#4419
Despite that, I fail to reproduce the two issues it claimed to solve:

* emilk#4406 may have been solved in
another way by this PR
* emilk#4418 I cannot reproduce on Mac.
If it is still a problem, I think it should be solved by triggering a
`PointerEvent::Released` when focus is lost (i.e. on alt-tab), and not
on `PointerGone`
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Web demo loses mouse cursor position when dragging off the window
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