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Fix incorrect bounds check in RenderingDevice push constant #90620

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Apr 23, 2024
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4 changes: 2 additions & 2 deletions servers/rendering/rendering_device.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6400,11 +6400,11 @@ Vector<int64_t> RenderingDevice::_draw_list_switch_to_next_pass_split(uint32_t p
#endif

void RenderingDevice::_draw_list_set_push_constant(DrawListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) {
ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size);
ERR_FAIL_COND(p_data_size > (uint32_t)p_data.size());
draw_list_set_push_constant(p_list, p_data.ptr(), p_data_size);
}

void RenderingDevice::_compute_list_set_push_constant(ComputeListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) {
ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size);
ERR_FAIL_COND(p_data_size > (uint32_t)p_data.size());
compute_list_set_push_constant(p_list, p_data.ptr(), p_data_size);
}
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