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Fix 3d axes flickering in the negative direction when extremely zoomed out #90255

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merged 1 commit into from
Apr 9, 2024

Commits on Apr 9, 2024

  1. Fixes 3D axes flickering in the negative direction

    When zooming out in the 3d node editor view, the negative half
    of all 3d axes starts flickering upon moving the camera. To fix this,
    the logic surrounding 3d transform "scaled" and "translated" calls has
    been altered so as to account for negative distance values.
    
    Fixes godotengine#89215.
    Jabberdrake authored and akien-mga committed Apr 9, 2024
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