Automatically add root node when drag-and-dropping in 3D editor #55522
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master
version of #55626.Follow-up to #50236 which also intends to provide faster, more convenient prototyping.
This also uses correct capitalization scheme for 3D meshes that are drag-and-dropped, like in the 2D editor.
Preview
Before
3d-editor-before-no-drag-and-drop.mp4
After
3d-editor-after-drag-and-drop-auto-root-node.mp4