Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix: use function in SceneTree::call_group #27869

Merged
merged 1 commit into from
Apr 30, 2019

Commits on Apr 9, 2019

  1. Fix: use function in SceneTree::call_group

    When calling call_group from C++, the function name is not passed on to
    call_group_flags, resulting in first argument being mistakenly used
    instead of function.
    jean-dao committed Apr 9, 2019
    Configuration menu
    Copy the full SHA
    7240701 View commit details
    Browse the repository at this point in the history