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Mention RenderingServer.instance_set_ignore_culling() affecting visual layer culling#117271

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Mention RenderingServer.instance_set_ignore_culling() affecting visual layer culling#117271
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@Calinou
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@Calinou Calinou commented Mar 10, 2026

Confirmed on 4.7.dev 74de2ec on a MeshInstance3D with no layers active.

extends Node3D

func _ready() -> void:
	RenderingServer.instance_set_ignore_culling($MeshInstance3D.get_instance(), true)

@Calinou Calinou requested a review from a team as a code owner March 10, 2026 00:30
@Calinou Calinou added this to the 4.7 milestone Mar 10, 2026
@Nallebeorn
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See also #117158 :)

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Calinou commented Mar 11, 2026

@Calinou Calinou closed this Mar 11, 2026
@Calinou Calinou removed this from the 4.7 milestone Mar 11, 2026
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