Fix joypad motion sensors example for C##116241
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raulsntos
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Thanks for improving the C# documentation. I missed reviewing this on the original PR, so I also reviewed some of the unchanged code.
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Thank you for your review, raulsntos! I included your suggested changes into the code! :) |
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Thanks! |
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For the record, GitHub seems bugged out on this merge batch and the PR view shows "0 commits", but the commit which was merged is indeed present in the master branch: 7e2a4f0 |
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When I was browsing the latest documentation page for
Inputclass I noticed that theobjectvariable for the joypad motion sensors example in Input.start_joy_motion_sensors_calibration() method was highlighted, then I remembered thatobjectis a keyword/builtin type in C#, so it should not be used as a variable name. Oops :DAnd signal connection code in the examples in https://docs.godotengine.org/en/latest/classes/class_object.html used
(Class).SignalName.(Signal name)syntax, so I decided to use it here too.