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Reflect 3-D Viewport Camera#107304

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Nick-njh wants to merge 2 commits intogodotengine:masterfrom
MisakaRinOwO:Flip-3D-Perspective
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Reflect 3-D Viewport Camera#107304
Nick-njh wants to merge 2 commits intogodotengine:masterfrom
MisakaRinOwO:Flip-3D-Perspective

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@Nick-njh
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@Nick-njh Nick-njh commented Jun 9, 2025

This PR is related to issue godotengine/godot-proposals#12573

Which sets to address the fact that when a coordinate axis as shown in the 3-D Rotation Control Gizmo is hidden behind the screen, there is no one-click solution to rotating the viewing angle to align with that direction.

With this solution the user can hold the SHIFT key when clicking upon any of the 6 coordinate nodes to rotate the camera to the opposite viewing angle. Thus always giving access to all 6 nodes regardless of the orientation of the 3-D Rotation Control Gizmo.

temp3.mov

@AThousandShips
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Thank you for your contribution, unfortunately this is a bug and a fix is already being implemented in:

Closing as a duplicate, thank you nonetheless!

@AThousandShips AThousandShips removed this from the 4.x milestone Dec 1, 2025
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