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Wayland: Godot v4.3 beta3 crashes when running on linux #94204
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Thanks for your report! Could you please attach a verbose log with The command should look something like this: |
Very similar bug, I'm using hyprland crush on two different pc (with nvidia gpu and amd gpu) Log here (If it's not the same issue, tell me, I will open new issue) |
Here it is: |
Thank you folks! You are both having the same issue and I can see it perfectly. A fix is coming soon :) |
Ok, sorry, for the delay, I just gave a look at this. The issue is still very clear: this is surely a regression caused by #93684, as I forgot to account for the initialization of xdg_surfaces. I'm making a PR as we speak which should fix your case. Curiously, I can't seem to replicate it on sway (although patched with explicit sync so TIWAGOS) even without libdecor. @BasilYes reported hyprland; @em-s-h, what are you using instead? Update: I can replicate this on Weston! No idea what's going on in my sway install, but this will do for testing on my part :D |
I'm using sway |
All right. I think my sway version is borked then, I should really switch back to the main branch 😅 |
BTW, I pushed the super-tiny patch. That line got removed by accident as it was commented in a deceiving way. Feel free to try it :D |
Oops, closed this by accident, sorry! |
Tested versions
System information
Godot v4.3.beta3.official.82cedc83c Arch Linux #1 SMP PREEMPT_DYNAMIC Fri, 05 Jul 2024 22:11:24 +0000 - Wayland - Vulkan (Forward+) - integrated Intel(R) HD Graphics 5500 (BDW GT2) () - Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz (4 Threads)
Issue description
Godot will instantly crash after starting when running under wayland, using
--display-driver x11
will make godot start normally.Error message:
Steps to reproduce
Run
./Godot_v4.3-beta3_linux.x86_64
under wayland.Minimal reproduction project (MRP)
N/A
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