Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

POT generation with saved scenes loaded from another scene doesn't work #79144

Closed
acgc99 opened this issue Jul 7, 2023 · 1 comment · Fixed by #89286
Closed

POT generation with saved scenes loaded from another scene doesn't work #79144

acgc99 opened this issue Jul 7, 2023 · 1 comment · Fixed by #89286

Comments

@acgc99
Copy link

acgc99 commented Jul 7, 2023

Godot version

v4.1.stable.official [9704596]

System information

Windows 11

Issue description

Godot doesn't recognize auto_translate nodes if they are from a saved scened.

Steps to reproduce

Write a scene with two labels: the built-in Label and a custom scene that inherits from Label. Then try to generate the .pot file.

Minimal reproduction project

gettext_test.zip

@Okxa
Copy link

Okxa commented Oct 30, 2023

Looks to be same as: #74194

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants