Releases: egocarib/CavesOfQud-QudUX-v2
Releases · egocarib/CavesOfQud-QudUX-v2
2024.01.02
Finalized latest version of mod that will be uploaded to Steam Workshop. Works with the latest game version (2.0.206.51) thanks to the hard work of @RayureBob.
New feature added:
- "Quick Pick-up" to view a list of items on the current map screen and select any to automatically pick up.
Known Issues / Unknowns:
- Haven't re-tested the option to disable pulsed field magnets yet. May or may not work.
- Item interact option to disable auto-pickup may or may not work.
- Some issues noticed with marking legendaries (ex: the "M" key to mark while looking doesn't seem to work.)
2023.12.29
Updated to work with the latest game version (2.0.206.51) thanks to the hard work of @RayureBob.
Fixes:
- All Harmony patches fixed and working again
- Copious amounts of other outdated code fixed, functional, and up-to-date
- All advertised features working as intended with some minor exceptions called out below
New Features:
- Added item sprites to the "choose ingredients" QudUX menu.
- Added option to batch mark all legendaries on the current screen in your journal.
Known Issues / Unknowns:
- Haven't re-tested the option to disable pulsed field magnets yet. May or may not work.
- Item interact option to disable auto-pickup may or may not work.
2022.02.13b
Compatible with Caves of Qud 2.0.203.14 (current beta branch). For install instructions, refer to this wiki page.
Changes
- Added sprite menu support for choosing the character build preset sprites normally only available during character creation.
- Fully commented out code for the following features, because they contained references that no longer exist in the game's codebase, which caused errors.
- Custom QudUX build library screen
- Old logic for selecting character sprite during character creation
- Updated Harmony patch for
GameObject.Move
to account for recent changes to that code in the base game - Removed references to some deprecated classes, such as
CharacterTemplate
.
2021.09.03.b
Compatible with Caves of Qud 2.0.202.78 (current beta branch). For install instructions, refer to this wiki page.
Changes
- Restored the following features by updating outdated Harmony patches:
- Option to disable magnetism effect of Pulsed Field Magnets
- Option to show speaker sprite in the title of conversation UI
- Access to advanced High Scores menu
- Fixed event infrastructure issue under-the-hood.
- Updated obsolete code paths, including references to
ConfusionLevel
,GetMaxWeight
, andScoreEntry
/Scoreboard
- Removed the option to have collapsible categories in the Trade UI.
- (This alternate trade menu frequently obscured new features/changes that the devs made to the base game's trade UI, which users of the mod often voiced feedback about. I don't think this is a high-value enough feature to try and continue maintaining.)
Incompatible Former Features
The following QudUX features no longer work due to the game's complete overhaul of character creation screens:
- Ability to select custom character sprite during character creation
- For now, you'll have to use the wish or the keybind to change your character's sprite from in-game. I may look into adding a new menu that is compatible with the updated character creation workflow, but that could take some time to figure out.
- Revamped build library screen
- Similarly, this is no longer compatible with the updated character creation menu sequence and can no longer be accessed.