Skip to content

Commit 2eff0cf

Browse files
committed
fix to legendary detection logic
1 parent a087a6f commit 2eff0cf

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

Parts and Effects/QudUX_LegendaryInteractionListener.cs

+1-1
Original file line numberDiff line numberDiff line change
@@ -60,7 +60,7 @@ public static void BatchMarkLegendary()
6060
List<PointOfInterest> legendaryCreatures = GetPointsOfInterestEvent.GetFor(The.Player)
6161
.Where(
6262
point =>
63-
point.Object.HasProperty("Hero") || point.Object.GetStringProperty("Role") == "Hero" && point.Object.HasPart(typeof(GivesRep))
63+
(point.Object.HasProperty("Hero") || point.Object.GetStringProperty("Role") == "Hero") && point.Object.HasPart(typeof(GivesRep))
6464
).ToList();
6565

6666
if(legendaryCreatures.Count == 0)

0 commit comments

Comments
 (0)