Fix use of NG#9
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Failures were previously silent.
These are at debug and shouldn't' be spammy
VR doesn't CTD but shaders need to be fixed.
alandtse
commented
Jun 11, 2023
Pentalimbed
referenced
this pull request
in Pentalimbed/skyrim-community-shaders
Aug 11, 2024
jiayev
referenced
this pull request
in jiayev/skyrim-community-shaders
Aug 11, 2025
* add whitelist * add interior check * fix possible crash * remove inner duplicate tonemap
jiayev
referenced
this pull request
in jiayev/skyrim-community-shaders
Aug 21, 2025
* add whitelist * add interior check * fix possible crash * remove inner duplicate tonemap
jiayev
referenced
this pull request
in jiayev/skyrim-community-shaders
Aug 22, 2025
* add whitelist * add interior check * fix possible crash * remove inner duplicate tonemap
YtzyFvra
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that referenced
this pull request
Apr 18, 2026
- INI: stripped to [Info] Version only (community-shaders#1) - Subrect: moved from Features/ to Utils/, no longer a Feature subclass (community-shaders#2) - chrono: replaced with SYSTEMTIME/GetLocalTime (community-shaders#4) - ScreenshotKey: moved to Menu::Settings, standard keyActions/hotkeyActions pipeline (community-shaders#5, community-shaders#6) - globals: replaced GetSingleton() with globals::game::renderer (community-shaders#7) - stray edits: CMakeLists/vcpkg/Globals.h restored to origin/dev (community-shaders#8) - hooks: removed all Screenshot references from Hooks.cpp, uses Feature::Reset() (community-shaders#9) - bugfix: added DIK_SYSRQ -> VK_SNAPSHOT mapping in DIKToVK (upstream bug)
YtzyFvra
pushed a commit
to YtzyFvra/skyrim-community-shaders
that referenced
this pull request
Apr 18, 2026
- INI: stripped to [Info] Version only (community-shaders#1) - Subrect: moved from Features/ to Utils/, no longer a Feature subclass (community-shaders#2) - chrono: replaced with SYSTEMTIME/GetLocalTime (community-shaders#4) - ScreenshotKey: default VK_SNAPSHOT, configurable via Menu::Settings (community-shaders#5) - Input: removed ProcessInput, uses Menu keyActions/hotkeyActions pipeline (community-shaders#6) - globals: replaced GetSingleton() with globals::game::renderer (community-shaders#7) - stray edits: CMakeLists/vcpkg/Globals.h restored to origin/dev (community-shaders#8) - hooks: removed all Screenshot refs from Hooks.cpp, uses Feature::Reset() (community-shaders#9) - bugfix: added DIK_SYSRQ -> VK_SNAPSHOT mapping in DIKToVK (upstream bug)
YtzyFvra
pushed a commit
to YtzyFvra/skyrim-community-shaders
that referenced
this pull request
Apr 18, 2026
- INI: stripped to [Info] Version only (community-shaders#1) - Subrect: moved from Features/ to Utils/, no longer a Feature subclass (community-shaders#2) - chrono: replaced with SYSTEMTIME/GetLocalTime (community-shaders#4) - ScreenshotKey: default VK_SNAPSHOT, configurable via Menu::Settings (community-shaders#5) - Input: removed ProcessInput, uses Menu keyActions/hotkeyActions pipeline (community-shaders#6) - globals: replaced GetSingleton() with globals::game::renderer (community-shaders#7) - stray edits: CMakeLists/vcpkg/Globals.h restored to origin/dev (community-shaders#8) - hooks: removed all Screenshot refs from Hooks.cpp, uses Feature::Reset() (community-shaders#9) - bugfix: added DIK_SYSRQ -> VK_SNAPSHOT mapping in DIKToVK (upstream bug)
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