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[CLASSIC] Goblin Bomb Dispenser #637
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Update: This was sorted in the core long ago, they now appear on use, but they are not done in ACID so they don't behave correctly at all. there's not much more to be done core side. |
@Kelzior Can you confirm if this is still an issue in the latest commits. |
This is not a core issue, like I mentioned in the above comment, the item is working fine and the spell is working fine, however the AI of Pet Bomb which the item summons has not been added, but that is a db issue not a core issue. |
Adding ai for this npc will probably not work as its summoned as guardianai and therefore can not fully utilize eai. |
.. well, some mobs can use eventai fine depending on how complex they are and i'm willing to bet this mob is simple enough it could be done. Its just like explosive sheep pretty much. |
* Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637
* Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637
* Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637
* Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637
* Remove gameobject los temp fix for playerbots * Chat: Fix npc info parts not working with dynguid * StringId: Add const qualifiers to params to enable passing const strings * SpawnGroup: Add errors for using same type dbGuid twice * Spell/Unit: Disable charge proccing in proc system for spellmods Closes cmangos/issues#3648 * Network: Remove built in nagle algo and fully go async (#653) * Network: Remove built in nagle algo and fully go async * Fix compilation due to printf error * Fix hang on shutdown * Add changes requested in comments * Make last session key update in sequence sync to avoid race condition with db * Realm/Core: Improve start script for mangosd and add realmd one * Realmd: Remove leftover printf * BRD: Adjust motion type used by Nagmara & Rocknot Mistress Nagmara 9500 (npc_mistress_nagmara) Private Rocknot 9503 (npc_rocknot) cmangos/issues#3529 * Realmd/Core: Adjust username length to proper max length allowed during creation * Fix compilation errors * Spell/Engineering: Goblin Bomb Dispenser * Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637 * Spell: Reimplement SPELL_ATTR_SCALES_WITH_CREATURE_LEVEL using CLS as confirmed Original vmangos authors: @balakethelock @ratkosrb * Spell: Safeguard go use which has lockId and should be used by spell * Add couple safeguards to ProcessIncomingData against crashes cmangos/issues#3672 * Item: Add check against RequiredLevel for lootable items * Gameobject: Port GetSpellForLock from tbc * [z2819] Item: Adjust itemTextId in item_instance to correspond to packet, load and item_text width * Creature: Implement CreatureLinkingAggroDelay * Network: Add missing error return clause to WorldSocket::ProcessIncomingData * Network: Do not disconnect session when packet cooldown is triggered * Creature: Fix crash due to missing enemy safeguard * AI: Disable assistance call for critters * Scripts: Fix SCRIPT_COMMAND_OPEN_DOOR not working with dynguid * Chat: Implement .worldstate set X Y * PeriodicTriggerData: fix member initializer list. This also fixes a GCC/clang 'unused parameter' [-Wunused-parameter] compiler warning. * Fix memory leak, leaking a single script. * Network: Add a couple missing captures * Scripts: Implement SCRIPT_FLAG_COMMAND_ADDITIONAL for SCRIPT_COMMAND_CAST_SPELL to pass nullptr target * Network: Rework reconnection case to fix slow cpu race conditions cmangos/issues#3676 * Adjust CreatureFamilyAssistanceRadius being too big * [z2820] Auth: Adjust joindate to be datetime * Network: Add back error handling from old code for packet header in mangosd * Tools/MMaps: Fixed a suspicious bitwise condition. ProjectSkyfire/SkyFire_548@89063ad * Creature: Reimplement Creature::LockOutSpells with CreatureStaticFlags2::NO_INTERRUPT_SCHOOL_COOLDOWN * Player: Add afk kick after 15 minutes back in * Network: Remove redundant payload of SMSG_AUTH_CHALLENGE Wotlk + @ratkosrb authorship for noticing * Spell: Add flag usage to SMSG_SPELL_COOLDOWN instead of random value * Relations: Implement caster and target flag skip from attributes * Spell: Implement usage of restriction skip attributes for basic things Also ports swiftmend check to spell script to remove merge conflict * fix ProcSystemArguments constructor arg mismatch * [Quest] rework Missing in Action quest using new systems (#660) * [Quest] rework Missing in Action quest using new systems * add changes requested in comments * SpawnGroup: Implement CREATURE_GROUP_FORMATION_MIRRORING * Config: Implement config override with env vars (cmangos#502) * Config: Implement config override with env vars Implement overriding of configuration from the .conf file with environment variables. Environment variables keys are autogenerated based on the keys defined in .conf file. Usage example: $ export CM_DATA_DIR=/usr $ CM_WORLD_SERVER_PORT=8080 ./mangosd * Update env var key format and encapsulated env loading logic. The new env key format: Mangosd_Rate_Health Mangosd_DataDir * Add suggestions from code review. * Add missing includes. * Pet: Tryfix double unsummon crash due to visibility Close cmangos/mangos-wotlk#508 Credit @insunaa for the general idea * [Quest] modernize defias brotherhood escort quest Closes cmangos/mangos-tbc#662 * [Quest] modernize 'Protect the Shipment' escort quest Closes cmangos/mangos-tbc#663 * G3D: Extend Support for new MacOS Versions (+Apple Silicon) * Pet: Fix compilation for pch on linux * G3D: Fix MacOS/Apple Silicon compile * Playerbots: Fix compilation issue --------- Co-authored-by: killerwife <[email protected]> Co-authored-by: MantisLord <[email protected]> Co-authored-by: Fonix <[email protected]> Co-authored-by: robinsch <[email protected]> Co-authored-by: evil-at-wow <[email protected]> Co-authored-by: cdkr <[email protected]> Co-authored-by: _daanieL <[email protected]> Co-authored-by: Anton Popovichenko <[email protected]> Co-authored-by: insunaa <[email protected]>
* Remove gameobject los temp fix for playerbots * Chat: Fix npc info parts not working with dynguid * StringId: Add const qualifiers to params to enable passing const strings * SpawnGroup: Add errors for using same type dbGuid twice * Spell/Unit: Disable charge proccing in proc system for spellmods Closes cmangos/issues#3648 * Network: Remove built in nagle algo and fully go async (#653) * Network: Remove built in nagle algo and fully go async * Fix compilation due to printf error * Fix hang on shutdown * Add changes requested in comments * Make last session key update in sequence sync to avoid race condition with db * Realm/Core: Improve start script for mangosd and add realmd one * Realmd: Remove leftover printf * BRD: Adjust motion type used by Nagmara & Rocknot Mistress Nagmara 9500 (npc_mistress_nagmara) Private Rocknot 9503 (npc_rocknot) cmangos/issues#3529 * Realmd/Core: Adjust username length to proper max length allowed during creation * Fix compilation errors * Spell/Engineering: Goblin Bomb Dispenser * Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637 * Spell: Reimplement SPELL_ATTR_SCALES_WITH_CREATURE_LEVEL using CLS as confirmed Original vmangos authors: @balakethelock @ratkosrb * Spell: Safeguard go use which has lockId and should be used by spell * Add couple safeguards to ProcessIncomingData against crashes cmangos/issues#3672 * Item: Add check against RequiredLevel for lootable items * Gameobject: Port GetSpellForLock from tbc * [z2819] Item: Adjust itemTextId in item_instance to correspond to packet, load and item_text width * Creature: Implement CreatureLinkingAggroDelay * Network: Add missing error return clause to WorldSocket::ProcessIncomingData * Network: Do not disconnect session when packet cooldown is triggered * Creature: Fix crash due to missing enemy safeguard * AI: Disable assistance call for critters * Scripts: Fix SCRIPT_COMMAND_OPEN_DOOR not working with dynguid * Chat: Implement .worldstate set X Y * PeriodicTriggerData: fix member initializer list. This also fixes a GCC/clang 'unused parameter' [-Wunused-parameter] compiler warning. * Fix memory leak, leaking a single script. * Network: Add a couple missing captures * Scripts: Implement SCRIPT_FLAG_COMMAND_ADDITIONAL for SCRIPT_COMMAND_CAST_SPELL to pass nullptr target * Network: Rework reconnection case to fix slow cpu race conditions cmangos/issues#3676 * Adjust CreatureFamilyAssistanceRadius being too big * [z2820] Auth: Adjust joindate to be datetime * Network: Add back error handling from old code for packet header in mangosd * Tools/MMaps: Fixed a suspicious bitwise condition. ProjectSkyfire/SkyFire_548@89063ad * Creature: Reimplement Creature::LockOutSpells with CreatureStaticFlags2::NO_INTERRUPT_SCHOOL_COOLDOWN * Player: Add afk kick after 15 minutes back in * Network: Remove redundant payload of SMSG_AUTH_CHALLENGE Wotlk + @ratkosrb authorship for noticing * Spell: Add flag usage to SMSG_SPELL_COOLDOWN instead of random value * Relations: Implement caster and target flag skip from attributes * Spell: Implement usage of restriction skip attributes for basic things Also ports swiftmend check to spell script to remove merge conflict * fix ProcSystemArguments constructor arg mismatch * [Quest] rework Missing in Action quest using new systems (#660) * [Quest] rework Missing in Action quest using new systems * add changes requested in comments * SpawnGroup: Implement CREATURE_GROUP_FORMATION_MIRRORING * Config: Implement config override with env vars (cmangos#502) * Config: Implement config override with env vars Implement overriding of configuration from the .conf file with environment variables. Environment variables keys are autogenerated based on the keys defined in .conf file. Usage example: $ export CM_DATA_DIR=/usr $ CM_WORLD_SERVER_PORT=8080 ./mangosd * Update env var key format and encapsulated env loading logic. The new env key format: Mangosd_Rate_Health Mangosd_DataDir * Add suggestions from code review. * Add missing includes. * Pet: Tryfix double unsummon crash due to visibility Close cmangos/mangos-wotlk#508 Credit @insunaa for the general idea * [Quest] modernize defias brotherhood escort quest Closes cmangos/mangos-tbc#662 * [Quest] modernize 'Protect the Shipment' escort quest Closes cmangos/mangos-tbc#663 * G3D: Extend Support for new MacOS Versions (+Apple Silicon) * Pet: Fix compilation for pch on linux * G3D: Fix MacOS/Apple Silicon compile * Playerbots: Fix compilation issue * Playerbots: Fix grid loading issue (cmangos#536) * Core/PacketIO: Correct and add field names for SMSG_PETITION_QUERY_RESPONSE Picked from: https://github.com/vmangos/core Co-authored-by: brotalnia <[email protected]> Co-authored-by: GrenderG <[email protected]> vmangos/core@b9b006d vmangos/core@e349565 * Magmadar panic should have a higher cooldown --------- Co-authored-by: killerwife <[email protected]> Co-authored-by: MantisLord <[email protected]> Co-authored-by: Fonix <[email protected]> Co-authored-by: robinsch <[email protected]> Co-authored-by: evil-at-wow <[email protected]> Co-authored-by: cdkr <[email protected]> Co-authored-by: _daanieL <[email protected]> Co-authored-by: Anton Popovichenko <[email protected]> Co-authored-by: insunaa <[email protected]> Co-authored-by: Andreas Titan <[email protected]>
* Remove gameobject los temp fix for playerbots * Chat: Fix npc info parts not working with dynguid * StringId: Add const qualifiers to params to enable passing const strings * SpawnGroup: Add errors for using same type dbGuid twice * Spell/Unit: Disable charge proccing in proc system for spellmods Closes cmangos/issues#3648 * Network: Remove built in nagle algo and fully go async (#653) * Network: Remove built in nagle algo and fully go async * Fix compilation due to printf error * Fix hang on shutdown * Add changes requested in comments * Make last session key update in sequence sync to avoid race condition with db * Realm/Core: Improve start script for mangosd and add realmd one * Realmd: Remove leftover printf * BRD: Adjust motion type used by Nagmara & Rocknot Mistress Nagmara 9500 (npc_mistress_nagmara) Private Rocknot 9503 (npc_rocknot) cmangos/issues#3529 * Realmd/Core: Adjust username length to proper max length allowed during creation * Fix compilation errors * Spell/Engineering: Goblin Bomb Dispenser * Use item 10587 "Goblin Bomb Dispenser" - casts spell 23134 "Goblin Bomb" * 10% chance to malfunction with spell 13261 "Malfunction Explosion or 90% chance to proceed with spell 13258 "Summon Goblin Bomb" * Creature 8937 "Pet Bomb" is summoned - level is player's engineering skill divided by 5 * Pet Bomb has aura 13260 "Pet Bomb Passive" on spawn - triggers 13259 "Explosion" on successful melee hit cmangos/issues#637 * Spell: Reimplement SPELL_ATTR_SCALES_WITH_CREATURE_LEVEL using CLS as confirmed Original vmangos authors: @balakethelock @ratkosrb * Spell: Safeguard go use which has lockId and should be used by spell * Add couple safeguards to ProcessIncomingData against crashes cmangos/issues#3672 * Item: Add check against RequiredLevel for lootable items * Gameobject: Port GetSpellForLock from tbc * [z2819] Item: Adjust itemTextId in item_instance to correspond to packet, load and item_text width * Creature: Implement CreatureLinkingAggroDelay * Network: Add missing error return clause to WorldSocket::ProcessIncomingData * Network: Do not disconnect session when packet cooldown is triggered * Creature: Fix crash due to missing enemy safeguard * AI: Disable assistance call for critters * Scripts: Fix SCRIPT_COMMAND_OPEN_DOOR not working with dynguid * Chat: Implement .worldstate set X Y * PeriodicTriggerData: fix member initializer list. This also fixes a GCC/clang 'unused parameter' [-Wunused-parameter] compiler warning. * Fix memory leak, leaking a single script. * Network: Add a couple missing captures * Scripts: Implement SCRIPT_FLAG_COMMAND_ADDITIONAL for SCRIPT_COMMAND_CAST_SPELL to pass nullptr target * Network: Rework reconnection case to fix slow cpu race conditions cmangos/issues#3676 * Adjust CreatureFamilyAssistanceRadius being too big * [z2820] Auth: Adjust joindate to be datetime * Network: Add back error handling from old code for packet header in mangosd * Tools/MMaps: Fixed a suspicious bitwise condition. ProjectSkyfire/SkyFire_548@89063ad * Creature: Reimplement Creature::LockOutSpells with CreatureStaticFlags2::NO_INTERRUPT_SCHOOL_COOLDOWN * Player: Add afk kick after 15 minutes back in * Network: Remove redundant payload of SMSG_AUTH_CHALLENGE Wotlk + @ratkosrb authorship for noticing * Spell: Add flag usage to SMSG_SPELL_COOLDOWN instead of random value * Relations: Implement caster and target flag skip from attributes * Spell: Implement usage of restriction skip attributes for basic things Also ports swiftmend check to spell script to remove merge conflict * fix ProcSystemArguments constructor arg mismatch * [Quest] rework Missing in Action quest using new systems (#660) * [Quest] rework Missing in Action quest using new systems * add changes requested in comments * SpawnGroup: Implement CREATURE_GROUP_FORMATION_MIRRORING * Config: Implement config override with env vars (cmangos#502) * Config: Implement config override with env vars Implement overriding of configuration from the .conf file with environment variables. Environment variables keys are autogenerated based on the keys defined in .conf file. Usage example: $ export CM_DATA_DIR=/usr $ CM_WORLD_SERVER_PORT=8080 ./mangosd * Update env var key format and encapsulated env loading logic. The new env key format: Mangosd_Rate_Health Mangosd_DataDir * Add suggestions from code review. * Add missing includes. * Pet: Tryfix double unsummon crash due to visibility Close cmangos/mangos-wotlk#508 Credit @insunaa for the general idea * [Quest] modernize defias brotherhood escort quest Closes cmangos/mangos-tbc#662 * [Quest] modernize 'Protect the Shipment' escort quest Closes cmangos/mangos-tbc#663 * G3D: Extend Support for new MacOS Versions (+Apple Silicon) * Pet: Fix compilation for pch on linux * G3D: Fix MacOS/Apple Silicon compile * Playerbots: Fix compilation issue * Playerbots: Fix grid loading issue (cmangos#536) * Core/PacketIO: Correct and add field names for SMSG_PETITION_QUERY_RESPONSE Picked from: https://github.com/vmangos/core Co-authored-by: brotalnia <[email protected]> Co-authored-by: GrenderG <[email protected]> vmangos/core@b9b006d vmangos/core@e349565 * Magmadar panic should have a higher cooldown * Playerbots: Handle spell item requirements by the bot system --------- Co-authored-by: killerwife <[email protected]> Co-authored-by: MantisLord <[email protected]> Co-authored-by: Fonix <[email protected]> Co-authored-by: robinsch <[email protected]> Co-authored-by: evil-at-wow <[email protected]> Co-authored-by: cdkr <[email protected]> Co-authored-by: _daanieL <[email protected]> Co-authored-by: Anton Popovichenko <[email protected]> Co-authored-by: insunaa <[email protected]> Co-authored-by: Andreas Titan <[email protected]>
Core 2644
Goblin Bomb Dispenser ( http://db.vanillagaming.org/?spell=12755 ) - nothing happens on use
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