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Added a generic systems example to the examples folder in bevy. #2191
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9b8c2b3
Added a generic systems example to the examples folder in bevy.
AmrDhaliwal 0921bb4
Added generic systems as an example to Cargo.toml and examples/README…
AmrDhaliwal 76ce2be
Added mouse inputs to the generic_systems example.
AmrDhaliwal 0c78aac
Changed inputs from being negated to accepted.
AmrDhaliwal 4738f76
Restructured for loop to have results of just pressed outside the loop.
AmrDhaliwal 993cb23
Updated the generic system example to be able to us const generics.
AmrDhaliwal 911b603
Moved the fn main() to the top of the file and constrained T on default.
AmrDhaliwal 967440f
Added the second type parameter to the fn main() function.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
use bevy::{prelude::*, ecs::component::Component}; | ||
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fn main() { | ||
App::build() | ||
.add_plugins(DefaultPlugins) | ||
.add_system(spawn_entities_on_click::<A>.system()) | ||
.add_system(spawn_entities_on_click::<B>.system()) | ||
.run(); | ||
} | ||
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||
struct A; | ||
struct B; | ||
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fn spawn_entities_on_click<T: Component, const N: usize>( | ||
mut cmds: Commands, | ||
mouse_button_inputs: Res<Input<MouseButton>>, | ||
) | ||
where | ||
T: Component + Default | ||
{ | ||
if mouse_button_inputs.just_pressed(MouseButton::Left) { | ||
for _ in 0..N { | ||
cmds.spawn().insert(T::default()).id(); | ||
} | ||
info!("spawned {} entities with component {}", N, std::any::type_name::<T>()); | ||
} | ||
} | ||
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I think this needs the second type parameter to work :)
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@alice-i-cecile do you mean the second parameter type for the function?