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@cart cart commented Apr 10, 2025

Objective

Fixes #18795

Solution

Ignore RenderEntity during entity clones

@cart cart added this to the 0.16 milestone Apr 10, 2025
@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen A-ECS Entities, components, systems, and events labels Apr 10, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Apr 10, 2025
Merged via the queue into bevyengine:main with commit 2944f5e Apr 10, 2025
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mockersf pushed a commit that referenced this pull request Apr 10, 2025
# Objective

Fixes #18795

## Solution

Ignore RenderEntity during entity clones
jf908 pushed a commit to jf908/bevy that referenced this pull request May 12, 2025
# Objective

Fixes bevyengine#18795

## Solution

Ignore RenderEntity during entity clones
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Labels

A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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Status: Done

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Successfully merging this pull request may close these issues.

Entity cloning fails for sprites due to warning about duplicate synchronization

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