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Add binned 2d/3d Wireframe render phase #18587
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d3b24b8
Start wireframe.
tychedelia 00880a1
More.
tychedelia 1bf7e81
Use correct.
tychedelia d929af2
Fixes.
tychedelia f8a6e93
Fixes for 3d.
tychedelia d993961
2d + fixes.
tychedelia e217027
Fmt.
tychedelia e00fbb1
Fix 2d shader import.
tychedelia a28ad68
Add missing edges.
tychedelia dabd22d
Ci.
tychedelia f4dc838
Ci.
tychedelia 19b9e24
Ci.
tychedelia 10ce11f
Fix whitespace removal.
tychedelia 97ceb4b
Remove debug pass.
tychedelia d04f038
Incorrect comment.
tychedelia 99cffc3
Merge remote-tracking branch 'origin/main' into wireframes
tychedelia 65e898e
Evict from caches.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,12 +1,12 @@ | ||
| #import bevy_pbr::forward_io::VertexOutput | ||
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| struct WireframeMaterial { | ||
| color: vec4<f32>, | ||
| }; | ||
| struct PushConstants { | ||
| color: vec4<f32> | ||
| } | ||
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| var<push_constant> push_constants: PushConstants; | ||
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| @group(2) @binding(0) | ||
| var<uniform> material: WireframeMaterial; | ||
| @fragment | ||
| fn fragment(in: VertexOutput) -> @location(0) vec4<f32> { | ||
| return material.color; | ||
| return push_constants.color; | ||
| } | ||
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FYI push constants aren't available on WebGPU. Idk how we feel about requiring them for wireframes.
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Wireframes require the
POLYGON_MODE_LINEfeature which isn't available on web.