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@cart cart commented Dec 18, 2020

Fixes #1069
Temporary alternative to #1080

Ideally we do make the graph more error tolerant (the approach #1080 uses), but that PR deserves more attention (and testing) than we can give it before the 0.4 release.

This PR works around the issue by strictly controlling order of operations. This introduces a 1-frame delay, which I consider to be acceptable in the short term.

Pulling in @mockersf for a heads up. I'll give #1080 a thorough review after 0.4 drops.

@cart cart added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen labels Dec 18, 2020
@cart cart merged commit 9db38b7 into bevyengine:master Dec 19, 2020
@fopsdev fopsdev mentioned this pull request Jan 24, 2021
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior

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panic when running example multiple_windows

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