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@cart cart commented Dec 4, 2020

Fixes #996

The problem was that we're now only updating entity/asset render resources when they change, but in the case of textures, they might not be loaded when the main RenderResources finishes loading.

We now "retry" assigning textures to render resources for these entities/assets on the next update (and continue doing that until the texture is loaded).

@cart cart added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen labels Dec 4, 2020
@cart cart force-pushed the fix-render-resource-textures branch from 7c45380 to 8217014 Compare December 4, 2020 04:34
@cart cart merged commit d601eeb into bevyengine:master Dec 4, 2020
@fopsdev fopsdev mentioned this pull request Jan 24, 2021
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior

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sprite spawned after start is not displayed

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