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Bundle Registering #60

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It should be possible to register Bundles the same way we currently register components. This would enable a number of things:

  • app.register_bundle<MyBundle>() would be a nice shorthand for registering all components in the bundle
  • It would allow us to use bundles in the scene system
  • It would allow the editor to be aware of bundles / use them during scene construction

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    A-ECSEntities, components, systems, and eventsA-ReflectionRuntime information about typesA-ScenesSerialized ECS data stored on the diskC-UsabilityA targeted quality-of-life change that makes Bevy easier to use

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