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Error logged when running 3d examples #18094

@rparrett

Description

@rparrett

Bevy version

main, bisected to #16782

Relevant system information

SystemInfo { os: "macOS 15.3.1 Sequoia", kernel: "24.3.0", cpu: "Apple M4 Max", core_count: "16", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M4 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }

What you did

cargo run --example 3d_scene
cargo run --example transmission

What went wrong

Example appears to work, but emits the following errors once:

ERROR bevy_core_pipeline::core_3d::main_transmissive_pass_3d_node: Error encountered while rendering the transmissive phase InvalidViewQuery
ERROR bevy_core_pipeline::core_3d::main_opaque_pass_3d_node: Error encountered while rendering the opaque phase InvalidViewQuery

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behavior

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