Some examples need tweaks after new exposure settings #11376
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
Bevy version
main, since #11347
What you did
Caught by https://thebevyflock.github.io/bevy-example-runner/
What went wrong
The following all seem much darker than intended:
render_ui_to_texture
asset_loading
hot_asset_reloading
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