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Add interfaces for easy expansion #2007
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@binxiaojiao |
@@ -322,6 +322,10 @@ class AX_DLL Mesh : public Object | |||
std::vector<float> _spotLightUniformRangeInverseValues; | |||
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std::string _texFile; | |||
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// add by binxiaojiao |
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Comments like this should not be added, since it doesn't add extra useful information to the code
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// add by binxiaojiao | ||
public: | ||
std::function<void()>& GetVisibleChanged() { return _visibleChanged; } |
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This should follow the convention used in Axmol, which is to use a lowercase first character, so it should be getVisibleChanged()
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I prefer public callback like engine callback renderer comnand
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